ManaByte
Gold Member
Looks like Sony could be in trouble here if someone takes a case against them for being connection dependent.
I look forward to another OtherOS check in the mail.
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Looks like Sony could be in trouble here if someone takes a case against them for being connection dependent.
Ironically, it would make sense if cars were NFTs. Or if the game had any kind of player economy. The way the game is right now the statement makes zero sense tbh.What? Looks at this contradiction:
"At the same time the pricing of cars is an important element that conveys their value and rarity, so I do think it’s important for it to be linked with the real world prices.
I want to make GT7 a game in which you can enjoy a variety of cars lots of different ways, and if possible would like to try to avoid a situation where a player must mechanically keep replaying certain events over and over again."
Yes, I understand that because the way GT is, the "mentality" behind the game makes sense for more rare cars to be more difficult to get. Suck it gamers, that's how it yes.
But immediately after he says that he wants players to play with as many cars as possible and they want without having to gring...? WTF KAZ!
Wouldn't be simpler to allow you do use any cars you want on a offline arcade mode?
Even with the "internet connection required" disclaimer?
I guess they could have brought everything else up to align them but that would have harmed the in game economy more. they did it for both outliers though, the highest earning per hr races were reduced to be in line with the average and the lowest earning races were increased which leads me to believe that they just saw people grinding the same race over and over. This happened in GT5 too and they nerfed earnings and introduced dailies. As for wording, to gain the most credits you MUST do that race over and over but now you can just play whatever race and gain a similar earning just playing whatever races you like including the ones that were low earning now giving you more.Yet nobody had to grind races before.. they were doing it because they wanted to earn easier credits.
Look at the wording.. "avoid a situation where players MUST"...
No you wanted to avoid a situation where players CAN easily earn credits.. that's it.
They saw people earning credits faster than they liked, which harms their economy, AKA their money making ability. That's the change.. to make more money.
Any other spin being accepted by anyone is just some fanboy brain worms shit to me.
I'm not even here saying it isn't OK for them to do that.. but just be up front about it. You really aren't helping things with these explanations as nobody in their right mind is going to accept them.
You can grind if you wish.Is this guy taking the piss?
If people want to grind the same activities to buy cars in your game that's far more true to real life than artificially telling them they aren't allowed to grind.
What a big fuck you to the community.
I wonder if part of the car pricing was somehow contractual with the manufacturers. Like they insisted that their IRL prices in some meaningful way be reflected in the game to project quality (as consumers often conflate this with cost). Sony wasn't going to complain since this also turned out to be a huge money gen for them too.
Just one thought, not saying its probable or even what I believe.
Forza Horizon 5 has similar pricing for their licensed cars. But that game hands out credits like crazy and you never have a problem earning enough to get the cars you want.
From what I understand is because the bug corrupted the saving.If the bug is that rare, why bother shutting it down for everyone?
What a shitshow. Getting flashbacks to when the last Sim City was always online, and people said the only way it could work was always online…. then they patched out the always online.
Nah, they will make all cars look like Thomas the engine. The pc way.Wait till this gets a PC release lol.
Fuck cheats, people are gonna be modding big anime tiddies on cars.
Kaz won't like that.
Just make the single player offline and save some headache kaz
You are talking to a big corporation. There is no common sense down there.Stupid, on PS5 you can't even transfer saves to usb, so it'd be a non-issue.
I just dont have a good response to this because you are wrong. Nobody "must have" done anything before.. they had the ability to do something, now that ability is lessened overall. The 2 races increased still lead to a massive net negative of credits earnable by playing each race once. So how does that make it so players now don't have to (don't must) grind?I guess they could have brought everything else up to align them but that would have harmed the in game economy more. they did it for both outliers though, the highest earning per hr races were reduced to be in line with the average and the lowest earning races were increased which leads me to believe that they just saw people grinding the same race over and over. This happened in GT5 too and they nerfed earnings and introduced dailies. As for wording, to gain the most credits you MUST do that race over and over but now you can just play whatever race and gain a similar earning just playing whatever races you like including the ones that were low earning now giving you more.
If it was only about money making ability they could have just set future car prices higher and/or the Cr exchange rate higher to begin with IMO.
Interviewer: So you say that you whant players to enjoy all the cars, correct?
Translator looking at KAZ: Yes correct!
Interviewer: But why did you make it harder to earn credits than?
Translator: Not me, he did it ask him!
KAZ smirking: はははは はい私はしました
Looks like Sony could be in trouble here if someone takes a case against them for being connection dependent.
That's the problem. That's is not even 10% of the game. In fact I haven't touch this missions yet. They are a separate from the main campaign of the gameJust reporting on what's being presented online. And what's being presented online shows a pretty lopsided skew.
The PS4 can, and thus a cross-gen/cross-play negative strikes in this instance.Stupid, on PS5 you can't even transfer saves to usb, so it'd be a non-issue.
I don’t think there is a local save.Stupid, on PS5 you can't even transfer saves to usb, so it'd be a non-issue.
There is a local 450MB and some change one, but unsure what it contains.I don’t think there is a local save.
The save is the same… online.
I keep shifting between PS5 and PS4 Pro version on PS5 with the new exactly same progress.
You could be right but I'm just saying I read this in a different way to you:I just dont have a good response to this because you are wrong. Nobody "must have" done anything before.. they had the ability to do something, now that ability is lessened overall. The 2 races increased still lead to a massive net negative of credits earnable by playing each race once. So how does that make it so players now don't have to (don't must) grind?
Nah, they will make all cars look like Thomas the engine. The pc way.
It was a GT5 or GT5P event i think back in the dayThat was really funny... where that happen? The face of the reporter lol
It lowers the overall payout for people who don't grind as well if they run through all of the listed races.To mean we balanced it so that all events have similar earnings now so you don't have to grind specific events over and over and new events are coming soon. Of course lowering the high outliers will always reduce it for people who actually grind the same race over and over. There is no getting around that.
By the looks of it, if someone is a World Tour player, the boost is awesome. If someone doesn't do World Tour events, your credits dropped like a rock.It lowers the overall payout for people who don't grind as well if they run through all of the listed races.
There is no situation where his statement makes any sense, it's doublespeak at best, a lie at worst.
Here I'll do the math. After the bold new price, I'll put the net positive / negative accumulative in bold/italics.
- World Touring Car 800: 24 heures du Mans Racing Circuit: 5,000 Cr – 70,000 Cr +65,000
- World Touring Car 800: Monza Circuit: 5,000 Cr – 70,000 Cr +130,000
- World Rally Challenge: Alsace Village: 50,000 Cr – 30,000 Cr +110,000
- Dirt Champions: Fisherman’s Ranch: 65,000 Cr – 30,000 Cr +75,000
- Dirt Champions: Sardegna Windmills: 65,000 Cr – 40,000 Cr +50,000
- Dirt Champions: Colorado Springs Lake: 65,000 Cr – 40,000 Cr +35,000
- GT Cup Gr. 4: HIgh-Speed Ring: 65,000 Cr – 35,000 Cr +5,000
- GT Cup Gr. 4: Brands Hatch GP Circuit: 65,000 Cr – 45,000 Cr -15,000
- GT Cup Gr. 3: Spa Francorchamps: 75,000 Cr – 50,000 Cr -40,000
- GT Cup Gr. 3: Suzuka Circuit: 75,000 Cr – 50,000 Cr -65,000
- GT Cup Gr. 3: Autodrome Lago Maggiore: 75,000 Cr – 50,000 Cr -90,000
- Clubman Cup Plus: High Speed Ring: 35,000 Cr – 25,000 Cr -100,000
- Clubman Cup Plus: Tsukuba Circuit: 35,000 Cr – 25,000 Cr -110,000
- Clubman Cup Plus: Goodwood: 35,000 Cr – 12,000 Cr -133,000
- American Clubman Cup 700: Special Stage Route X: 30,000 Cr – 15,000 Cr -148,000
- American FR Challenge 550: Blue Moon Bay Speedway : 15,000 Cr – 10,000 Cr -153,000
- American FR Challenge 550: Weathertech Raceway Laguna Seca: 15,000 Cr – 10,000 Cr -158,000
- American FR Challenge 550: Willow Springs Raceway: 15,000 Cr – 10,000 Cr -163,000
The changes remover 163,000 total credits.
edit: Actually checking my math, I missed a -10,000 and another -10,00 so the grand total is actually 183,000 removed credits. I'll fix the chart in a second.
Now does this make the game a horrible grind fest? I don't know, that's not my argument..
My argument is that his statement is some skeevy businessman BS lol
The World Tour races are super long.By the looks of it, if someone is a World Tour player, the boost is awesome. If someone doesn't do World Tour events, your credits dropped like a rock.
Don't these races take an enormous amount of time?By the looks of it, if someone is a World Tour player, the boost is awesome. If someone doesn't do World Tour events, your credits dropped like a rock.
These are also only a handful of events. There are many more that have not changed at all.By the looks of it, if someone is a World Tour player, the boost is awesome. If someone doesn't do World Tour events, your credits dropped like a rock.
Ridiculous. And reviews were already complaining mildly about how hard credits were hard to come by.Yes, they nerfed all but 2. First 2 got increases, but the rest all got nerfed.
- World Touring Car 800: 24 heures du Mans Racing Circuit: 5,000 Cr – 70,000 Cr
- World Touring Car 800: Monza Circuit: 5,000 Cr – 70,000 Cr
- World Rally Challenge: Alsace Village: 50,000 Cr – 30,000 Cr
- Dirt Champions: Fisherman’s Ranch: 65,000 Cr – 30,000 Cr
- Dirt Champions: Sardegna Windmills: 65,000 Cr – 40,000 Cr
- Dirt Champions: Colorado Springs Lake: 65,000 Cr – 40,000 Cr
- GT Cup Gr. 4: HIgh-Speed Ring: 65,000 Cr – 35,000 Cr
- GT Cup Gr. 4: Brands Hatch GP Circuit: 65,000 Cr – 45,000 Cr
- GT Cup Gr. 3: Spa Francorchamps: 75,000 Cr – 50,000 Cr
- GT Cup Gr. 3: Suzuka Circuit: 75,000 Cr – 50,000 Cr
- GT Cup Gr. 3: Autodrome Lago Maggiore: 75,000 Cr – 50,000 Cr
- Clubman Cup Plus: High Speed Ring: 35,000 Cr – 25,000 Cr
- Clubman Cup Plus: Tsukuba Circuit: 35,000 Cr – 25,000 Cr
- Clubman Cup Plus: Goodwood: 35,000 Cr – 12,000 Cr
- American Clubman Cup 700: Special Stage Route X: 30,000 Cr – 15,000 Cr
- American FR Challenge 550: Blue Moon Bay Speedway : 15,000 Cr – 10,000 Cr
- American FR Challenge 550: Weathertech Raceway Laguna Seca: 15,000 Cr – 10,000 Cr
- American FR Challenge 550: Willow Springs Raceway: 15,000 Cr – 10,000 Cr
Even if they didn't change any of those, the balance of the game already had a foot in the "credits are supposed to be hard to earn, but we sell them for a price" camp.These are also only a handful of events. There are many more that have not changed at all.
I'm sure it's realistic, because of inflation and increasing gas prices.Yes you are now more rewarded for those insanely long races, that are also from what I've read, incredibly hard to "beat"... but the overall economy saw a 173,000 credit decline for those just "going through all of the races w/o grinding."
Fuck them if they're that concerned with hackers or cheaters. If you're playing single player they shouldn't give a fuck if you're cheating. SMHThey will make themself look like clowns, if they do that.
The entire point of the always online, was to stop "hackers, and cheaters".
-183,000 credits is barely anything for somebody playing normally . You can get this by doing the first race that saw the 65,000 increase just 3 times if you're a grinder. I hope they even change it so that there is actually a net gain over these specific races to make people happy but do you honestly think that for people not grinding this affects the economy in any substantial way, 3 more races? IMO what he says has some truth even if there is some skevy businessman agenda. This balancing will prevent grinding the same event over and over and just play whatever race you want earning the same as everyone else, or new events that will hopefully come so that you have enjoyable content playing the game earning you the same amount rather than grinding the same outlier race for the sake of Cr.Now does this make the game a horrible grind fest? I don't know, that's not my argument..My argument is that his statement is some skeevy businessman BS lol
"At the same time the pricing of cars is an important element that conveys their value and rarity, so I do think it’s important for it to be linked with the real world prices."
Fake digital rarity in video games. Thanks Kaz!
"I know you can't afford these cars in the real world, so we want to simulate that in the digital world as well, it's very important!" - Kaz 2022.
That's ridiculous, and anyone who believes that is retarded.The entire point of the always online, was to stop "hackers, and cheaters".
2014, yes. 2022, nope.Fuck them if they're that concerned with hackers or cheaters. If you're playing single player they shouldn't give a fuck if you're cheating. SMH
And okay, maybe to console warriors they will look like clowns. Much like maybe Microsoft looked like clowns when they walked about the required online for the Xbox One, but that was absolutely the right decision then and it's the right decision for Sony now. Who cares if they look like clowns in the short term? Keeping it online only in the long term will damage them more.
IMO what he says has some truth even if there is some skevy businessman agenda.
Looks like Sony could be in trouble here if someone takes a case against them for being connection dependent.
People know it's a lie. But with cheating that has been going around, they will swallow that lie.That's ridiculous, and anyone who believes that is retarded.