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DF | Outriders First Look: PS5 vs Xbox Series X/ Series S vs Xbox One X!

Krisprolls

Banned
Is there a single game where Series X managed to reach locked 60 fps ? So much for the "most powerful console" marketing. It seems this console has a big architectural problem somewhere, or some kind of bottleneck.

Dropping frames like this make games unenjoyable, they should drop the res even more if that makes locked 60 fps possible on Series X, making it more similar to the superior PS5 version.

VRR doesn't solve the problem of low and variable fps : it kills black levels on LG OLED, and you get more input lag than playing at 60 fps anyway.
 
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Mr.ODST

Member
Is there a single game where Series X managed to reach locked 60 fps ? So much for the "most powerful console" marketing. It seems this console has a big architectural problem somewhere, or some kind of bottleneck.

Dropping frames like this make games unenjoyable, they should drop the res even more if that makes locked 60 fps possible on Series X, making it more similar to the superior PS5 version.

VRR doesn't solve the problem of low and variable fps : it kills black levels on LG OLED, and you get more input lag than playing at 60 fps anyway.
Have you even seen the differences between the PS5 and Series X, PS5 looks like dogshit compared.
 

geordiemp

Member
I have a B9 and it is excellent. The loss of image quality during VRR is mostly theoretical. I see no difference and I compared both modes extensively.

All expert reviews say it looses IQ and the tV is mde for 60 FPS broghtness and colours - you may not care but it is a fact.

As I said, 60 FPS on OLED is better unless you can link us to reviews of a TV that says otherwise.
 
Is nobody going to talk about the difference in not only the colour from both PS5 and Series X but also the fact the PS5 version doesn't react to lighting that much compared to Series X, there is definatley stuff drawn back on the PS5 version.

In fairness, the demo has tonemap issues, stated by the devs themselves. HDR tonemapping isn't in the demo at all.

Maybe the color difference is the XsX adding its auto-HDR to enhance the image while the PS5 obviously doesn't have that feature?

That being said, the side by side comparison pics throughout this thread do seem to show more "colorful pop" on XsX, whatever the reason may be.
 
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Nikana

Go Go Neo Rangers!
Lol arguing over a demo 😂 come on guys.
first time GIF
 

Mr.ODST

Member
In fairness, the demo has tonemap issues, stated by the devs themselves. HDR tonemapping isn't in the demo at all.

Maybe the color difference is the XsX adding its auto-HDR to enhance the image while the PS5 obviously doesn't have that feature?

That being said, the side by side comparison pics throughout this thread do seem to show more pop on XsX, whatever the reason may be.
Actually a good thought about Auto-HDR, if thats the case the technology is working extremely well.
 

DForce

NaughtyDog Defense Force
Is nobody going to talk about the difference in not only the colour from both PS5 and Series X but also the fact the PS5 version doesn't react to lighting that much compared to Series X, there is definatley stuff drawn back on the PS5 version.
Top = PlayStation 5
Bottom - Xbox Series X

oQaQV1B.png


PlayStation's 5 tone just appears lighter than the Xbox Series X version.

I don't think this is the result of the lighting being better, but just that the tone is darker on the Xbox Series X version.
 

Krisprolls

Banned
Have you even seen the differences between the PS5 and Series X, PS5 looks like dogshit compared.

Err, looks like it's the Series X version that looks like shit on top of dropping frames compared to PS5 :

outriders.png


(from the other thread / VG Tech analysis)

So much blurriness, as usual on XSX... I don't know if it's supposed to be higher res, but it definitely looks blurrier on Series X.
 
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Riky

$MSFT
Here you go again with hitman, even though i caught you in a lie about it on another thread.

There was no lie, it's a real time scene, ok not " gameplay" as such but real time. So when the PS5 bombs at 1800p with lower settings it's obvious it couldn't in no way handle 4k with higher settings.
1800p is becoming a theme just like 1440p was on the Pro, the GPU just isn't powerful enough for 4k gaming.
 

Bo_Hazem

Banned
There was no lie, it's a real time scene, ok not " gameplay" as such but real time. So when the PS5 bombs at 1800p with lower settings it's obvious it couldn't in no way handle 4k with higher settings.
1800p is becoming a theme just like 1440p was on the Pro, the GPU just isn't powerful enough for 4k gaming.

Lower settings? You mean this:

VEk2gvP.png


PS5
out-demo-ps5-3.png

XSX
out-demo-xsx-3.png


Enjoy your gimped graphics at a slightly higher resolution in a choppy fps. :lollipop_tears_of_joy:
 
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BigLee74

Member
How about this from VGtech?

VEk2gvP.png


Seems like gimped graphics (HW VRS is the suspect). Source: @Lysandros

Isn’t this the point of VRS (if that’s what it is)? To reduce the resolution of unimportant areas to claw back a few frames? So what’s been zoomed in on here? A corner of the screen? Regardless, I’ve never liked the sound of VRS.

Regarding the res v performance trade off. Maybe the devs thought it was worth it on the XSX? Maybe it plays ok without any perceivable hitching or tearing, or they think they can bring it up for release? Maybe the PS5 was tried at the same resolution, but the drops in that case were too problematic? Maybe MS and Sony are dictating the res v performance trade offs? (and if so, I’m with Sony on this one).

Fundamentally, the truth is that unless games run at identical settings, we will never know what one actually performs the best and is the true beast. Way too many variables, and there is no clear winner as a result, just subjective preferences.
 
I am curious...honest question:

How many people in this thread are planning on buying the game? I am in on Day One (PS5 version, for the Plat, despite playing a lot of the demo on my PC).

Gears 5 is a locked 60fps as well and it's very demanding on PC, it's a solid 120fps in multiplayer.

Yeah, and additionally the XsX hits 60 fps in numerous games. I am not sure where the "has XsX hit 60 fps in ANY game" question came from. Listing them all would get redundant.
 

Bo_Hazem

Banned
Isn’t this the point of VRS (if that’s what it is)? To reduce the resolution of unimportant areas to claw back a few frames? So what’s been zoomed in on here? A corner of the screen? Regardless, I’ve never liked the sound of VRS.

Regarding the res v performance trade off. Maybe the devs thought it was worth it on the XSX? Maybe it plays ok without any perceivable hitching or tearing, or they think they can bring it up for release? Maybe the PS5 was tried at the same resolution, but the drops in that case were too problematic? Maybe MS and Sony are dictating the res v performance trade offs? (and if so, I’m with Sony on this one).

Fundamentally, the truth is that unless games run at identical settings, we will never know what one actually performs the best and is the true beast. Way too many variables, and there is no clear winner as a result, just subjective preferences.

You are missing the elephant in the room, XSX with all the compromised graphics can't hold 60fps. So what is this VRS doing anyway if it only adds muddy graphics with no FPS boost?
 
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M1chl

Currently Gif and Meme Champion
That's the problem with HW VRS as explained by Activision vs SW VRS.
Well we've seen good implementation of VRS Tier 2 in Gears 5. But that's about it, that game is looking awesome, however other implementation so far sucked, I mean the HW accelerated ones, like I said and keep saying, the tools are important to improve on MS side. I remember that mess back in 2016-2017 and sine the newest build of OS is full of bugs, which actually have new kernel, I believe that -- greatness awaits ---

But don't quote me on that, I am just putting together my experiences with assumptions.
 

Loope

Member
Why you so butt hurt about my opinion?
So, asking for info is butthurt now? Ahahha. It is a tech thread isn't it? So, what is the resolution on these textures because you're the one stating an opinion (by your own words) as facts.
And people keep saying sony fanboys aren't the worse...
 
XsX runs at a higher resolution and it struggles to maintain 60fps.

As stated in the video, they believe Xbox Series X version needs to have the DRS range lowered to improve frame-rate. Some of you guys fail to understand how balancing frame-rate and resolution works.
They can fix that in final game. Some of you need to understand that demo is not final game.
 

BigLee74

Member
You are missing the elephant in the room, XSX with all the compromised graphics can't hold 60fps. So what is this VRS doing anyway if it only adds muddy graphics with no FPS boost?

There is no elephant in the room. If VRS only affects small non important portions of the screen, and pulls in a few FPS, it may be the difference between playable and not - without the need to drop resolution wholesale.

Ive already hypothesised on why the developers might feel it’s ok not hitting 60fps in this demo. Note that I don’t necessarily agree with this, I’d rather the res was dropped to hit 60.

Has anybody played the XSX version, are the drops noticeable?
 

DForce

NaughtyDog Defense Force
They can fix that in final game. Some of you need to understand that demo is not final game.
You don't understand that the likely cause of the frame-rate dips is because it's running at higher resolution.

I don't what you guys get out of being completely dishonest. lol
 

jroc74

Phone reception is more important to me than human rights
I am curious...honest question:

How many people in this thread are planning on buying the game? I am in on Day One (PS5 version, for the Plat, despite playing a lot of the demo on my PC).



Yeah, and additionally the XsX hits 60 fps in numerous games. I am not sure where the "has XsX hit 60 fps in ANY game" question came from. Listing them all would get redundant.

I just posted about this. I'm playing the hell out of Dirt 5 right now, another game that was scrutinized in comparison threads. This looks fun too.
 
Why can't people just accept sometimes each console does something better than the other. XsX has higher resolution, PS5 has more stable FR. It's pretty simple.

Yet, instead of just being happy with that, people have to downplay whatever advantage the other side has.

Also, anytime Xbox has any advantage of any sort, the same handful of people engage in the same painfully insecure hyperspin cycle of damage control:

Step One: Cherry picked/straight up doctored "comparison pics" from Fanboy Twitter (*cough* Joe Miller *cough*)
Step Two: Geometry Engine is God, Geometry Engine > The Universe
Step Three: VRS Bad! VRS BAD!
Step Four: VRR Bad! VRR BAD!
Step Five: Pull some batshit crazy, completely irrelevant What About-ism tidbit from a prior analysis.
Step Six: Make straight up inaccurate statements or misleading FUD disguised as questions (for example, "has Series X hit 60 fps ONCE?")

All of our plastic boxes are gonna be okay. Just breathe. No need to get insecure when each one has an advantage over the other in a given game. Hell, this is just the damn demo.

A DEMO.
 
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M1chl

Currently Gif and Meme Champion
Why can't people just accept sometimes each console does something better than the other. XsX has higher resolution, PS5 has more stable FR. It's pretty simple.

Yet, instead of just being happy with that, people have to downplay whatever advantage the other side has.

Also, anytime Xbox has any advantage of any sort, the same handful of people engage in the same painfully insecure hyperspin cycle of damage control:

Step One: Cherry picked/straight up doctored "comparison pics" from Fanboy Twitter (*cough* Joe Miller *cough*)
Step Two: Geometry Engine is God, Geometry Engine > The Universe
Step Three: VRS Bad! VRS BAD!
Step Four: VRR Bad! VRR BAD!
Step Five: Make straight up inaccurate statements or misleading FUD disguised as questions (for example, "has Series X hit 60 fps ONCE?")

All of our plastic boxes are gonna be okay. Just breathe. No need to get insecure when each one has an advantage over the other in a given game. Hell, this is just the damn demo.

A DEMO.
I am litterally shaking rn!
MS BAD
XSX TRASH we don't talk about XSS
Cerny magic aka Black Magic in works *
PS5 leads framerate wars with resolution lower that One X
REEEEEEE

*Truth revealed!
snimekobrazovky2021-07lkly.png
 
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Concern

Member
Why can't people just accept sometimes each console does something better than the other. XsX has higher resolution, PS5 has more stable FR. It's pretty simple.

Yet, instead of just being happy with that, people have to downplay whatever advantage the other side has.

Also, anytime Xbox has any advantage of any sort, the same handful of people engage in the same painfully insecure hyperspin cycle of damage control:

Step One: Cherry picked/straight up doctored "comparison pics" from Fanboy Twitter (*cough* Joe Miller *cough*)
Step Two: Geometry Engine is God, Geometry Engine > The Universe
Step Three: VRS Bad! VRS BAD!
Step Four: VRR Bad! VRR BAD!
Step Five: Pull some batshit crazy, completely irrelevant What About-ism tidbit from a prior analysis.
Step Six: Make straight up inaccurate statements or misleading FUD disguised as questions (for example, "has Series X hit 60 fps ONCE?")

All of our plastic boxes are gonna be okay. Just breathe. No need to get insecure when each one has an advantage over the other in a given game. Hell, this is just the damn demo.

A DEMO.



Reminds of this. A bunch of people that have no idea what they're talking about trying to sound knowledgeable for their narrative's sake.
 
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quazy

Neo Member
Why can't people just accept sometimes each console does something better than the other. XsX has higher resolution, PS5 has more stable FR. It's pretty simple.

Yet, instead of just being happy with that, people have to downplay whatever advantage the other side has.

Also, anytime Xbox has any advantage of any sort, the same handful of people engage in the same painfully insecure hyperspin cycle of damage control:

Step One: Cherry picked/straight up doctored "comparison pics" from Fanboy Twitter (*cough* Joe Miller *cough*)
Step Two: Geometry Engine is God, Geometry Engine > The Universe
Step Three: VRS Bad! VRS BAD!
Step Four: VRR Bad! VRR BAD!
Step Five: Make straight up inaccurate statements or misleading FUD disguised as questions (for example, "has Series X hit 60 fps ONCE?")

All of our plastic boxes are gonna be okay. Just breathe. No need to get insecure when each one has an advantage over the other in a given game. Hell, this is just the damn demo.

A DEMO.
Yeah I also find that so hilarious. I remember discussions of the previous generation where there were some real issues like fps going down from 30 to 20 or 60 to 40. Now suddenly we need excel sheets from vgtech to see differences of 58 to 59 avg fps and then celebrate like there's no tomorrow.
 

Mr Moose

Member
Yeah I also find that so hilarious. I remember discussions of the previous generation where there were some real issues like fps going down from 30 to 20 or 60 to 40. Now suddenly we need excel sheets from vgtech to see differences of 58 to 59 avg fps and then celebrate like there's no tomorrow.
56.67 average with this demo.
 
You don't understand that the likely cause of the frame-rate dips is because it's running at higher resolution.

I don't what you guys get out of being completely dishonest. lol
And PS5 version runs better coz missing physics which affects frame rate and resolution less than One X.

SX resolution if dropped to One X or PS5 level should fix frame rate issues in final game.
 

J_Gamer.exe

Member
There was no lie, it's a real time scene, ok not " gameplay" as such but real time. So when the PS5 bombs at 1800p with lower settings it's obvious it couldn't in no way handle 4k with higher settings.
1800p is becoming a theme just like 1440p was on the Pro, the GPU just isn't powerful enough for 4k gaming.
Well seeing as your core point was it drops in gameplay, which it doesn't, yes it clearly was not true.

But yes by all means stick to a 1 frame cutscene analysis. 🙄 as we know both consoles have different strengths and drop in different places so a 1 frame analysis is clealry not ideal.

Its clear the sx is aiming at resolutions it cant handle, can only assume under instruction from Microsoft, why else would devs gimp performance like seen in this demo.

Again, if both were exactly the same res the performance would be very close with swings each way.
 

Bo_Hazem

Banned
I think that's it helluva drug, based on GAF. I turned that off on my CX, because it fucks the picture.

So it's not as great as Riky is making it be? Damn, and you have a top end TV with the most gaming features like Freesync Premium and G-Sync. Well, thanks for your unbiased feedback, I personally didn't experience VRR but gonna with my next purchase. Having constant stream of drops definitely won't make the experience good even when VRR is working at its best.
 

M1chl

Currently Gif and Meme Champion
So it's not as great as Riky is making it be? Damn, and you have a top end TV with the most gaming features like Freesync Premium and G-Sync. Well, thanks for your unbiased feedback, I personally didn't experience VRR but gonna with my next purchase. Having constant stream of drops definitely won't make the experience good even when VRR is working at its best.
No so far I am only promised some updates, which will fix it. I mean VRR on PC is awesome, however on OLED panel it's less than ideal.

Refer to this article:

It's still amazing TV and thanks for free XSX ; )
 
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