Too much has me casting doubt, "I know a guy who works at Nintendo" not withstanding.
1. Why not keep it a handheld? That was the big selling point of the Switch. While it is held back by it's technology, a LOT of people didn't care and felt that taking console level games on the go was worth the fidelity drop.
2. Why continue to use Nvidia Tegra technology if you're giving up the handheld format? Tegra is STILL super small, hell, Xavier is a SMALLER chipset than Erista (X1) is ( 12nm vs 20nm). Don't get me wrong, it would be awesome if that part were true as Xavier has tensor cores that are used for ray tracing, but it's not on the same level as an RTX GPU due to it's size, which again, why not go with a costume Volta chipset that packs a better punch than Xavier? (though the TC's are normally used for deep learning, if you remove that, maybe it's better at processing ray tracing?) And if you have to use Xavier, why not use Xavier Pegasus? Yes, it's literally two Xavier chipsets slapped together, but if it's not a handheld anymore, why not go for it? It's extra power while using the same tech.
3. No mention of RAM but the mention of price and release date? Yeah Nintendo has had leaks in the past but very few ever got a correct date unless it's already close to release. Also, a mention of it running on Xavier but not a mention of the RAM it'll use? I mean, I can look it up and see that Xavier supports pretty much only 16GBs of LPDDR4, but it's custom according to the rumor here, meaning they could use LPDDR4X or LPDDR5 instead, but it's not mentioned at all, which seems weird to me.
4. Why would they call it Switch 2, but explain it like a new 3DS? It's explained like the Pro version of the Switch, but why call it Switch 2 and not Switch Pro or New Switch? I mean, it even says in the rumor that this isn't a new generation device, but a power boost of the Switch, which I'll take. Which leads me to my 5th point,
5. Everyone wanting a Switch Pro wants it to run on Xavier. Even I've said this on here that the only way I'd believe a Switch Pro to be worth while is to use a custom Xavier chipset. Parker is just a slightly boosted Erista running on Pascal instead of Maxwell. Xavier doubles the bandwidth, doubles the GPU core count, adds Tensor Cores, and encodes video at 8K. The only thing holding it back is it's Floating point processing, which is only 1.4TFLOPs on average, 850GFLOPs at lowest and 2.3TFLOPs at the most. But even then, it would be a powerful handheld. But that's everyone's fantasy and nVidia isn't known for making custom chips for anyone but their own products. It's pretty much the reason I doubt they'd take a deep learning chip and turn it back into an APU format.
Okay so the goal for the Switch 2 is to have the power of the OG PS4? Basically about 2 TFs of power with 64 GBs of "HDD" space. I wonder how much RAM it'll have....
Xavier having Tensor cores would mean that it would at least be able to do ray tracing, plus native support for FP16 could work in it's favor.