HellforLeather
Member
After dipping my toes into the PS+ freebie JC3, I enjoyed it enough that I wanted a better running version of that game so I picked up JC4. For some reason these games never really clicked with me before but I actually beat JC4 last week and overall I had a pretty good time with it but its definitely a B-tier game.
Judging by my experience with JC3, JC4 is basically more of the same but structured a little differently. Most of you probably know what the score is here: You run around in a squirrel suit with your zip line gauntlet blowing shit up and hijacking all sorts of vehicles and using the physics system to make your fun as you go. The difference here (maybe its in 3? I didnt get far into it) is you get a freaking jetpack pretty early on and it becomes your primary transportation system. It takes some getting used to and the camera doesnt really help things but pretty soon it becomes second nature to zipline off the ground, activate your squirrel suit and jetpack off to the next playground. Its pretty freakin great.
The game is at its best when you are just traveling around blowing stuff up as you see fit and playing around with the physics and the new grapple mods (you can make balloons to attach to objects or jet like boosters to launch objects around). The world is pretty impressively large and has quite a bit of geographical diversity. There are jungles, deserts, snowy mountains., etc. There are also a ton of vehicles from lowly scooters to big ass passenger jumbo jets, to destroyer type boats. They are all pretty arcadey to use so its easy to jump right in and use them but there is almost no depth or nuance to them either.
There is also a weather system but honestly, it hardly plays any kind of factor except for a handful of story missions that directly address them. I will say that there is one mission where you are chasing a tornado as it tears through an airport sucking up planes and fuel tanks that is probably the highlight of the whole game and was pretty impressive. I would love to see a version of this game with double the budget so they can clean up some of the issues and flesh out the missions.
The Lows:
-The game is pretty ugly overall. There is a hazy look to the game that really bugged me
-There is almost no meaningful utilization of the new gadgets or abilities in the story or any of the actual missions.
-The mission design is almost uniformly awful. Aside from the joys of destruction, its a lot of area babysitting while you fend off waves of enemies. Its not fun.
Judging by my experience with JC3, JC4 is basically more of the same but structured a little differently. Most of you probably know what the score is here: You run around in a squirrel suit with your zip line gauntlet blowing shit up and hijacking all sorts of vehicles and using the physics system to make your fun as you go. The difference here (maybe its in 3? I didnt get far into it) is you get a freaking jetpack pretty early on and it becomes your primary transportation system. It takes some getting used to and the camera doesnt really help things but pretty soon it becomes second nature to zipline off the ground, activate your squirrel suit and jetpack off to the next playground. Its pretty freakin great.
The game is at its best when you are just traveling around blowing stuff up as you see fit and playing around with the physics and the new grapple mods (you can make balloons to attach to objects or jet like boosters to launch objects around). The world is pretty impressively large and has quite a bit of geographical diversity. There are jungles, deserts, snowy mountains., etc. There are also a ton of vehicles from lowly scooters to big ass passenger jumbo jets, to destroyer type boats. They are all pretty arcadey to use so its easy to jump right in and use them but there is almost no depth or nuance to them either.
There is also a weather system but honestly, it hardly plays any kind of factor except for a handful of story missions that directly address them. I will say that there is one mission where you are chasing a tornado as it tears through an airport sucking up planes and fuel tanks that is probably the highlight of the whole game and was pretty impressive. I would love to see a version of this game with double the budget so they can clean up some of the issues and flesh out the missions.
The Lows:
-The game is pretty ugly overall. There is a hazy look to the game that really bugged me
-There is almost no meaningful utilization of the new gadgets or abilities in the story or any of the actual missions.
-The mission design is almost uniformly awful. Aside from the joys of destruction, its a lot of area babysitting while you fend off waves of enemies. Its not fun.