You all are crazy and don't see the gaming landscape that's GaaS now. Shuttering of a studio that's probably making shitloads of money off idiots buying cat ears for $10? 343i survived the bad releases, the delays, the 6 years without a game because it had mtxs in Halo 5. It's not going to get shuttered. Rare had the same lack of content on a release and no new games for upwards of 6yrs. They survive on mtxs and won't get shuttered or suffer a shakeup just because it's not a good game or the game people want it to be.343 needs a total shakeup or just a complete shuttering of the studio. They stink. It’s honestly mind blowing how much money and time was sunk into Infinite and it still feels like a beta months after release.
LOL. Congratulations you've just won the most stupid post of the day award.343 has created an engine so complicated they have no idea what there doing with it, what a mess, MS need to do a serious clearout once this game is completed or make the game on a new engine by people who know what there doing
Certain affinity are not 1st party.They are both MS developers. Do Sony and Nintendo’s first party studios not share tech and help each other? Wtf do you care? Infinite is already great. If adding other MS 1st party devs to help add content etc then there is zero negative about that.
343 has created an engine so complicated they have no idea what there doing with it, what a mess, MS need to do a serious clearout once this game is completed or make the game on a new engine by people who know what there doing
Infinite is my first time ever playing any Halo MP at all.
I don't count the 1 or 2 matches played in Halo 3 MP Beta that came with the first crackdown. I don't really care about maps because I know more will come eventually. And, again, I'm not an MP guy to begin with. I was totally fine with the guns, they were excellent in the campaign and the plentiful refueling locations make them even better.
Most people in the Halo community don't know what the fuck they want to begin with, so I've learned to ignore/tune them out and only pay attention when they're saying shit I'm interested in hearing. 343i gave them a variety of weapons, the badass forerunner ones especially, in Halo 4 and 5 and they all bitched anyway. Forge doesn't mean anything to me. I've never played Halo co-op in my life, and may never do so. In fact, the only game I've ever tried co-op with ever was the first gears I think, and then I immediately concluded I would never waste my time doing that again. Maybe it's just not for me in certain games. It distracts too much from the story.
What does steam player count have to do with the overall success of a game that has its largest community by far on xbox consoles? People find games rather quickly or damn near instantly when they try. You would think it would be more difficult for a supposed troubled game with a shrinking population. Guess Xbox gamers haven't quite gotten the memo?
BTw this thread is evidence moderation is broken. How it isn't already a graveyard in here based on some of the posting I've seen is a miracle. I get warnings for much, much less.
Not sure what Forge or maps have to do with Campaign.
The MP mode lacks content, but there’s a roadmap to provide that. How does that dovetail with claims of ‘incompetence’?
Y’all whining about 343i would have a point If the actual gameplay was actually bad…but it’s not. It’s solid.
It took 343 to create infinite in 6 years, the game isnt complete, theres been numerous vids of 343 talking about the game engine, you dont need to talk shit about the engine to get the idea that its complicated, adding split screen coop to the game should of been pretty straight forward for to release at launch, yet it hasnt releasedNonsense. It’s an upgrade of the engine Bungie created for Halo. There’s also no indication from anywhere that they don’t know what to do with the engine, or their tools are broken.
Good thing none of you are in any decision making capacity, because ‘clearing out’ and gutting the very experienced developers in charge of one of their premier franchises, then starting over again with a new engine would make absolutely no sense.
Something at 343 aint right with how much support they have had, maybe mis management is whats wrong i dont know but 6 years fpr a barebones launch is pretty dire imo, do i think infinte is a great game? Absolutely its probs the best halo since reach but even the coalition is better set up then 343, also numerous people have left the company before the game released, whatevers going on it aint good, probably why they planned on supporting infinte for 10 years to figure out what to do with the studioLOL. Congratulations you've just won the most stupid post of the day award.
As usual some of the takes are wild.
The campaign is great, the multiplayer also great just lacking content. Winner of multiple GOTY's and a 87 on metacritic. we are at the tail end of a very long, content lacking season and the game is still in the xbox top ten, pulling anywhere between 50k-100k CCU's.
New season in a couple of weeks, co-op and expecting forge maps to start showing up soon plus what ever else might be in the horizon.
Could they be faster? Absolutely but just play something else. Personally im back on Warzone and yet to start Elden Ring. Not played for a month or so but will return for season 2.
But lets shutter 343i, fire everyone, dead game etc etc.
Great news, hopefully the next generation of BR, it needs it.
Seeing the in development screenshots this week from 2019 theres no way this version of game was in active development for 6 years. Whatever they had was scrapped and rebooted probably around the time of the e3 2018 announce trailer. The Staten came in after that e32020 showing and made major changes to get where we are now.Something at 343 aint right with how much support they have had, maybe mis management is whats wrong i dont know but 6 years fpr a barebones launch is pretty dire imo, do i think infinte is a great game? Absolutely its probs the best halo since reach but even the coalition is better set up then 343, also numerous people have left the company before the game released, whatevers going on it aint good, probably why they planned on supporting infinte for 10 years to figure out what to do with the studio
It took 343 to create infinite in 6 years, the game isnt complete, theres been numerous vids of 343 talking about the game engine, you dont need to talk shit about the engine to get the idea that its complicated, adding split screen coop to the game should of been pretty straight forward for to release at launch, yet it hasnt released
Just having good gameplay (as in the gunplay and movement) isn't good enough. We've seen this happen before, with some of Sega's arcade ports on the Saturn. Games like VF2 that had excellent gameplay, but very little content compared to Tekken 2 and Tekken 3. Games like Daytona USA, that had objectively better driving physics, but again less content and worst visuals than Ridge Racer. And they lost out in the long-term due to that.
Having polished gameplay/game mechanics alone isn't enough when you're in a market with gameplay quality roughly around that same level, but with more content, better content or more consistent content updates. Gameplay alone wasn't enough in 1995 and it's definitely not enough in 2022. You need a lot of content to go along with that polished gameplay so players don't run out of stuff to do, especially if they aren't necessarily focused on becoming absolute masters of the game mechanics skill-wise.
The issue with Halo Infinite, or at least one of the chief issues, is lack of content and content update consistency. Two maps in half a year is terrible no matter how you cut it, for a F2P live-service shooter.
adding split screen multiplayer to an open world fps isn’t just pushing a button and it done. They’ve already said they have co-op working but it’s the open world wirh checkpoints (there is a shit ton already) and other things that they have trouble with.It took 343 to create infinite in 6 years, the game isnt complete, theres been numerous vids of 343 talking about the game engine, you dont need to talk shit about the engine to get the idea that its complicated, adding split screen coop to the game should of been pretty straight forward for to release at launch, yet it hasnt released
Ah I see, Senj is still defending 343incompetence
I mean again, look at the current state of Halo Infinite. It invited this commentary on its own. Also I haven't seen any outright horrid, super console warring takes.
By that reckoning Bethesda are the worst developers of all time, closely followed by Guerrilla games.Insomniac one studio producing 2 or more games per cycle.
Halo a game taking 2 or more studios per cycle.
None of that justifies you leaping in to defend clowns that say initial slow content rollout is a sign of incompetence and reason enough for the studio to be closed or gutted.
It’s funny you mention Apex Legends. Where were you in 2019 when they were getting assailed for ‘lack of content’?
Apex Legends dev responds to complaints about lack of updates, teases upcoming content - Dexerto
Respawn Entertainment developer gives a much sought after update to where the team is on with development.www.dexerto.com
Why was it possible for Apex to turn it around despite fierce competition, but you seem to think that fresh content won’t help Halo?
Then you haven't paid attention, but let's see where Halo is when the content and new features that were planned come in. It's silly to write off such a strong game designed to evolve and grow with time. It's not like they launched trash, they launched one of the best multiplayer and fps campaigns in years.
Insomniac one studio producing 2 or more games per cycle.
Halo a game taking 2 or more studios per cycle.
But that is SonyPretty sure insomniac would be pulling in support if they were to make a game with both Campaign and MP.
Hard to believe this was the same forum where people were cheering the Bungie acquisition with claims that they’d support live service game development across Sony.
There are big differences here. Apex Legends was a brand new IP, so it didn't have any pre-existing legacy to live up to. There was also generally less competition in the live-service shooter space at the time compared to today. Also it wasn't from a studio that had a history of disappointing its fanbase for several years prior, so that also counts for something.
I'm not saying Halo Infinite can't turn itself around, but it IS going to be much harder for it to do so comparatively speaking next to an Apex Legends. Those other games are only going to keep getting better, and there will be yet more live-service shooters launching in the meantime, some of which might become viral successes.
Agreed, but brace yourself for a delay to season 3.The learning point here is that new live service games can have initial periods of inertia where content comes in slowly, but there’s a ramp up period that WILL come. We already see this in Halo Infinite where 343i have announced that the six month wait for Season one is a one-off and subsequent seasons will come at a 3 month interval.
The mechanics of game development doesn’t change just because an IP is new or has ‘pre-existing legacy’.
The learning point here is that new live service games can have initial periods of inertia where content comes in slowly, but there’s a ramp up period that WILL come. We already see this in Halo Infinite where 343i have announced that the six month wait for Season one is a one-off and subsequent seasons will come at a 3 month interval.
So if I hear you correctly, it will be nearly impossible for Halo Infinite to ‘turn things around’ even when they get their content pipeline sorted, but you’re also expecting new live service games to launch that you feel could be viral
Successes ?
Where’s the consistency? You can’t claim the market is saturated for shooters and Halo’s lost its chance, then still claim yet more new shooters would launch and have a ready market.
I mean, it COULD come, or it could not. I'm sure Bleeding Edge, Lawbreakers and Anthem would've loved for that period to come, but it never did.
You know why many here have been keen to stress that the fundamental gameplay of Halo Infinite is extremely solid? its so that people don’t come here to compare the game to Anthem, Bleeding Edge and Lawbreakers.
Not sure what you were thinking with that, to be honest.
Link to this Screenshots?Seeing the in development screenshots this week from 2019 theres no way this version of game was in active development for 6 years. Whatever they had was scrapped and rebooted probably around the time of the e3 2018 announce trailer. The Staten came in after that e32020 showing and made major changes to get where we are now.
If its in a similar spot in 12 months then yeah big issues, but personally not expecting that.
I felt the campaign was half baked to be honest. Like there was a much bigger more ambitious game planned but it was never realised. Enjoyed it mind but certainly not the campaign I was hoping for.Quite literally, the only thing lacking with Halo Infinite is Multiplayer content. Other than that the game is fine.
Seems that's in the pipeline anyway.Certain affinity are not 1st party.
All 4 of the games you listed had "solid gameplay", whatever that means. All 4 games you listed became ghost towns soon after release.You know why many here have been keen to stress that the fundamental gameplay of Halo Infinite is extremely solid? its so that people don’t come here to compare the game to Anthem, Bleeding Edge and Lawbreakers.
Not sure what you were thinking with that, to be honest.
All 4 of the games you listed had "solid gameplay", whatever that means. All 4 games you listed became ghost towns soon after release.
Solid gameplay is no longer an accomplishment and no longer a predictor for success in the market.
Agreed, but brace your self for a delay to season 3.
Reviews don't correlate strongly with multiplayer performance. Highly reviewed games often bomb and poorly reviewed games often do great.I mean, you can always check review scores for these games at launch.
The complaint about content for Halo Infinite pretty much pick up steam after people had played the MP for weeks.
And none of the 4 games you cited are anywhere near as big an IP as Halo.
Wow another person who conveniently isn't seeing the
That's clearly posted to show sarcasm.
Link to this Screenshots?
Bullshit, not saying you dont need those things but you need a solid game before any of that crap. Everything you mentioned helps but if your game isnt fun to play, your fucked.Reviews don't correlate strongly with multiplayer performance. Highly reviewed games often bomb and poorly reviewed games often do great.
Take Halo Infinite for example, none of the reviews knocked the game harshly (or at all?) for a lack of content. Two weeks later it was a dumpster fire.
The "Halo has great gameplay" statement that gets bandied about means next to nothing. Multiplayer is now about in game progression, interesting worlds, and community. Three areas 343 flopped on. Three areas hopefully Certain Infinity corrects.
They’ve made HW 1&2 and 1 remaster. Halo Infinite is using the main antagonist as HW2. MS is trying to buy them as we speak. They are closely in twined with MS. They are pretty much 1st party already.Certain affinity are not 1st party.
Link to this purchase of CA? Nothing but one liked tweet, which means nothing as far as i know.They’ve made HW 1&2 and 1 remaster. Halo Infinite is using the main antagonist as HW2. MS is trying to buy them as we speak. They are closely in twined with MS. They are pretty much 1st party already.
Ensemble made Halo Wars 1 and Creative Assembly made Halo Wars 2 …….They’ve made HW 1&2 and 1 remaster. Halo Infinite is using the main antagonist as HW2. MS is trying to buy them as we speak. They are closely in twined with MS. They are pretty much 1st party already.
Ensemble made Halo Wars 1 and Creative Assembly made Halo Wars 2They’ve made HW 1&2 and 1 remaster. Halo Infinite is using the main antagonist as HW2. MS is trying to buy them as we speak. They are closely in twined with MS. They are pretty much 1st party already.
Ensemble made Halo Wars 1 and Creative Assembly made Halo Wars 2 ……They’ve made HW 1&2 and 1 remaster. Halo Infinite is using the main antagonist as HW2. MS is trying to buy them as we speak. They are closely in twined with MS. They are pretty much 1st party already.
Where did I say they were purchased? I said they were trying to purchase them. Reading and comprehension .Link to this purchase of CA? Nothing but one liked tweet, which means nothing as far as i know.
You are correct my friend, I stand corrected.Ensemble made Halo Wars 1 and Creative Assembly made Halo Wars 2 ……