.But what the hell is going on?
- forget about game design convention we got used to. dying is normal and part of the story and progression(hence the name,
Returnal), it's supposed to happen a lot. you will find new chambers and story elements in repeats. use the save scum tick if you need to. but don't overdue it
- shooting is very easy, what needs focus is mobility, constant attack and retreat using the whole room. have a policy of zero damage received. it's easy to avoid all damage in most rooms. this will make green pickups increase integrity at a higher rate, and maintain your high adrenalin.
- focus your early runs on unlocking weapon traits and artifacts. they are very important progression that make a big difference. a single trait can double your DPS.
- early runs are slow as you get to know the areas, but later runs will be 10-20 minutes per biome.
- melee is OP in the 1st biome. main method of clearing the tentacle dogs. jump/dash in, hit, jump/dash out. this also insta-staggers the tree enemies.
- if low on health, stay close to the doors to safely clear the enemies peekaboo style.
- you can also wait behind the door for the alt-fire cooldown.
- to stop lockdowns, stay at the door threshold. you also can lure the mini-boss o another room for a 1-on-1 fight.