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Saros | Review Thread

Something about Saros suggests to me that they had a more radical idea in mind to begin with, and had to at some point pivot backward to "mostly just Returnal again" somewhere late in the game. It's somehow not iterative enough.

As much as Louden has been the poster boy for this game, the credits suggest this was very much still a Kreuger game that he saw through.

With their upscaling in both team size and their studio - would seriously hope their next game is something way more ambitious.
 
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