I don't follow him that closely anymore, but this popped up in my feed and it was entertaining and a different take on what Housemarque has done. I think his analysis is pretty fair:
ya, you were elkjøp, til they sold it tens of pre-orders, then they raised the price. also i saw someone sold it for 500kr on finn.Nobody is crying you littleshit, where do you get it for 500kr?
Grow upya, you were elkjøp, til they sold it tens of pre-orders, then they raised the price. also i saw someone sold it for 500kr on finn.
People justifying the 70 dollar (80 euros) price tag are the worst of the worst
That is fair, but if we wonder why AAAA are becoming bigger yet taking less and less risks and AA titles are not stepping up to provide as much of a diverse landscape there are some reason for it too…80euro made me NOT buy it on day one.il pick it up second hand in a few months
Some ppl seem to always mistake discussing a topic with justifying.nobody is “justifying” anything
nobody likes inflation, but it is what it is.
are you going to starve just because food costs more?
with gaming you can just opt out, be my guest, but don’t shame others for feeling like they still got their money’s worth on a phenomenal game
Yes, you're just justifying 70 dollars games with the "inflation" argument, which has already been debunked. Anyway, for that and all the other 'popular arguments', you can just watch this video, which covers most of them in a very informative and didactic way.nobody is “justifying” anything
nobody likes inflation, but it is what it is.
are you going to starve just because food costs more?
with gaming you can just opt out, be my guest, but don’t shame others for feeling like they still got their money’s worth on a phenomenal game
Yes, you're just justifying 70 dollars games with the "inflation" argument, which has already been debunked. Anyway, for that and all the other 'popular arguments', you can just watch this video, which covers most of them in a very informative and didactic way.
Did they shop around the game and get turned down by everyone except Sony?
You are assuming. They had a good relationship with Sony. Assuming things doesn't make it true.Did any other publisher supported such a niche, risky project? No. They were afraid of going bankrupt and cancelled their battle royale project that was meant to save them.
So yes, no other publisher will have the guts or the respect and passion for such games.
You are assuming. They had a good relationship with Sony. Assuming things doesn't make it true.
You are still assuming. Here I'll assume. Sony tells them to fuck off. They goto MS and present returnal. Phil loves it and they green light it. Returnal would exist I can assure you, if Sony didn't help.Question was "too clear", is there any other publisher made something comparable? Nope.
You are still assuming. Here I'll assume. Sony tells them to fuck off. They goto MS and present returnal. Phil loves it and they green light it. Returnal would exist I can assure you, if Sony didn't help.
A TPS rogue lite why not? MS loves TPS and rogue lites have been picking up steam for a few years now.You seriously think that MS would greenlight Returnal? We're probably living in different dimensions then.
The company that greenlit Bleeding Edge and Grounded (not a dig against grounded)? Yes.You seriously think that MS would greenlight Returnal? We're probably living in different dimensions then.
A TPS rogue lite why not? MS loves TPS and rogue lites have been picking up steam for a few years now.
The company that greenlit Bleeding Edge and Grounded (not a dig against grounded)? Yes.
I don't recall them mentioning MS ever.Housemarque don't agree with you.
Those are low budget, small games.
I don't recall them mentioning MS ever.
That quote means nothing. It's just business speak.MS would be the last in the list if they ever think of making AAA roguelike:
"In the age when game publishers are taking less and less creative risks, we are truly thankful to our publishing partner Sony, who has given us an opportunity to work on something very risky and has given fantastic support during the whole project. We are forever grateful for having this opportunity."
CEO of HOUSEMARQUE: we are truly thankful to our publishing partner Sony, who has given us an opportunity to work on something very risky.
Thanks to @DonJorginho for pointing this out: In the age when game publishers are taking less and less creative risks, we are truly thankful to our publishing partner Sony, who has given us an opportunity to work on something very risky and has given fantastic support during the whole...www.neogaf.com
Isn’t that what he said? He won’t but their next game.What you are looking for is entirely different game, its like me asking If I can play FF14 offline. If every game try to be everything to everybody then game industry would be bland as fuck with zero creativity.
You have to accept the fact that some games might not be for you but we have 1000 upon 1000 games for every taste and needs.
That quote means nothing. It's just business speak.
Microsoft owns Arkane which has released or are releasing AAA "Roguelike" games and I would be willing to bet they'd let them make those games has they not been made pre-acquisition just as they let Ninja Theory and Obsidian make their stuff they wanted to, regardless of budget.
Sony has a good partnership with Housemarque and funded their project and I'm glad to see it. I'm not sure how there's a conclusion Microsoft wouldn't do the same.
Huh? Obsidian was acquired in 2018 and Grounded released in early access in 2020.Arcane made their game before MS so let's give them credit for something they have no say on. Also Ninja Theory's game is AA, Obsidian's game was before MS as well.
Let's see what kinda games MS will make first, they got so much to prove.
You can’t make every gamer happy and no devs should try to in my opinion, it’s unwinnable battle.Isn’t that what he said? He won’t but their next game.
I disagree completely, there is absolutely no reason in 2021 for their not to be an easy mode. For an expensive product like this lack of accessibility is a slap in the face to many gamers who lack reaction time to complete it. I don’t even have the game but what you are saying is not correct and the comparison to FFXIV doesn’t make any sense. If Doom Eternal can have an easy mode so can this.What you are looking for is entirely different game, its like me asking If I can play FF14 offline. If every game try to be everything to everybody then game industry would be bland as fuck with zero creativity.
You have to accept the fact that some games might not be for you but we have 1000 upon 1000 games for every taste and needs.
It’s developer’s choice if they want to put easy mode or not, if they don’t want to then they shouldn’t force in to it.I disagree completely, there is absolutely no reason in 2021 for their not to be an easy mode. For an expensive product like this lack of accessibility is a slap in the face to many gamers who lack reaction time to complete it. I don’t even have the game but what you are saying is not correct and the comparison to FFXIV doesn’t make any sense. If Doom Eternal can have an easy mode so can this.
This is not about artists creative vision I am not arguing about that. I am arguing that as a large project game that is being released by the platform holder Sony it should have accessibility options.It’s developer’s choice if they want to put easy mode or not, if they don’t want to then they shouldn’t force in to it.
You are more than free not to like it and don’t buy it. You can’t expect every game carter to your taste.
I hated fact Kojima use famous actors for his games but he has every right to do it because it’s his game and he can do what he wants.
Thats a lot of words to say the game is too hard for me, I dont like it.Great video but 100% disagree with Kyle about the Metroidvania bit.
Personally I say screw artistic integrity on this one, how about Housemarque provide ways for us regular folks to enjoy the game too. Like how hard it would be for them to include a mode with a fixed world layout (not random each time you die) and more persistent upgrades/progression (save points etc). If the game had a mode like this I'd love to jump back in!
I know many love the game for what it is but I personally hated the random rogue-lite crap, and hated the lack of progression between runs even more. Screw any game that expects you to play near perfect 2 hours runs with little to no progress if you fuck up. It might be a critical success and amazing for a small subset of gaming masochists but it will remain out of reach for the rest of us without more accessibility options.
After about 12 hours of banging my head against it I finally gave up. And that sucks too because the combat and game world (art, music, etc) are so interesting and really well executed. Felt super disappointing to realize I'm just not good enough to keep going. The game just expects too much imo and I just don't have the time/skills/commitment to do it.
Unless they can compromise their vision enough to include the rest of us I won't be buying their next game.
Great video but 100% disagree with Kyle about the Metroidvania bit.
Personally I say screw artistic integrity on this one, how about Housemarque provide ways for us regular folks to enjoy the game too. Like how hard it would be for them to include a mode with a fixed world layout (not random each time you die) and more persistent upgrades/progression (save points etc). If the game had a mode like this I'd love to jump back in!
I know many love the game for what it is but I personally hated the random rogue-lite crap, and hated the lack of progression between runs even more. Screw any game that expects you to play near perfect 2 hours runs with little to no progress if you fuck up. It might be a critical success and amazing for a small subset of gaming masochists but it will remain out of reach for the rest of us without more accessibility options.
After about 12 hours of banging my head against it I finally gave up. And that sucks too because the combat and game world (art, music, etc) are so interesting and really well executed. Felt super disappointing to realize I'm just not good enough to keep going. The game just expects too much imo and I just don't have the time/skills/commitment to do it.
Unless they can compromise their vision enough to include the rest of us I won't be buying their next game.