Much worse. It’s magnitudes more impactful when you loose access to (not just one game) but dozens of the biggest budget titles released each year.
I don't disagree. I'm not advocating for MS to moneyhat everything and purchase every single studio on planet earth. That's not how i roll. But, time and time again its been proven that when it's MS doing it over Sony the results usually tend to go to more platforms, and it's more favorable overall. When Sony moneyhats, it never comes to PC until like years later. When MS moneyhats, it's on PC and Xbox day one, and usually comes to other platforms later like in the case of Rivals of Aether, Cuphead, Ori, and Super Lucky's Tale. Even with outright acquisitons more gamers get to play.
Even then, let's see how this is going with MS current acquistions. They got double fine, yet Psychonauts 2 is Still on PS. Mojang was acquired in 2014, yet Minecraft is still on Playstation. They bought Zenimax, yet Ghostwire Tokyo and Deathloop still came over as PS5 exclusives, even after the acquisition. They're acquiring Activision, yet COD is still coming to Playstation (even if it's because it wouldn't be the most profitable decision)
The only game you can name that negatively got affected by MS's acquisitions is Starfield, which i can concede- that was a fucking dick move on MS's part.
I'm not trying to act like MS is doing this out of the good of their hearts either, they're a corporation like the rest of them. It's just that I think their plans are much more appealing than Sony and Nintendo's walled garden way of doing shit