Probably fewer than the number of employees laid off by the rest of the industryI wonder how many of them are lawyers to go after youtubers and emulators.
They bought a porting studio, so their workers are part of these 400.I hope the means creating at least one new major internal studio, and bolstering Retro, Camelot and Monolith Soft to help churn out more content.
The rest of the industry is crashing and collapsing and imploding and here’s Nintendo with record profits adding a whole studio’s worth of people to their work force in a single year.
Nah, Shiver is not being counted here, they were acquired in the new FY, this is a report for their previous fiscalThey bought a porting studio, so their workers are part of these 400.
They have to scale up to hit PS4 Pro quality assets. They might be slower actually.Yay? Hopefully it means they can do more faster, but somehow I doubt it.
Games have never taken longer to make than they do now. Nintendo is no exception, especially going into next-gen development.They have to scale up to hit PS4 Pro quality assets. They might be slower actually.
We know MonolithSoft has been expanding but I imagine most new developers will go into the EPD pool in preparation for their new building.I hope the means creating at least one new major internal studio, and bolstering Retro, Camelot and Monolith Soft to help churn out more content.
Lawyers are prolly an outsourced law firmI wonder how many of them are lawyers to go after youtubers and emulators.
Except they should be able to do things fasGames have never taken longer to make than they do now. Nintendo is no exception, especially going into next-gen development.
It's only a generation behind to you, though. The only thing that matters is what they are going from to what they are going to, in their technology and development pipeline. It's a leap for them, so it's a leap. A leap is a leap.Except they should be able to do things fas
er because they are usually a generation behind in technology and graphic assets. Which could be a benefit going forward for them. That and relying on hardware for upscaling allows older tools to work in modern gaming.
Working for Nintendo is almost like getting a government job. It probably has one of the highest job securities in the industry.Well seeing as how Nintendo's literally never been more profitable than they are now, they can and they should be hiring while the iron is hot. And they've always been disciplined in that way, they don't overhire during booms and then have to lay off during busts. They're steady as she goes, and then employees always feel secure in their job and do their best work.
But they're a generation ahead when it comes to game design, tho. So it evens out.Except they should be able to do things fas
er because they are usually a generation behind in technology and graphic assets. Which could be a benefit going forward for them. That and relying on hardware for upscaling allows older tools to work in modern gaming.
Not criticizing I’m just stating of all the companies Nintendo is best suited to not have longer development times for most titles. As they don’t usually require massive training on newer engines etc they live in a safer environment with established tools and systems.It's only a generation behind to you, though. The only thing that matters is what they are going from to what they are going to, in their technology and development pipeline. It's a leap for them, so it's a leap. A leap is a leap.![]()
I can't thing of any new stores opened in the last fiscal year, but this would include all those QA contractors they hired.Makes a lot of sense considering their increased presence beyond the video game industry. I expect this to continue as they open things like the Nintendo Store in San Francisco, Nintendo World in Universal, and continue to partner with the movie industry to expand their brand.
Same as Valve, if you get fired from any of them, it's probably for a damn good reason.Working for Nintendo is almost like getting a government job. It probably has one of the highest job securities in the industry.
I think there's an interesting point to consider here. Most western companies employed loads of useless eaters during the gaming/tech industry boom for political optics and because of well documented government incentives. These were the tiktokers making their "day in my corporate life" vids where they basically sat around being redundant while enjoying company perks. These positions were mercilessly rooted as soon as the going got tough.They bought a porting studio, so their workers are part of these 400.
The rest of the industry in addition to fire also hires people. As an example, after firing around 100 people Bungie hired around 500 more.
I think it's not about technology for Nintendo. They've reached a point where the more advanced technology will be used to render their artstyle with higher resolution and frame rates, for most of their titles, or help rendering more objects, better LOD, and much post processing i.e. much better lighting, shadows etc...It's only a generation behind to you, though. The only thing that matters is what they are going from to what they are going to, in their technology and development pipeline. It's a leap for them, so it's a leap. A leap is a leap.![]()
Username checks out.How many employees does it take to port old games? 400+.
Imagine being this obsessed with "wokeness"more important than 400 employees is that they only have 3 hair colors: black, yellow, or brown.
People on here keep whining about all this drama being allegedly forced into games, and then they can’t go without bringing up that drama every chance they getImagine being this obsessed with "wokeness"
Lazy low effort drive-by post.How many employees does it take to port old games? 400+.
There are no PS4 Pro quality assets. And there wouldn't be either for Nintendo. It's going to be soon PS4 quality assetsThey have to scale up to hit PS4 Pro quality assets. They might be slower actually.
It will be for all regions.![]()
Hmm, no info if it's in Japan only or all regions.
Use Discord, that works for meI went to Nintendo HQ in January, and they STILL have not started construction on their new building.
I’d uploads photo if I could, but this site rejects most uploads.
This is the aspect that people seem to be ignoring in this thread. The developers hired at Nintendo are often life-timers. Plenty of other companies have much higher hiring numbers, but that’s usually because they have so much more turnover and layoffs.Working for Nintendo is almost like getting a government job. It probably has one of the highest job securities in the industry.
What also comes with having employees work for a long-ass time at a company is institutional knowledge and the transfer (to new employees) thereof. This is, by far, the most valuable resource a company has.This is the aspect that people seem to be ignoring in this thread. The developers hired at Nintendo are often life-timers. Plenty of other companies have much higher hiring numbers, but that’s usually because they have so much more turnover and layoffs.
Nintendo has a working formula, and it’s fucking insane to me that most other companies don’t try to emulate that.