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Capcom Q1 FY12: Sales down %37, RE Mercs 3DS 400k, SSFIV AE 300k Shipped

Pooya

Member
http://www.capcom.co.jp/ir/english/news/html/e110728b.html

Capcom Co., Ltd. would like to announce that net sales decreased to 11,953 million yen (down 37.2% from the previous year). As for profits, operating income decreased to 775 million yen (down 22.9 % from the previous year), and ordinary income increased to 546 million yen (up 152.8 % from the previous year). Net income for the current period increased to 338 million yen (up 58.2 % from the previous year).

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1. Consumer Online Games

In this business segment, in addition to the continued success of "Monster Hunter Freedom 3" (for PlayStation Portable), which was a big hit last fiscal year, "Resident Evil: The Mercenaries 3D" (for Nintendo 3DS), "Super Street Fighter IV Arcade Edition" (for PlayStation 3, Xbox 360) and the online exclusive title "Monster Hunter Frontier Online Forward.1" (for PC, Xbox 360) basically achieved projected sales.The resulting net sales were 6,462 million yen (down 56.9 % from the same term last year), and the operating income was 419 million yen (down 76.5 % from the same term last year).


2. Mobile Contents

The social game market expanded rapidly. "Smurfs' Village", a big hit since its launch through Facebook last year, continued to enjoy extreme success. Social games continued strong performance, as exemplified by the total number of downloads of "Smurfs' Village" in excess of 19 million, together with "Zombie Cafe" and "Lil' Pirates", which also underwent growth, served as the driving force in increasing revenues.In addition to "Monster Hunter: Dynamic Hunting" for iPhone / iPod touch faring well, the distribution of "Resident Evil: Outbreak Survive" for "GREE", one of the most popular SNS in Japan with "Mobage" was commenced in June, while also providing "Sengoku BASARA: Mobile" for "Mobage".The resulting net sales were 1,223 million yen (up 79.8 % from the same term last year), and the operating income was 451 million yen (up 362.2% from the same term last year).


3. Arcade Operations

Ten of Capcom's arcades in the Kanto and Tohoku regions were seriously affected by the Great East Japan Earthquake in March 2011, including damages to the building, flooding and breakage of equipment. Although they were forced to shut down temporarily, intense recovery efforts subsequently enabled all arcades to reopen for business in April 2011. In this environment, arcades are regaining ground as they are re-evaluated as readily accessible entertainment that is "affordable, close (to home) and brief (short-term)" owing to the waning of excessive self-restraint that was evident immediately after the earthquake, further helped by the tail wind of inclination to economize.
In the absence of the closing and the opening of arcades during the current period, the total number of arcades remains the same as at the end of the previous fiscal period, at 37. The resulting net sales were 2,832 million yen (up 7.7 % from the same term last year), and the operating income was 521 million yen (up 192.5 % from the same term last year).

4. Amusement Equipments

As regards arcade game machines, with the product supply cycle entering a slow period, Capcom made efforts to promote the sale of existing products in addition to releasing "New Super Mario Brothers: Wii Coin World".As for the Pachislo machines, Capcom was forced to engage in repeat sales with no shipment of new products, the business having entered the sowing period.The resulting net sales were 870 million yen (up 245.3% from the same term last year), and the operating income was 6 million yen (the operating loss of the same term last year was 169 million yen)

.5. Other Businesses

The net sales from other businesses, mainly character-related licensing royalties, were 564 million yen (up 17.8 % from the same term last year), and the operating income was 254 million yen (up 729.2% from the same term last year).

Updated Shipments:
Notable changes: (compared with the cached page)
MHP3rd: 4.7m up from 4.6m
Dead Rising 2: 2.3m up from 2.2m
Resident Evil 5: 5.6m up from 5.5m
Devil May Cry 4: 2.6m up from 2.5m

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Slides:

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cvxfreak

Member
Those are excellent sales of Mercenaries 3D. It had a lot going against it before the western launch (save scandal, low 3DS sales, etc.).
 
cvxfreak said:
Those are excellent sales of Mercenaries 3D. It had a lot going against it before the western launch (save scandal, low 3DS sales, etc.).

Pretty botched game though. There is massive potential for a full-fledged Mercs game. Instead it's just a retread with a few new features and worse graphics.
 

miksar

Member
Shipping more The Mercenaries 3D copies than SSF4 3D was a bad idea.
Edit: Oh, wait, this is the second shipment for SSF4.
 

Pooya

Member
miksar said:
Shipping more The Mercenaries 3D copies than SSF4 3D was a bad idea.
Edit: Oh, wait, this is the second shipment for SSF4.

SSF4 3D is 1m, this is PS3/360 version of the recently released AE.
 

Man

Member
Low framerate 3DS Resident Evil was such a downer for me. Too many bad performing PSP treedee games over the years.
I am more forgiving on home console titles but in portable gaming they just need to drop some effects if their coding/system is not up for it.
 
danmaku said:
No pc data?

I believe Sven has said that Capcom only shipped a few thousand retail copies, so the shipped numbers were probably so low that Capcom didn't think it was significant enough to include. Capcom is probably expecting most of the sales to be digital.
 
I don't think we are too far from those numbers for The Mercenaries.
In Japan, it's at 100k, we don't have data for Europe and North America but we can expect roughly 150k from both together, and counting, therefore 400k is an achievable mark, not so bad in my opinion.
 

DeVeAn

Member
Glad to see low numbers on RE Mercs. Games that are rehash mini game types for $39 can bomb for all I care.
 
DeVeAn said:
Glad to see low numbers on RE Mercs. Games that are rehash mini game types for $39 can bomb for all I care.

Low numbers? It's at 400k copies in just a month on a console like the 3DS which is not performing so well. And it's meeting the expectations.
 
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