This discrepancy doesn't matter, and neither does the fact that PlayStation users buy more DLC. You may as well call the fact that Nintendo never discounts its games a "discrepancy." Money is money and sales are sales.
It kinda does. It's an apples and oranged comparison. Might as well say Microsoft sold the most gaming software by including Windows OS distribution.
As for price reductions, again that's not comparible to services versus software sales. In fact it only highlights the muddy nature of the figures because it shows how much harder it is to distinguish units of software sold versus service subscriptions and microtransactions. You can pin revenue on higher software costs only if you can identify the number of units sold which these figures make nigh impossible.
literally everythingHow so?
What about those statements is wrong?
literally everything
WTF? are these worldwide?
No way to refute must post meme...How so?
What about those statements is wrong?
''Might as well say Microsoft sold the most gaming software by including Windows OS distribution''Care to elaborate?
Windows is an operating system, not a game or gaming service.It kinda does. It's an apples and oranged comparison. Might as well say Microsoft sold the most gaming software by including Windows OS distribution.
Nobody cares about "units of software sold" anymore because the advent of DLC, microtransactions, and subscription services has rendered that metric obsolete. The only metric that matters is dollar sales, which this data gives us. I don't care if people are buying $25 full games or $25 DLC, and I don't care if people are buying $5 games or $5 microtransactions.As for price reductions, again that's not comparible to services versus software sales. In fact it only highlights the muddy nature of the figures because it shows how much harder it is to distinguish units of software sold versus service subscriptions and microtransactions. You can pin revenue on higher software costs only if you can identify the number of units sold which these figures make nigh impossible.
Well Gamestop cares......Nobody cares about "units of software sold" anymore because the advent of DLC, microtransactions, and subscription services has rendered that metric obsolete. The only metric that matters is dollar sales, which this data gives us. I don't care if people are buying $25 full games or $25 DLC, and I don't care if people are buying $5 games or $5 microtransactions.
This is great and everything but will it give me playstation bc? Lol
Absolute domination.
Absolute obliteration.
Absolute murder.
If these consoles were humans PlayStation would be locked up for what it's doing.
Don't let the box charts in Japan fool you folks. PlayStation is selling software at record pace. We are beyond satisfied. Beyond.
Except when Switch is winning, right?Why you should never compare home consoles to portable consoles
I did my best to make the second page live up to the firstEmbarrassing first page. Well, not too much. The same usual users.
Sony slide you can find here: https://www.sony.net/SonyInfo/IR/library/presen/er/archive.html
Nintendo slide here: https://www.nintendo.co.jp/ir/en/index.html
I mean it is pretty clear by the two pics in the OP.
This document, page 9: https://www.sony.net/SonyInfo/IR/library/presen/er/pdf/20q3_supplement.pdfThe charts do not match the numbers there, what am I missing?
Wut?The charts do not match the numbers there, what am I missing?
Windows is an operating system, not a game or gaming service.
Nobody cares about "units of software sold" anymore because the advent of DLC, microtransactions, and subscription services has rendered that metric obsolete. The only metric that matters is dollar sales, which this data gives us. I don't care if people are buying $25 full games or $25 DLC, and I don't care if people are buying $5 games or $5 microtransactions.
You are right.PS2 is actually over 1.5b, no?
More than 1.52 billion units of PlayStation 2 software have been sold worldwide
The total as of Jan. 31, 2020 is 1.181 billion, Sony said. The figures represent retail store sales and online sales through the PlayStation Store, and do not include downloadable content or other add-ons, Sony said.
This is from Jan....is this because of all the good "SWITCH BEATS PLAYSTASTION IN VARIOUS METRICS" head lines as of late?
like this one?
Nintendo Switch On Pace To Outsell PS4 In Lifetime Sales
The Nintendo Switch is on pace to outsell the PS4.screenrant.com
This document, page 9: https://www.sony.net/SonyInfo/IR/library/presen/er/pdf/20q3_supplement.pdf
Wut?
It come directly from one of these documents lol
Isn't the reason that PS4 has a much larger share of its sales as digital while Switch is mostly physical? While all the nintendo switch sales threads usually compare physical sales
WTF? are these worldwide?
I legit thought Switch games were making a killing from the NPD charts.
Sony reports PS+ and PSNow subscriptions as "Network Services," not software. Try again.A service is not a piece of software and, barring the "games as a service" types like Fortnite etc, is not a game any more than that OS is. It's fine to identify it as a source of revenue for corporate performance but to mix it with something that is a product that does have unit sales is disingenous. Same with microtransactions - they're a digital transaction that exists on a many to one ratio to any one piece of software - they in themselves are not games nor do thay have any stand alone value as a product.
Who cares? This metric you're using is totally meaningless nowadays. It doesn't matter to anyone whether someone spends $60 on a game or $60 in Fortnite skins. The alternative is to treat everyone who has ever downloaded Fortnite has having "purchased" the game.The reason you care about units of software is because that tells you how many actual games are being bought by consumers therefore allowing you to determine the uptake for any given platform. To put it simply a consumer who bought no games but got a few of skins in Fortnite did not buy more games or represent a larger game buying figure than a consumer who bought multiple games that were of a lesser value. But we can't tell this because the figures are hidden by unrelated and undistinguised revenue for non software revenue streams.
Their comparing very different things. NPD charts don't include the sales Sony/Nintendo makes from their online subscriptions. Given that Sony has a higher number of subscribers and charges a higher price point, I'd expect Sony's numbers to be way higher in this area.
WTF? are these worldwide?
I legit thought Switch games were making a killing from the NPD charts.
Entirely depends on the franchise/genre. If investments haven't been made in a certain area on Switch (Sports , FPS and Looter Shooters) then those games won't do that well. But if investments have been made (Platformers, RPGs, Action Adventure games, Simulations, Metroidvanias etc. etc.) then those games can do very very well. That's why third parties are increasing Switch development (except Bandai Namco, for some crazy crazy reason).If you are making a thread like this you should really link to the source.
Does Non Nintendo stuff sell all that well on Switch though?
It always seems like Nintendo consoles mostly sell Nintendo games while sales on other consoles are more spread out through the various big third party franchises (Cod, Fifa, Madden, Assassins Creed, etc)
The complete opposite in fact. Most PS4 games on NPD charts include digital sales while most Switch games do not.Isn't the reason that PS4 has a much larger share of its sales as digital while Switch is mostly physical? While all the nintendo switch sales threads usually compare physical sales
Isn't the reason that PS4 has a much larger share of its sales as digital while Switch is mostly physical? While all the nintendo switch sales threads usually compare physical sales
Loot at pic.
Where does this gap come from? Where is the services number for Nintendo Switch?
Loot at pic.
Now sum the total of Q4 FY2019, Q1 FY2020, Q2 FY2020, Q3 FY2020.... convert to US$... you have the Sony part of the graph.
Now do the same with the Nintendo picture.
Wut? The pie include the full 2020 data.Are you fucking insane? Why would I compare 4 quarters of Sony earnings to 3 out of Nintendo? And plus, why are you including "Network Services" and "Others", whatever the fuck that is, into those numbers while Nintendo's numbers are strictly for SOFTWARE SOLD and not subscriptions and shit?
I think it's more than just PS+ subscriptions which only make up around $1-2 billion. I think it's the fact that the switch simply does not have any big releases from third parties. They get some ports every now and then a few years down the line, but overall, there is no AC Valhalla launching on the switch. No CoD. No Madden. No Fifa. No Warzone. Let alone other somewhat smaller third party titles like RE3, Watch Dogs, Avengers, Cyberpunk, etc. I think they only got Fenyx Rising on day one. And Doom Eternal late last year.Their comparing very different things. NPD charts don't include the sales Sony/Nintendo makes from their online subscriptions. Given that Sony has a higher number of subscribers and charges a higher price point, I'd expect Sony's numbers to be way higher in this area.
is this because of all the good "SWITCH BEATS PLAYSTASTION IN VARIOUS METRICS" head lines as of late?
like this one?
Nintendo Switch On Pace To Outsell PS4 In Lifetime Sales
The Nintendo Switch is on pace to outsell the PS4.screenrant.com
Wut?
This is part of the data... look at the other older doc and you will find Q4/FY20.What calendar year are you referring to?
This is the SOURCE he provided for Nintendo, what calendar year do you see there? And where is the a) DLC; b) MTX; c) subs; d) whatever the fuck OTHERS is?
Isn't the reason that PS4 has a much larger share of its sales as digital while Switch is mostly physical? While all the nintendo switch sales threads usually compare physical sales
enjoy the ride, we are only getting startedAnother embarrasing thread.
This is part of the data... look at the other older doc and you will find Q4/FY20.
And read the dam * DLC, MTX, subscriptions, etc are all included in Digital Sales.
I mean can you not read?
As someone who refuses to pay MTX I find that extremely sad ☹The main difference is micro-transactions, FIFA & GTA Online alone generate more money in an year via micro transactions than the third party lineup in 2020 on the Switch.
Yes the third party make a big difference too. I was just pointing out why Nintendo's strong software sales in the US wouldn't correlate with a chart that also lookd at Network & Services revenue. If you were just to compare money that Sony and Nintendo make from packaged and download software then the ratio would be closer (with Sony still ahead probably).I mean the whole idea behind being the market leader is to sell the most third party games. Have most gamers be in your eco system. But despite Switch outselling every console ever made, it is not the place to play third party games.
I won't check the documents to confirm but I believe Nintendo doesn't breakdown separably like Sony.Oh ok I missed that. I still don't get it, shouldn't we compare software? Why are we comparing subscriptions when those are not even remotely comparable due to the discrepancy of price and shit like PSNow which doesn't have a Nintendo equivalent?
Not to mention Nintendo online infrastructure is far behind Microsoft and PS4 and Nintendo console lacks CoD and Fifa (GTA, RDR2online, etc...) with people spends tons of money on lootbox/online crap.