RCU005
Member
I think something that makes Dragon Quest essential to the brand and popularity is Akira Toriyama's unique art style. I believe he has been involved since the very first game. In fact, it was the reason I got to know about the games, even though I never played one until Dragon Quest XI, which I loved from start to finish.
However, correct me if I'm wrong, the Dragon Quest movie from Netflix is the first to not have his art, and I must said I still liked it. It made me wonder if Square Enix could actually change the art style. Dragon Quest XII is said to have more mature themes as well as brand new combat gameplay. Is this a good time to make a change? Will mature themes work with Toriyama's art style which is more cartoony and silly?
What kind of style would you like Dragon Quest XII to be? How would change the art style but keep it unique to the franchise and not get lost in other JRPGs styles? I liked the Netflix style, IMO.
I remember when Fire Emblem Awakening released, I thought the art style was so unique to the game and fit perfectly. Haven't played the following games, but I know that at least the next one had the same art style. It kind of made me feel that it stuck to the franchise. Would something like that be possible in Dragon Quest?
However, correct me if I'm wrong, the Dragon Quest movie from Netflix is the first to not have his art, and I must said I still liked it. It made me wonder if Square Enix could actually change the art style. Dragon Quest XII is said to have more mature themes as well as brand new combat gameplay. Is this a good time to make a change? Will mature themes work with Toriyama's art style which is more cartoony and silly?
What kind of style would you like Dragon Quest XII to be? How would change the art style but keep it unique to the franchise and not get lost in other JRPGs styles? I liked the Netflix style, IMO.
I remember when Fire Emblem Awakening released, I thought the art style was so unique to the game and fit perfectly. Haven't played the following games, but I know that at least the next one had the same art style. It kind of made me feel that it stuck to the franchise. Would something like that be possible in Dragon Quest?