Hello everyone!
I feel like I need to write a disclaimer for you so that you have a better understanding of what it is I am sharing. I worked on the ‘E3 2019 Announcement Trailer’ of Elden Ring and these keyframes and concepts are just a selection of the work I did for the trailer, because I’d like to share some of the work that I am proud of. I have not worked on the game itself.
Digic Pictures was responsible for a part of the E3 Announcement Trailer, the part with the figure hammering in the darkness. This was my first project at Digic Pictures and I made these concepts two years ago, back in January 2019. I had no idea what I was working on; the only information I knew was that FromSoftware was the client. I first learned about the project and the title when everyone else did at the E3 reveal. So I hope that explains how little I actually know about the game.
Now regarding the concepts I am sharing. Most of these were made for internal discussion at Digic Pictures between the Art Director, Director, Producer and Leads. When they were happy with something they would then share those concepts with the client. In the end FromSoftware would more or less provide us with most of the concept art in any case.
I received a brief for each task, but ideas change during production and so does the brief. What you do today is irrelevant tomorrow. Sometimes a brief is very clear and other times it’s open for interpretations. We try to provide our expertise regarding how we can convey the clients wanted mood and style through lighting, animation, composition, camera angles, focal lengths, colors etc.
You can read into the concept art as much as you like, but I really have no knowledge of the game.