Post more if you find them, or not. Game looks a bit janky, but super fun. I can't wait to play.
Written impressions:
Pushsquare
PCGamesN
Videos:
Written impressions:
Pushsquare
PCGamesN
Videos:
Ahhh.....I think you may have made me realise why I like the look of Biomutant so much,lol.....Enslaved was one of my favorite PS3 gen games.....and yea,very similar look to the world.All i feel is heavy vibes from ENSLAVED
UE4those graphics are very good , what engine is this running on
Hopefully the similarities stop to the vivid colors.All i feel is heavy vibes from ENSLAVED
Any news on how this will run on PS5?
I know there’s no native port, but I’ll pass unless it’s 60fps.
Yep. Hoping it’s uncapped, but will have to wait and see....I suppose that depends on how it runs on the Pro given Sony's approach to backwards compatiblity.
I know right?! it's like when your girl have small hands that make your dick feel bigger.huh, I hope there is options to customize HUD because its an interesting approach to show a full screen item whenever you loot. Would make you think the loot is less and thus more valuable, which I like. But then you see the quest tab (in their showcase video no less) where mission is like a collectathon.
Still looks so immersive. Small protagonist makes feel everything scale even bigger.
Post more if you find them, or not. Game looks a bit janky, but super fun. I can't wait to play.
Written impressions:
Pushsquare
PCGamesN
Videos:
Don't plan on it. Maybe a patch, but the team is like 20 people.Looks unique and definitely has me intrigued. I'll wait for a next gen version then I'll bite.
Got this game free with EA PLAY PRO on PC
If we were to do the usual, reductive thing of likening Biomutant to another title on the market, then the Greek adventure Immortals Fenyx Rising from Ubisoft would be our answer. Don't let that comparison dissuade you, however. They may both use the open-world structure and trappings to tell their story, but Biomutant appears to go beyond the mechanics that have soured players in the past — this feels like much more than the "Ubisoft open-world formula". As such, those similarities are quite slim.
Biomutant's open world will be split into seven large environments, all of which you can reach and explore after creating a character. The problem is that four elements govern how long you'll be able to withstand their effects before dying. Heat, Cold, Biohazard, and Radioactivity resistances determine whether you'll thrive or perish in any particular region, which highlights just one way in which Biomutant goes above and beyond typical open-world titles.
This really is an RPG.
Art and creative director Stefan Ljungqvist remained a bit vague during the online presentation, but the story will seemingly be influenced by your own decisions. In practical terms, this manifests itself with an Aura system in the game that Ljungqvist assures is more expansive and detailed than a Paragon and Renegade system you would see in other RPGs such as Mass Effect.
You'll be able to combine random objects found in the environment to create wild and wacky melee weapons while the developer tells us there are more than 200 million combinations of long-range guns alone.
... We haven't even had chance to talk about its free-form traversal mechanics, vehicles, and the unique characters you'll meet as you explore the world. One example was Sol, a charismatic frog who stood on his hind legs. We need to play it for ourselves to confirm our hype, but it looks like developer X101 is onto a real winner here.
Excuse me? What?Got this game free with EA PLAY PRO on PC