reinking
Gold Member
Have you heard if you are going to be impacted yet? Thoughts & Prayers.Your fake concern for all the people who were laid off was used to inflate those blue balloons in the background.
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Have you heard if you are going to be impacted yet? Thoughts & Prayers.Your fake concern for all the people who were laid off was used to inflate those blue balloons in the background.
lol y
Begged for their own demiseā Dafuc does that mean? Usually I just watch but had a friend affected by this. You all seem to be reacting as if most of these people are facing a life-or-death situation let's relax a bit. While it's unfortunate, there are various outlets and individuals offering opportunities to those affected. It's likely that they were aware of this possibility, similar to some armchair developers in here. Instead of demeaning them, let's approach this with understanding.
Very valid and hilarious point. The same people that think spending $80b on acquisitions and giving away brand new first party games for as low as Ā£7.99 is a profitable strategy now think they are masters of economics.The cognitive dissonance of the GP preachers talking now about profitability and stuff.
I mean I want context.. if it includes the person who decided every overwatch character needs to be gay... awesome.
I make commission for each reply I get. Thank you.Have you heard if you are going to be impacted yet? Thoughts & Prayers.
I understand your point. But many employees have no control over such mergers, and it's primarily a decision made at higher levels. Let's refrain from demeaning the employees who are often caught in circumstances beyond their control. Also Living in a capitalistic world, expecting a different system can be considered ignorant. If you desire change, it's crucial to focus on reforming the system through voting and altering the structure. Constantly dwelling on the same issues without action can indeed become repetitive and frustrating.If that individual you know wasn't supportive of the merger then they have my sympathies.
However if they were supportive, history would have showed them acquisitions of this size rarely result in anything good for the company that gets swallowed up. It's well documented at this stage, hence it was *gasp* one of the concerns outlined by all of the regulatory bodies that gave this a thorough look.
Time and time again the only people that profit and benefit from these big ticket acquisitions are the executives at the top who can ride off into the sunset with big bags of cash in tow.
This sums up MS pretty well.Since it is obvious from social media that these layoffs cut rather deep into the development teams (not just legal, HR duplicates etc), this is a rather weird step.
MS has failed at developing strong AAA development teams over the years. Totally failed. They acquired some really good ones with associated culture with this merger and their first shot from the hip is to cut deep into these with layoffs?
Strategically, I find this completely counterintuitive based on the communicated strategy. Maybe the rumours about going multiplatform and simply be a developer among many with profit rather than growth focus are true? If that is the case, this move makes much more sense.
Our favorite journalist on TV talking about Microsoftās gaming division in utter chaos right now
Those promised acquisition Unions working wonders
Let's just say each of these 2,000 employees made $50,000 a year (which is probably extremely off-base, most of them, especially managers and higher-ups, are probably making double that), 2,000 * $50,000 = $100,000,000. 100 million dollars, and thats before healthcare costs (idk if MS charges employees for healthcare or not), bonuses, equipment costs, etc.It's more about the optics. Yes the Sting concern was cheap but for a $3 trillion big corpo if $500K is chump change, so is whatever few millions spent in salaries for 2K employees over the course of a year. Yet they were more willing to party with Sting than dock a few hundred grand off the multi-millions the upper-level execs get so they could keep more people employed.
Thats fair, but I think that also depends on your definition of "hard work". Imo flying out everywhere for clients/stockholders/other executives/regulatory bodies, constantly negotiating deals, and also providing high-level management for a massive company is absolutely hard as hell work. Especially when unlike normal salaried staff, you are likely not coming home to your wife and children every day of the week, you'd be lucky to have a few days home a week. But yes, milage does vary, completely depends on the size and complexity of the company.Im going to fix your statement,
Executives carry more responsibility. Definitely not usually the hardest working, milage varies greatly on that.
But they lost other games that generate billions upon billions in revenue such as....checks notes...Crash Bandicoot, Hexen, Heretic, Singularity....They took a $70bil shot to take CoD away from PS and they missed.
Our favorite journalist on TV talking about Microsoftās gaming division in utter chaos right now
The sad fact is that we don't truly know how much profit Xbox made since MS hides their numbers. We can be quite sure that it isn't that profitable, it at all. If it were profitable MS would share those numbers since that is business 101. Yes, they bring in a TON of revenue from gaming, but how much of that is profit is what truly matters.There's a difference between spending endlessly and trying to be more efficient.
If Xbox was doing that bad for 22 years, MS would had canned Xbox long time ago. RROD alone should had killed it making 360 the last system.
Phil be like:
I just wanna play Palworld with my pals: Colt, jez, lord cognito, Rand.
Our favorite journalist on TV talking about Microsoftās gaming division in utter chaos right now
You think Linus is like Colt and Jez?While you play with your pal King Thrash, Linus and the rest of the PS shills, but at least he's getting paid for it lol.
MS doesn't share profits by specific product line. I think they only do it at pillar level and every product line in that pillar gets lumped together into a grand total.The sad fact is that we don't truly know how much profit Xbox made since MS hides their numbers. We can be quite sure that it isn't that profitable, it at all. If it were profitable MS would share those numbers since that is business 101. Yes, they bring in a TON of revenue from gaming, but how much of that is profit is what truly matters.
Ybarra didn't go to Nokia. That was Stephen Elop, you're thinking about.It really, really needs to be investigated at this point. Big corpos using plants to sabotage M&A targets should be illegal. It isn't a coincidence Ybarra did this with Nokia, and now again with ABK.
There's a pattern. He just better stay the hell away from Sony, Nintendo, all of the Japanese 3P publishers, Take Two and CDPR.
Like put him on a "No Hire" list or something. Can't say it's discrimination when he's the only one on the list.
Dysfunction and baggage?But as a business strategy I maybe understand it more, particularly when we're talking about a company with the kind of institutional dysfunction and baggage as Activision Blizzard.
Why did they even fire Mattrick back then? They're pretty much sneaking back in everything he originally planned.
Our favorite journalist on TV talking about Microsoftās gaming division in utter chaos right now
Yeah, they just got to learn Japanese and move to JapanLuckily I hear a small game called Palworld will need a lot of developers really quickly. Might help.
Maybe I'll just join him?
I bet all the Activision employees now wished Bobby K was still CEO. I dont think he gassed tons of employees.
Although it doesn't say how the 1900 are split being Activision, Xbox gaming studios and maybe that also includes Xbox hardware/services kind of departments.
All this "more platforms" talk
Hard work for me is hours put into a day. and the duration you are working over that 8 hr day. Ive seen artist crunch for year+, were the execs doing that? no. Periodically they fly out businsess, but not many execs are in the "trenches" The divide that i see has always been with responsibilities. i just have to do good art work which depending on the project can be hard work with long hour however I'm not responsible for 2000+ people and the overall success of the project.Thats fair, but I think that also depends on your definition of "hard work". Imo flying out everywhere for clients/stockholders/other executives/regulatory bodies, constantly negotiating deals, and also providing high-level management for a massive company is absolutely hard as hell work. Especially when unlike normal salaried staff, you are likely not coming home to your wife and children every day of the week, you'd be lucky to have a few days home a week. But yes, milage does vary, completely depends on the size and complexity of the company.
Well, it probably will be for the 91% that are left. LOL
The cut backs are quite clearly an industry wide phenomenon, and something that doesn't require any kind of merger or anything like that. The economy isn't in that great of shape for industries that are purely in the discretionary category. Seems like everyone in the gaming space is bracing for the next couple years to be less than ideal for them.
lol I had totally forgot about the "unions". What a farce that was.Those promised acquisition Unions working wonders