Wow human being called out for having an opinionWow gaffer telling a dev how to do their job lol y’all are on one.
ps. I do have a computer science degree do I am not totally ignorant of what I’m talking about.
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Wow human being called out for having an opinionWow gaffer telling a dev how to do their job lol y’all are on one.
Who said that?It won't. But we see this every generation. We've got people thinking that a mid-gen refresh will sport a PS5 Pro having a 40TFLOP GPU. Now that's hardcore!
His opinion is wrong and I called him out on it.Wow human being called out for having an opinion.
Ok so Halo Infinite, Horizon 5 and Starfield will also be held back by last-gen then, yes? No true next-gen games for Series X for the next several years? Wow I'm so disappointed.You got me! Last generation hardware will affect current generation software. What does that have to do with the XSS seeing how it is NOT last generation hardware sir? Also since when was GTA V a current generation game? It's pretty clear that I am saying that the comparing the XSS and PS4 is folly. You want to step up and explain how those platforms are alike?
Horizon Forbidden West Game Director Says Cross-Gen Development Was 'Not Limiting in Any Way' - IGN
Horizon Forbidden West game director Mathijs de Jonge has explained that developing this new game for both PS4 and PS5 was "not limiting in any way."www.ign.com
Horizon Forbidden West Game Director Says Cross-Gen Development Was 'Not Limiting in Any Way' - IGN
Horizon Forbidden West game director Mathijs de Jonge has explained that developing this new game for both PS4 and PS5 was "not limiting in any way."www.ign.com
Alright....believe he is lying then. Maybe he is. I'm not educated enough on the matter to say one way or another. Are you?
Good thing PS4 isn't running Windows then, huh?
Well the only way to find out is in a couple of years when they develop something for PS5 only. I just don't believe him.
So now the guy is lying. Look, I'm not going to get into this thread. It's just as ridiculous as the UE5 demo only being possible on a PS5 when it was designed on a PC from the get go.
You guys believe what you want to believe.
Ok....but I don't think it is fair to judge a game now with a game a couple of years away. Every gen seems to be a progression in learning how to do things and make it better.
You can have wrong facts, or wrong understanding of something but no such thing as a wrong opinion.His opinion is wrong and I called him out on it.
Not only gaf....i tell you this...an italian youtuber couple,not a small content creators,is famous, (are invited by devs for study tours,previews,interviews and now are official partner of twitch italy for the e3 coverage) ...anyway..in a recent live they admitted that yes, they had been much tougher and more critical with Microsoft and that they were understanding and happy with Sony. But not because there was a disparity of judgment but only because, according to them, they changed their minds about crossgenReading Neogaf is lots of fun, since the next generation was announced and after reading several threads about several tech demos and games releases the conclusion I get is.
UE 5 lumen and nanite are not possible on Xbox because the SSD is not fast enough.
I/O speed is more important than GPU and CPU power.
Series S will hold back the next generation.
We believe in generations.
Then Sony switchs ship and all of a sudden everyone is fine with crossgen games and everything developed for PS5 can run on PS4 without holding back the PS5 capabilities because reasons... Lol.
The SSD doesn't increase compute power though. It just increases the amount of data you can feed into memory. HDDs increased data streams over CDs. Did you see a major change in the games?Not this shite again.
Let's finally unshackle ourselves from the crappy 5400rpm hard drive drives that we've been tied to for the best part of 2 decades and then we will be able to see what developers can come up with.
Honestly it's like some people here hate progress.
You can have wrong opinions. Example 1 Your opinion is wrong about there being no such thing about a wrong opinion. Example 2 opinion the sky is poka dot ......... WRONG. Example 3 dictating how a dev should spend a cycles on render budget with no knowledge of render budget, compute cycles on a shader, their pipeline or just the fact that they havent played the game yet ...is.... (drumroll)......WRONG.You can have wrong facts, or wrong understanding of something but no such thing as a wrong opinion.
edit: full disclaimer reset era would probably agree with you.
Ok so Halo Infinite, Horizon 5 and Starfield will also be held back by last-gen then, yes? No true next-gen games for Series X for the next several years? Wow I'm so disappointed.
You know what you're right. Horizon FW can't be holding back the PS5 because it is a PS4 game. Just like Halo Infinite isn't being held back because it is a X1 game running on the X1. I also still stand by my comments that the XSS is not a last generation console so it has nothing to do with PS4/PS5 comparisons.I'm making it perfectly clear that your stance on cross gen has changed and it's transparent why.
Your stance on XSS is also based on the exact same thing, defending MS. RAM is one of the most important things and you had id engine devs telling you how it affects the current gen but you decide this is an "ancient comment" when in fact it was fairly recent. What did they do to address it. I would love to hear what you think.
That is not an opinion, that is a statement presented as fact. The only way something can be wrong is if it can be proven (true) or disproven (false), in which case, it is no longer an opinion, but an objective issue or a fact. An opinion is a preference for or judgment of something. My favorite color is black. I think mint tastes awful. Doctor Who is the best television show. Opinions can be stupid, absurd, unjust or irrational but "the sky is polka dot" is not a belief or thought on a subjective subject matter where there is insufficient evidence to produce complete certainty.Example 2 opinion the sky is poka dot ......... WRONG
People bought PS5s under the promise that there would be several exclusives for it that will now be on PS4.
Meanwhile, Cerny's speech before it launched clearly demonstrated why the PS5 would enable new ways to design games.
Very known examples of this are the 3 uncharteds and TLoU in PS3, ND has gone into detail on the struggles and how they used the hardrive combined with the disc drive to stream the data necessary. Not only that, but most games during the past generation started using a lot of streaming and optimizing ways to maintain speeds on hardrives, so yes, streaming from a CD to a hardrive did have an impact on game design.The SSD doesn't increase compute power though. It just increases the amount of data you can feed into memory. HDDs increased data streams over CDs. Did you see a major change in the games?
Game design isn't limited by hardware these days, in that you can find a workaround for any creative idea you have. R&C could be done on the PS2, you'd just have to strip away a lot of the visuals to fit assets in memory, as well as allow streaming of new assets.
We saw this with how Sony first party games really leaned into streaming systems, to pack more content into a single frame. R&C is really just a more mature version of what they've already done, where instead of pieces of the current map, they can now stream in an entire new map on the fly.
Implying that I don't want to see progress is false. I love progress, but I'm also not sure expectations are in line here. Depending on game type, there's a finite amount of change that can be brought about by simply increasing data throughout. Horizon isn't a game type that's limited by date throughout. It's an open world with humans, subject to real physical laws. What massive amount of data could be streamed into that setting that can't be done on the PS4? Increased travel speed seems like one area, but there's no reason they can't just limit travel speed in one version of the game, and not the other.
Everything else about the formula for this type of game seems compute-limited. They can use the SSD to feed more assets into memory, to let the PS5 version shine, but it feels like this game was going to be this whether they made a PS4 version or not.
Perhaps a question that should be asked is, why not have a PS4 version of the game design poses no compromises for the PS5 version? GT7 is a no-brainer in the regard. Racing circuits are closed, and there's nothing an SSD will provide that type of game other than load times and asset streaming. It's almost certainly compute limited.
Jesus wept this is so tiresome. Games aren’t just the GFX engine. The sooner you pull your head out of your extremely narrow view the sooner you can grow.What agenda do I have with telling the facts? You literally "see" right in front of your face how games are designed. We do NOT develop graphics engines from a console nor do we limit what we want to do based only on a low-end console. This isn't a conversation up for debate, it's actual FACT! I just get tired of people ignoring those facts.
The SSD doesn't increase compute power though. It just increases the amount of data you can feed into memory. HDDs increased data streams over CDs. Did you see a major change in the games?
Game design isn't limited by hardware these days, in that you can find a workaround for any creative idea you have. R&C could be done on the PS2, you'd just have to strip away a lot of the visuals to fit assets in memory, as well as allow streaming of new assets.
We saw this with how Sony first party games really leaned into streaming systems, to pack more content into a single frame. R&C is really just a more mature version of what they've already done, where instead of pieces of the current map, they can now stream in an entire new map on the fly.
Implying that I don't want to see progress is false. I love progress, but I'm also not sure expectations are in line here. Depending on game type, there's a finite amount of change that can be brought about by simply increasing data throughout. Horizon isn't a game type that's limited by date throughout. It's an open world with humans, subject to real physical laws. What massive amount of data could be streamed into that setting that can't be done on the PS4? Increased travel speed seems like one area, but there's no reason they can't just limit travel speed in one version of the game, and not the other.
Everything else about the formula for this type of game seems compute-limited. They can use the SSD to feed more assets into memory, to let the PS5 version shine, but it feels like this game was going to be this whether they made a PS4 version or not.
Perhaps a question that should be asked is, why not have a PS4 version of the game design poses no compromises for the PS5 version? GT7 is a no-brainer in the regard. Racing circuits are closed, and there's nothing an SSD will provide that type of game other than load times and asset streaming. It's almost certainly compute limited.
I see your point on opinions. I'm going to sit on my 'high horse' on this topic because I earned it. I have been working in this industry long enough to know his opinion is severely misinformed. Is that better?That is not an opinion, that is a statement presented as fact. The only way something can be wrong is if it can be proven (true) or disproven (false), in which case, it is no longer an opinion, but an objective issue or a fact. An opinion is a preference for or judgment of something. My favorite color is black. I think mint tastes awful. Doctor Who is the best television show. Opinions can be stupid, absurd, unjust or irrational but "the sky is polka dot" is not a belief or thought on a subjective subject matter where there is insufficient evidence to produce complete certainty.
Your overuse of ellipsis and caps lock when responding make you seem like a know it all so maybe come down off your high horse a little bit when speaking to other people.
Are you totally sure about that? I mean I don't know what this game is going to be like, but why couldn't they do this? Seems like it's absolutely a possibility. More realistic driving and simulation on the PS5 if they choose to do that.GT7 is a racing simulation. What does a better CPU offers? Better physics for example and higher FPS. If they do a PS4 version then the PS4 version will be the minimum spec and from there the PS5 will offer better res, graphics and FPS. But the core of the game will still be a PS4 game. They will not have a PS4 physics and a PS5 physics. That's the problem.
If the games were independent with no cross play like in past gens. But this will most certainly allow for ps4 vs ps5 gameplay, maybe even PC at some point. You can have different GFX settings as they are superficial, but the game cannot behave differently under such circumstances.Are you totally sure about that? I mean I don't know what this game is going to be like, but why couldn't they do this? Seems like it's absolutely a possibility. More realistic driving and simulation on the PS5 if they choose to do that.
Yes, your response makes perfect sense and I'm not being sarcastic in saying that. Also, my 'high horse' remark was directed at the general tone of your comment not your capacity within the video game industry. It's totally fair and logical to point out a severely misinformed opinion on something especially when you have much greater knowledge due to exposure and hands on experience in said industry as long as you don't indulge in any logical fallacies to do so (which is what I originally picked up on).I see your point on opinions. I'm going to sit on my 'high horse' on this topic because I earned it. I have been working in this industry long enough to know his opinion is severely misinformed. Is that better?
It's getting tiring with you guy's lame armchair developing too. I'm surprised you are even talking to me after being completely wrong about UE5 tech demo requiring SSD.Jesus wept this is so tiresome.
Games are developed on the GFX engine. What a dumb thing to say. Literally EVERYTHING is in it (physics, animation, sound, etc..). You should download the UE5 source code and take a course on game development. After finishing, you will suddenly find nothing wrong with me emphasizing a GFX engine as the source of all game development.Games aren’t just the GFX engine.
Immature as usual.The sooner you pull your head out of your extremely narrow view the sooner you can grow.
Who said UE5 requires an SSD? You’re imagination. UE5 scales with the hardware including the memory of which SSD supplements. Always has been the case. But I don’t blame you for resorting to this when you’ve got nothing.It's getting tiring with you guy's lame armchair developing too. I'm surprised you are even talking to me after being completely wrong about UE5 tech demo requiring SSD.
Games are developed on the GFX engine. What a dumb thing to say. Literally EVERYTHING is in it (physics, animation, sound, etc..). You should download the UE5 source code and take a course on game development. After finishing, you will suddenly find nothing wrong with me emphasizing a GFX engine as the source of all game development.
Immature as usual.
What ideas could they have included if it wasn't cross-gen?So many great ideas included? Well more could of been included if it wasn't fucking cross gen.
SSD isnt just for fast travel. It's for faster traversal. You can load shit on the fly and really make you go as fast as possible.In God of War 2 on PS4 they can still have the walking for a few seconds from fast travel door to fast travel door.
On PS5, they can just make you walk through it. Idk why it being cross-gen, would stop you from doing this.
In Horizon this wouldnt make sense. Maybe the Aloy goes to sleep and wakes up in another bonfire, instantly
What next gen only ideas do people want in Horizon2 and GOW2?
I just want more enemies and more graphics from GOW2.
I want air riding, more enemies, and GRAPHICS.
Lmao youre expecting alot. Developers throw parties when they make leafs move. You bascially want Minecraft destruction with Uncharted 5 graphics with a map the size of Just Cause 5.SSD isnt just for fast travel. It's for faster traversal. You can load shit on the fly and really make you go as fast as possible.
I want big epic war scenes like this. None of that trash take on 3-5 enemies on at once with no NPCs helping you out like its 2005 and we are still playing GoW on PS2.
I dont just want to ride a dinobot, I want to ride it fast while breaking everything in my path.
I am tired of playing games where my fire arrows or fire bombs dont set anything on fire. I am tired of trees just standing there in the middle of a fire fight. I am tired of static worlds that feel dead. I am tired of shit that hasnt improved since 2005.
I am tired of static worlds that feel dead.