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Xbox Series X vs PS5 load time comparisons on BC games

azertydu91

Hard to Kill
That can't be played on another consoleThat can't be played on another consoleThat can't be played on another console

Surely my comprehension is failing,
Probably since I bolded the part where I clearly stated he was wrong?Yet you failed to understand that again when highlighted.
Maybe this can help ?
Wrong.png
 

Kagey K

Banned
Probably since I bolded the part where I clearly stated he was wrong?Yet you failed to understand that again when highlighted.
Maybe this can help ?
Wrong.png
You seem to be failing.

That can't be played on another console, but I’m done with this nonsense.

Im just going to pretend he was talking about Demons Souls since that’s the actual only PS5 exclusive (for now.)
 

azertydu91

Hard to Kill
You seem to be failing.

That can't be played on another console, but I’m done with this nonsense.

Im just going to pretend he was talking about Demons Souls since that’s the actual only PS5 exclusive (for now.)
Listen to me and please take your time, if this was voice chat I would've spoken slower.The user you were talking to claimed MM was a ps5 exclusive do we agree on that ?
I think we do.
Now what would that implies when I say and please follow me on that part because I know you have trouble with basic comprehension.
So as I was saying what would implies me saying he is wrong ?
Please take all the time you need because 3 posts a highlight, a circle and an arrow didn't help you catch that.
 
Which multiplatform games released this year after July? (when Sony added ps5 BC compatibility to the SDK)
I have no idea honestly, I just wonder if the difference here is because (as already suggested) this is CPU bound, and am curious if they added something to the PS4 SDK that allows them to detect the PS5 and use the actual SSD architecture instead of the CPU.

I also wonder where are the comparisons between the first party games that Sony patched?
 

Clear

CliffyB's Cock Holster
Seems like there has to be some sort of throttling going on, wondering if its the switch from cpu based to gpu/hardware based decompression that NX was alluding to in his run-down of recent patches to PS4 titles.

Just the situation with TLOU remaster having its load times shortened so hugely suggests that there was something code as opposed to actually hardware limited affecting PS4 loading.
 

RaySoft

Member
Based on what? Look, people wanted to see proof in data of games on both systems to see how they would perform on them. We're getting that now. But for some folks, these aren't the results they wanted, so the goalposts are being shifted instead of just saying "yeah, it is what it is here", and being open to it either staying that way or shifting back the other way when other points of comparison come about.

This is what's called an emotional response, not a logical one. It's a bit striking considering people were waiting on objective data and now we're finally getting some, but it doesn't fit what they wanted to happen. There's nothing wrong with giving results their due, it doesn't suddenly mean the other solution is inferior. I wouldn't even be surprised if there are some BC games PS5 loads faster, we just have to wait for results to prove that (and hopefully they are honest results).

That wouldn't suddenly mean Series X's solution is poor, but I have a feeling some people here would try shifting the entire meta discussion into that framework hinging it all on a few examples favoring PS5, then putting those examples on a pedestal and being the only valid ones...or something.

I don't know why this tribalistic mentality when it comes to consoles is still a thing 🤷‍♂️
No goalpost shifting here. If you knew a little about how some code behave when running on a fixed hardware, you would know that this is the result of PS5’s BC mode «emulating» a ps4. Some games would probably handle the full speed of the ssd, but many wouldnt. Thats why the ssd is held back in BC mode for compatibily reasons. If you dont believe me, thats fine, just wait for the native games comparisons for both systems.
 

Flintty

Member
Can’t argue with that video evidence, versus a DF tweet. Funny that PS5 fans are now reaching for DF accuracy when they’re usually shitting all over them for being shills 😂

Surprising results though. Not that I really care about the comparisons. All I care about is the XSX being a beast. PS5 is currently of no consequence to me. This might change if Silent Hill is exclusive 🙈
 
Even if they have 1 or 2 seconds delay on the PS5, the point still stands.
PS5 is not faster loader those games with a faster SSD.


Got em!!! Fatality!! Don't do em like that.

This dude one of the few, worst warriors on here from euro lands, salty tears..-like I said before-..taste sooooo good 🤣

seeing their reaction to promises not delivered, priceless.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
Based on what? Look, people wanted to see proof in data of games on both systems to see how they would perform on them. We're getting that now. But for some folks, these aren't the results they wanted, so the goalposts are being shifted instead of just saying "yeah, it is what it is here", and being open to it either staying that way or shifting back the other way when other points of comparison come about.

This is what's called an emotional response, not a logical one. It's a bit striking considering people were waiting on objective data and now we're finally getting some, but it doesn't fit what they wanted to happen. There's nothing wrong with giving results their due, it doesn't suddenly mean the other solution is inferior. I wouldn't even be surprised if there are some BC games PS5 loads faster, we just have to wait for results to prove that (and hopefully they are honest results).

That wouldn't suddenly mean Series X's solution is poor, but I have a feeling some people here would try shifting the entire meta discussion into that framework hinging it all on a few examples favoring PS5, then putting those examples on a pedestal and being the only valid ones...or something.

I don't know why this tribalistic mentality when it comes to consoles is still a thing 🤷‍♂️

Thicc, you are smarter than this. That was not an emotional response. It was logical. You know these consoles are coming in hot and will get firmware updates to improve things. Don't be surprised if the load times decrease by 50% or so for PS5 games due to a firmware update.
 

StreetsofBeige

Gold Member
Batman: Arkham Knight (2015)
TestPS5 Internal SSDXbox Series X Internal SSD
Launch to Menu00:41:3900:40:35
Menu to Save00:17:3000:11:68
Destiny 2
TestPS5 Internal SSDXbox Series X Internal SSD
Menu to Character Screen00:50:1400:34:26
Orbit to the Tower00:46:5800:37:27
Final Fantasy XV
TestPS5 Internal SSDXbox Series X Internal SSD
Launch to Menu00:39:0600:33:12
Menu to Save00:25:0900:10:11
Monster Hunter World
TestPS5 Internal SSDXbox Series X Internal SSD
Launch to Menu00:31:3900:23:17
Menu to Save00:13:0800:06:21
Red Dead Redemption 2
TestPS5 Internal SSDXbox Series X Internal SSD
Launch to Menu00:30:1600:26:24
Menu to Save00:34:3500:36:26
LOL.

Sony exec: Hey everyone, I'd like to show you that the old Spiderman games loads in only 1 second on PS5. Here's the video.

Gamers: Holy shit. If Spiderman loads in 1 second from a video 18 months ago, just imagine what other games will load in

Reality: The load times are around 30 seconds
 

On Demand

Banned
But the ps5 has a more than 2x faster Ssd as Series X.?? I mean , how?

Maybe it’s not fully being used for BC games. As you can tell by the difference in loading in new games on PS5.

SX probably relies more on their SSD with BC. Then again as shown, there are PS5 BC games that load faster than SX. So as I said all this is not so clear cut yet.
 

ethomaz

Banned
PS5 has USB 3.2 gen 2 USB. This means loading from external USB HDD or SSD should be very fast if using USB 3.2 gen 2 HDD/SSD, and maybe could add a difference when running them on Series X (it has 3.1 gen 1 USB). I assume the type of USB SSD/HDD may
That will make no difference when the games are limited by how fast the CPU/GPU on PS4 / PS4 BC modes runs.
 

Mmnow

Member
But the ps5 has a more than 2x faster Ssd as Series X.?? I mean , how?
It was said right at the beginning of all this nonsense that the leap above hard drives was much bigger than the leap between the PS5 and the SX.

Add in the fact that loading screens aren't just about moving giant blocks of data around, and it was pretty obvious the two would be close. That's before taking into account Velocity Architecture which, and I may be wrong, we haven't actually seen at play yet.

If PS5 can do 4 seconds in a next-gen game, I'd expect Xbox to do 5 or 6, if there's any difference at all.
 
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On Demand

Banned
LOL.

Sony exec: Hey everyone, I'd like to show you that the old Spiderman games loads in only 1 second on PS5. Here's the video.

Gamers: Holy shit. If Spiderman loads in 1 second from a video 18 months ago, just imagine what other games will load in

Reality: The load times are around 30 seconds
Your trolling would be funny and make sense if it was new games. Keep trying though.
 
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LOL.

Sony exec: Hey everyone, I'd like to show you that the old Spiderman games loads in only 1 second on PS5. Here's the video.

Gamers: Holy shit. If Spiderman loads in 1 second from a video 18 months ago, just imagine what other games will load in

Reality: The load times are around 30 seconds
It's not hard to understand unless you're deliberately obtuse. A game's loading is only partially determined by the speed of the drive it is on. All these games run in BC mode and are not developed to make the most of the hardware in either console. If you replace a PS4 or Xbox One HDD with an super fast SSD you also don't see a reduction of the loading speed by a factor of 5. I think in the most optimal situation the loading time is halved.
 

yurinka

Member
That will make no difference when the games are limited by how fast the CPU/GPU on PS4 / PS4 BC modes runs.
In this case, why when you had a faster SSD or HDD -internal or external- in the PS4 the games did load faster? If they did ran faster there I assume they will do it there.

USB 3.2 gen 2 are 10Gbps, as I remember USB 3.1 gen 1 are 5Gbps, so are slower than the 5.5GB/s of the internal SSD. So an speed increase should be noticed from USB to USB 3.2 but should still under the speeds from the internal SSD so no speed cap already seen in the internal SSD should block them.
 
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Batman: Arkham Knight (2015)
TestPS5 Internal SSDXbox Series X Internal SSD
Launch to Menu00:41:3900:40:35
Menu to Save00:17:3000:11:68
Destiny 2
TestPS5 Internal SSDXbox Series X Internal SSD
Menu to Character Screen00:50:1400:34:26
Orbit to the Tower00:46:5800:37:27
Final Fantasy XV
TestPS5 Internal SSDXbox Series X Internal SSD
Launch to Menu00:39:0600:33:12
Menu to Save00:25:0900:10:11
Monster Hunter World
TestPS5 Internal SSDXbox Series X Internal SSD
Launch to Menu00:31:3900:23:17
Menu to Save00:13:0800:06:21
Red Dead Redemption 2
TestPS5 Internal SSDXbox Series X Internal SSD
Launch to Menu00:30:1600:26:24
Menu to Save00:34:3500:36:26


My goodness this is embarrassin'


Can't stand "an engineer" hyping the shit out of New tech, bull shittin for hours on the stage and then.....REALITY sets in.

That Spidey leacked video was fake as hell, from a cold boot start 2sec??!!..you goddamn WISH 🤣🤭
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
Well we shall see further.
The initial load times of BC games do not make the tweet seems stupid. 🤔

The bolded is the first important note. Plus that's not including firmware updates. Just seems weird that some people can't think rationally on this.
 

On Demand

Banned
Well we shall see further.
The initial load times of BC games do not make the tweet seems stupid. 🤔

Those are unoptimized BC games. What about new games that take into account full I/O capabilities?

I think all this celebration and gloating is a bit premature.

Xbox fans have a perfect history of trolling PlayStation and it comes back hard on them. I see this being no different.

They do it to themselves every single time.
 

Montauk

Member
LOL.

Sony exec: Hey everyone, I'd like to show you that the old Spiderman games loads in only 1 second on PS5. Here's the video.

Gamers: Holy shit. If Spiderman loads in 1 second from a video 18 months ago, just imagine what other games will load in

Reality: The load times are around 30 seconds

What are you talking about? DFs review of MM today shows it loading from game menu (via save) to in-game in under 2 seconds.
 
Remember that a lot of people here insist that DF are sent cheques by MS to rubbish Sony. So funny.

I don't anyone gets paid by either MS or SONY on DF, but you can be more partial to a Brad or system it's just human nature. That's to overlook how John was wrong about cross gen holding 1st parties back, wrong about no Series X game having ray tracing at launch and now spectacularly wrong over loadings times.
 

StreetsofBeige

Gold Member
My goodness this is embarrassin'


Can't stand "an engineer" hyping the shit out of New tech, bull shittin for hours on the stage and then.....REALITY sets in.

That Spidey leacked video was fake as hell, from a cold boot start 2sec??!!..you goddamn WISH 🤣🤭
Aside from that one line about RDR2 where PS5 is faster by 2 seconds, every other thing is faster on SeX.

So it's not like PS5 is a lot slower than everyone thought, and SeX is even slower than that.

But SeX is actually faster. lol
 

StreetsofBeige

Gold Member
It was 7 seconds from the P5 menu to the game menu and 2 seconds from the savegame load to ingame.
So the two scenarios of loading times were 2 and 7?

Ok. Can't wait to see someone (and someone will do it) see what the real load times are. The going rate on these handful of popular games tested is around 30 seconds.
 

Montauk

Member
I don't anyone gets paid by either MS or SONY on DF, but you can be more partial to a Brad or system it's just human nature. That's to overlook how John was wrong about cross gen holding 1st parties back, wrong about no Series X game having ray tracing at launch and now spectacularly wrong over loadings times.

Of course anyone be partial, but so what? Having opinions doesn't make you a shill. Having preferences doesn't make you a shill.

On your last point (and to be clear I'm not saying that you're saying this - but others do), also, making mistakes and errors doesn't make you a shill. We literally all make mistakes. There are going to be even more mistakes when you're a professional who's constantly being pressed to give an opinion or offer an analysis on social media.

None of this proves anything.

The tone of discussions round here is just unbelievable. It's so paranoid, so aggressive, so unpleasant.
 

RoadHazard

Gold Member
This is strange, seems like a weird BC compatibility thing (which MS is pretty clearly doing better). But I don't give that much of a shit to be honest, what's interesting is next-gen load times.
 

longdi

Banned
The bolded is the first important note. Plus that's not including firmware updates. Just seems weird that some people can't think rationally on this.

I get these are BC and MS has spent lots more effects on this area.

But i was hoping with extra custom hardware and a 2x raw perf advantage, PS5 could have brute force its way to a lead or closer.
Also PS4 -> PS4 Pro -> PS5 are x86 with the same vendor AMD, so BC should have started stronger than any older consoles before.

I wonder when is Dirt5 comparison going live. 🤔
 
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Montauk

Member
So the two scenarios of loading times were 2 and 7?

Ok. Can't wait to see someone (and someone will do it) see what the real load times are. The going rate on these handful of popular games tested is around 30 seconds.

It's right there in DFs MM review today.

And that's without a day one patch.
 
Thicc, you are smarter than this. That was not an emotional response. It was logical. You know these consoles are coming in hot and will get firmware updates to improve things. Don't be surprised if the load times decrease by 50% or so for PS5 games due to a firmware update.

I thought the notion was Series X was coming in hot, and PS5 was further along in devkits and had a more mature overall SDK environment? See, again, it can't be both 🤷‍♂️

No doubt there will be firmware updates, but just as an example when DF did the Astrobot video an update was ready for that game the day they tested it. And both systems will certainly be getting firmware updates. I just don't think the results we're seeing here can simply be attributable (or wholly attributable) to lack of firmware updates on PS5's side.

It's right there in DFs MM review today.

And that's without a day one patch.

Not every game gets Day 1 patches. Not every game needs Day 1 patches, either.

I don't anyone gets paid by either MS or SONY on DF, but you can be more partial to a Brad or system it's just human nature. That's to overlook how John was wrong about cross gen holding 1st parties back, wrong about no Series X game having ray tracing at launch and now spectacularly wrong over loadings times.

Yeah, I respect John (and Richard and Alex, and DF as a whole), value their analysis very highly, and he could be seeing things others aren't, but a person can still be wrong on things here and there. That, and John could've been referring to what he was privy to at the particular point in time he made those statements, knowing that things are always in flux and likely to change as systems near closer to launch.

I think his reaction on cross-gen was just more like the general discourse after Halo Infinite's showing, and it took until Miles Morales for people to finally accept it's not really last-gen that holds stuff back (except maybe for Cyberpunk :S), it's incompetent lead management at studios like 343i. He may not've been aware of WD: Legion developments and just reading the room over lack of RT seen in Series X games up to the point he made the statement.

Loading times? That could be a general statement going off what one'd gleam from seeing the specs on paper, or maybe he's referring to PS5 1P launch games running very quick like Miles Morales. Or maybe he tested some fringe cases where PS5 is loading games faster than Series X. We don't know. But ultimately, it's just more data to throw in the pile, and would bring balance to the results.

The interesting takeaway in all of this, is that it isn't a blowout in favor of PS5 when it comes to the SSD, like many, MANY people were constantly saying it'd be. Everything else is just a smooth latte, regardless of where it really lands. And this is me still of the belief PS5's SSD will hold the edge, just...not the night-and-day advantage some people were almost gleefully hoping it'd be (why they were gleeful? Well, that's a long story :LOL: ....)
 
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Bernkastel

Ask me about my fanboy energy!
People laughed at the State of Decay 2 unoptimized loading times demo.
RDR2 is done by a third party called Rockstar, you may of hear of them. Third party is independent of the console maker just for your information.

So, MS is a $ 43 billion company and the game in question state of decay was done by an MS division called Xbox game studios, and it took about 10 seconds being generous was the demo.

So pick a Sony game studio game for comparson by any sane persons logic. Sony have already stated all ps4 games will load instantly, do you want the link ? Might be slowed by game studio start screens if its utouched of course and may contact servers, the usual.

I saw no special load screens on state of decay demo, so xbox game studios did somethiing to remove the usual start up messages and banners allowing a straight up fast loading.

There has been only ps5 demo, it was called spiderman, and it loaded in under a second. I am sure they removed the loading and other start screens as well if thats what you mean.

Sorry I dont have exact time, it wa shard to press the start and stop button fast emough.



If by optimisation, you mean removing all the crap display at the start, then yes both games had that.
 
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