IbizaPocholo
NeoGAFs Kent Brockman
Morbid Metal may very well be a ways off from now. With a game that looks as intense as this, I wouldn't be surprised if we were still at least a couple years off from seeing it officially released. Even if they had a team of multiple super talented people behind the game. But this is an even more intensive situation with the game being developed by one single person, likely in their free time if they haven't secured some sort of major investment. This is totally fine with me, though. I think any video game should always take all the time it needs in the oven before being released and I have no interest in rushing it or looking into whether or not they're behind schedule.
Morbid Metal should take all the time it needs to become whatever it is it seems to be wanting to be. And I highly recommend that we all keep our eye out for more development on it. It might not shake up the entire video game landscape with any brand new innovative concepts or extremely expensive voice actors, but it does seem like it's going to satisfy a large swath of gamers who just want to turn on a game and jump into some stylish action for a few hours after work or maybe on the weekends. It certainly seems like the type of game for me, and if you like a little Nier Automata with your Samurai Jack, then odds are it'll be something that you may want to keep your eye on as well.