I just realised tomorrow is the 10th. Superior glorious Australian land strikes again!So.. 2 hours till March 10 us Australians.. Guess I won't be expecting to see it available?
When do GMG send out their codes?
I just realised tomorrow is the 10th. Superior glorious Australian land strikes again!So.. 2 hours till March 10 us Australians.. Guess I won't be expecting to see it available?
When do GMG send out their codes?
Sure. I don't think anybody was calling the game 'incomplete' or bad value or anything. Just that there will be a lot more post-release content coming(probably).for 22 bucks, this game is more complete and has more content on release than most of the games released last few years.
I just realised tomorrow is the 10th. Superior glorious Australian land strikes again!
...So you're saying there's a chance?I might be misunderstanding your post, apologies if so, but if you're in Oz please, please don't get your hopes up about playing this on Tuesday. All signs point to this being a single, non-regional release based on office hours in West Coast USA. Chances are that it'll unlock in Australia something like midnight Tuesday Perth and 3am Wednesday Sydney.
I really hope I'm wrong!
They've made three games now with traffic - they really have to keep improving their models and agent behavior. Of course, assuming you have 300,000 agents path-finding at once, even using a little bit of extra AI for each one is going to add up. I believe they had just one programmer for CiM, so kudos to that person.
If I was remotely good at programming, I'd find that kind of stuff fascinating. I remember watching some doco years ago about people modelling traffic in NYC. Their model wasn't working; it didn't come close to reality. They fixed it by breaking down drivers into just four types - late cutters, timid, etc.. After that their model was able to be used properly.
In other news, I don't think I can watch Skye any more. More and more he's reminding me of Wallace - both his accent and his actions, or at least his inability to see things right in front of him. "Crikey Gromit!"
I am slowly throttling my IP bullshiter. Please GMG, send the codes, please AUS, get the game.
Can you get your code early from GMG using an AUS VPN? If of course they release it then.
No, I believe their release process for codes is not like that.Can you get your code early from GMG using an AUS VPN? If of course they release it then.
Great video by Quill18 about intersections and traffic behaviour in game.
https://www.youtube.com/watch?v=e1yNaa83I2E
Cities Skylines - Each citizen is individualized and has a permanent residence and a permanent job. They will go about their day and work/shop/play as needed.
Someone posted this over at the Cities: Skylines subreddit.
No, I believe their release process for codes is not like that.
Someone posted this over at the Cities: Skylines subreddit.
Very interesting...
This game is already the winner in my mind, but I do hope they can address some of the shortcomings either through dlc or full-blown expansions.
I'm pretty sure whatever plans they had coming for this game two weeks ago, have seen some major changes since then. This game is breakign records for Paradox, and I'm sure will be selling many times what CO's previous titles sold.
I'm sure we're going to get tons of content for this, and I wouldn't be suprised to see a couple of meaty expansions as well.
Yep, pretty sure about that. The demand for this game is crazy.
I pre-ordered the game and I can't wait to play it but after spending a week watching streams and youtube videos I can't shake the feeling that the game is a bit.... Shallow.
I feel like what is there is super solid and that's definitly a great base for a new franchise but at same time the options are a bit limited.
-They have all the systems in place (fire, police, trash, deaths,etc) but almost no granular control except for the two levels of police/fire buildings.
-The water system feels like a waste of time. You have to put in the pipes but that's it. Also the way the game is balanced right now means that you need to spam the pumps/dumps buildings which look a bit ridiculous
-No way (afaik anyway) to increase or reduce the budget on specific utility buildings like in SC2013 which means that you need to spam all your utility building to get good coverage.
Anyway... The game still look amazing and much better than SC2013 overall. Also I'm sure that a lot of that stuff can be fixed either post release by Paradox or from users with mods. We'll see in a couple of weeks/months I guess.
I think the water system is pretty complicated with the dams and the possibilities to flood the land. The Paradox streamer also showed that you can block the water with a dam and then pump out the water so you can create more land from a dried up river.
Yeah the water dynamics are awesome. I first saw them in effect when a streamer built a dam, left it for a while, went back and discovered that the surrounding areas had become flooded. He then bulldozed the dam and the torrent flooded the area behind the dam.woah woah woah
WOAH
what???
Great video by Quill18 about intersections and traffic behaviour in game.
https://www.youtube.com/watch?v=e1yNaa83I2E
-No way (afaik anyway) to increase or reduce the budget on specific utility buildings like in SC2013 which means that you need to spam all your utility building to get good coverage.
I've seen Skye play with this so this is in the game
Yep. Lower the budget for lets say electricity and the "reserves" will jump up and vice versa for nearly everything.
Someone correct me because I think it may be the opposite if you lower it.
I believe Skylines is also designed as a multi-threaded engine, while Simcity 2013 was single core. Unless I am mistaken.
Or beyond. I still play SimCity 4.![]()
you can't do budget by individual building, you can do the overall budget.
is there an undo button?
So.. 2 hours till March 10 us Australians.. Guess I won't be expecting to see it available?
When do GMG send out their codes?
Someone posted this over at the Cities: Skylines subreddit.
I bought it on steam, and still no preload yet.
Less than 2 hours till March 10 now...
is there an undo button?
I bought it on steam, and still no preload yet.
Less than 2 hours till March 10 now...
^^ it harms sc20113...
What would be cool is tunel and underground road in CS or next sc
is there an undo button?
^^ it harms sc20113...
What would be cool is tunel and underground road in CS or next sc
There's no preload, and it's around 28 hours until it unlocks worldwide (unless Paradox decides otherwise).
Yes. Might be released earlier.Release time is at 18:00 GMT, right?
Release time is at 18:00 GMT, right?
Release time is at 18:00 GMT, right?
Does anyone know if this game supports UI scaling? I'm concerned that the UI will be too small once you go over 1080p. I have quite a few Paradox games like that.