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Realistically when will get to see Naughty Dogs's factions?

Fbh

Member
It's going to get a late 2023 date, then get pushed to 2024. That's how gaming releases work now.

I get that, but the initial factions had no place in the original game either. Of course that was a time in gaming where a lot of devs tried to force multiplayer into their games.

Why didn't it have a place?
It was a new IP so there was no pre conceived notion of it being single player only. And both Uncharted 2 and 3 had multiplayer so it wasn't a new thing for Naughty Dog either

But why? …when you can sell it for full price for the next three generations 🤪

Unlike single player games, GaaS thrive on having a bit active community.

It's not unprecedented but in the current market it's going to be interesting to see if a $70 multiplayer only game will find a big lasting audience. Specially if it only launches on Ps5 at first.
 
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yurinka

Member
I assume Sony will focus their marketing on H2 games and also Q1 2023 ones like PSVR2 and its games. So I think we'll see this game later, maybe in March or Q2 2023. I assume it will be released in H2 2023.

Dam I hope it's not that long. 4yrs for an MP only game..

I know they worked on Tloup1 but naughty dog San Diego did some on work on that too didn't they?
TLOUP1 was pitched by San Diego Sony VASG and at the start they were the lead studio of the project, with ND overviewing and supporting. According to Bloomberg in late 2019 when Hermen got promoted to his current position and saw this project he didn't like it and thought they were spending too much budget on it, so asked Sony VASG to go back to their original/typical support team role and asked ND to become the lead studio to complete its development faster, better and cheaper.

The MP game is apparently the largest ND project ever and will also include narrative story stuff. Seems it isn't the typical MP only, story-free game.
 
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It's going to get a late 2023 date, then get pushed to 2024. That's how gaming releases work now.



Why didn't it have a place?
It was a new IP so there was no pre conceived notion of it being single player only. And both Uncharted 2 and 3 had multiplayer so it wasn't a new thing for Naughty Dog either



Unlike single player games, GaaS thrive on having a bit active community.

It's not unprecedented but in the current market it's going to be interesting to see if a $70 multiplayer only game will find a big lasting audience. Specially if it only launches on Ps5 at first.
I guess I should have further explained. I mean it didn’t have a place because I thought it was terrible. I know some folks enjoyed and some didn’t, but that’s more what I meant with that comment.
And you are right, it will be interesting to see how much legs this had for full price and limited to only a certain console.
 

yurinka

Member
Source please.
The source is Neil Druckmann the only time they shown and said something about it:
  • Success of games like TLOU2 did help them grow to work on more projects at the same time than they ever been
  • This was a MP mode that evolved into a standalone game because they wanted to go beyond they at ND ever did before
  • "This game is BIG. It's as big as any of our single player games that we have done and in some ways it's bigger"
  • "It has a story and we way we are tell this story is very unique to this game"
 
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H4ze

Member
Could soneone explain to me why I should want to play Factions?
I mean, what makes it stand out, is there anything special about it? Or does it just cater to TLOU fans? Honest questions, never played it.
 
  • Success of games like TLOU2 did help them grow to work on more projects at the same time than they ever been
  • This was a MP mode that evolved into a standalone game because they wanted to go beyond they at ND ever did before

This is hilarious.

They announced the exclusion of Factions from TLOU2 in September 19th, 2019.

The release date for TLOU2 was Feb 2020 (before covid delayed it to June).

So you're telling me that 6 months out from product release during a 6 year development cycle, you "got inspired to go beyond what you've ever done before with Factions?"

It was in development hell, got axed and they rebooted it (which is why Neil said it's been in development for only 2 years at summer games fest instead of all those years it was being worked on for TLOU2)
 

MidGenRefresh

*Refreshes biennially
I hope sooner than later. I'm playing TLOU PT1 right now and level design is so restrictive and so, so lame.

I can't wait to see ND's take on an open world game.
 
Naughty Dog is going to have a **** ton of competition over the next couple of years with Factions.









morgan-freeman-good-luck.gif

Thinking day before is gonna release lul. There are more chances of 343i fixing Halo before.
 

yurinka

Member
This is hilarious.

They announced the exclusion of Factions from TLOU2 in September 19th, 2019.

The release date for TLOU2 was Feb 2020 (before covid delayed it to June).

So you're telling me that 6 months out from product release during a 6 year development cycle, you "got inspired to go beyond what you've ever done before with Factions?"

It was in development hell, got axed and they rebooted it (which is why Neil said it's been in development for only 2 years at summer games fest instead of all those years it was being worked on for TLOU2)
He didn't say that 'got inspired'. He said that -as usual, it's super common- there was a part of the game that was getting out of scope, it was getting too big. Typically in game development when this happens what you do it's to axe its scope, remove parts of it until you get something you can ship on time and on budget.

What they decided in TLOU2 was to move the MP part out of the game to become a different and instead of cutting it to expand it to go wild and include there all their ideas, to make a full blown big sized game by itself, not a smaller spinoff like Lost Legacy.

By doing this, their MP could get way bigger, and at the same time by removing the MP they got more time to work on the TLOU2 SP and be able to ship it without a lot of delay.

Nobody said it was rebooted or that it was in development hell. Games evolve and change during development, and big AAA games (this one is supposed to be their biggest one) need time to be developed.

We also have to consider they were also working -at least- on TLOU2, the TLOU1 remake, the Uncharted remasters and the unannounced project where Druckmann is working: maybe that Uncharted game that they started to work with Bend, or who knows if a new IP or TLOU3). I assume that after all these TLOU releases they'll keep the IP rest and before TLOU3 they'll make a new Uncharted and a new IP.
 
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Mossybrew

Member
2024 is my guess

Yeah easily. A standalone mutliplayer game - I think it's going to be harder for them to reach their legendary bar of quality and they will hit roadblocks and problems. Their previous mp efforts have all been lackluster IMO, and never got much scrutiny because they were just a sideshow to the main event. This is gonna be different.
 
This is hilarious.

They announced the exclusion of Factions from TLOU2 in September 19th, 2019.

The release date for TLOU2 was Feb 2020 (before covid delayed it to June).

So you're telling me that 6 months out from product release during a 6 year development cycle, you "got inspired to go beyond what you've ever done before with Factions?"

It was in development hell, got axed and they rebooted it (which is why Neil said it's been in development for only 2 years at summer games fest instead of all those years it was being worked on for TLOU2)

My biggest fear for factions. The longer it goes the more I fear feature-creep/bloating and dev issues. Especially since we've seen almost nothing
 

Pelta88

Member
Free 2 play.

Goes live right after the first episode on HBO with marketing that coincides with the TV show. Anything else makes much less financial sense. Oh, and it'll launch on PC.
 
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FeastYoEyes

Member
I have a hunch that they will have an info blowout sometime early next year. Their first party slate is empty after God of War.
 
Naughty Dog is going to have a **** ton of competition over the next couple of years with Factions.









morgan-freeman-good-luck.gif

😆. People seem to not understand how hard is to make games. (Specially AAA).

It would be a fucking miracle even if ND is able to release a GaaS game without the common issues attached to these kind of games.
 

DeepEnigma

Gold Member
Around the time the HBO show launches. Within a month or so of it.

Though, I would not be surprised if we get a tease in January.
 
i feel like its gonna be next summer for E3/SGF with a release in the fall

Sony said they want to release 10 GAAS by 2025, if this doesn’t release next year its releasing alongside 8 other multiplayer titles in 2024. Which is unrealistic
 
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i feel like its gonna be next summer for E3/SGF with a release in the fall

Sony said they want to release 10 GAAS by 2025, if this doesn’t release next year its releasing alongside 8 other multiplayer titles in 2024. Which is unrealistic

Dream would be for it to release September of next year and Spider-Man 2 in November.
 

angrod14

Member
I'm annoyed that they made this multiplayer thing into such a big deal. As fine as the first multi was, TLOU was always conceived as a single player experience heavily reliant on storytelling, first and foremost.

They're milking the IP way too much; this Factions thing, along with the already released remake and the upcoming HBO series, will only delay further the release of Part III. I would not be surprised if it ends up being directly a PS6 early title, as they will most likely shift to a new IP first.
 
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StreetsofBeige

Gold Member
I'll guess mid 2023.

I'm annoyed that they made this multiplayer thing into such a big deal. As fine as the first multi was, TLOU was always conceived as a single player experience heavily reliant on storytelling, first and foremost.

They're milking the IP way too much; this Factions thing, along with the already released remake and the upcoming HBO series, will only delay further the release of Part III. I would not be surprised if it ends up being directly a PS6 early title, as they will most likely shift to a new IP first.
Factions is one piece of their big GAAS strategy. I think they got like 10 GAAS games in development and that excludes whatever games Bungie is working on.

Unless these games all get majorly delayed, you may literally have about 10 PS5 GAAS games on the market within 3 years. And add Bungie games on top of it.
 
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DaGwaphics

Member
It will probably release day and date with the next TLoU remake which should line up with season 2 of the show.

Game Time GIF by Hollyoaks
 
That's pretty crazy when you think about it. One or two of those games is bound to strike gold.

Bungie game will def blow up. Factions i think will be good if its a big in scope as they are saying.

Twisted Metal, eh….. although i am excited to see what they do to modernize it. Haven and Firewalks game is a big question mark even though they got good talent there.

Deviation i feel will be a competent good shooter they got too many big Call of Duty vets on the team. Guerrrillas game will be good since its on Decima.

Then you got helldivers 2, and Insomniacs game which are big maybe’s.
 
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StreetsofBeige

Gold Member
That's pretty crazy when you think about it. One or two of those games is bound to strike gold.
Yup. Jim Ryan (or one of the other execs) said the same thing. All they need is 1 or 2 to be a big success and that would cover the rest if they fail.

They took a break during the PS4 era but it looks like they are back like the PS3 era where they shotgunned a ton of shooters hoping something sticks. In modern day, it's less risky as games sell more and you got shitloads of mtx that can float the boat. Back then, all you had were $60 games and map packs as revenue.
 
Yup. Jim Ryan (or one of the other execs) said the same thing. All they need is 1 or 2 to be a big success and that would cover the rest if they fail.

They took a break during the PS4 era but it looks like they are back like the PS3 era where they shotgunned a ton of shooters hoping something sticks. In modern day, it's less risky as games sell more and you got shitloads of mtx that can float the boat. Back then, all you had were $60 games and map packs as revenue.

And sonys 1st party development pipeline is a much tighter run ship. They know what they’re good at and only need to apply it to multiplayer. thats why buying Bungie was vital for them, they dont have to stumble out the gate like they did before.
 
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Bungie game will def blow up. Factions i think will be good if its a big in scope as they are saying.

Twisted Metal, eh….. although i am excited to see what they do to modernize it. Haven and Firewalks game is a big question mark even though they got good talent there.

Deviation i feel will be a competent good shooter they got too many big Call of Duty vets on the team. Guerrrillas game will be good since its on Decima.

Then you got helldivers 2, and Insomniacs game which are big maybe’s.

Yeah....Bungie's game will definitely deliver.
I think Factions will do great as well.
Imagine if Guerrilla is working on Socom and Deviation, something like MAG. 🤯
 
I'm annoyed that they made this multiplayer thing into such a big deal. As fine as the first multi was, TLOU was always conceived as a single player experience heavily reliant on storytelling, first and foremost.

They're milking the IP way too much; this Factions thing, along with the already released remake and the upcoming HBO series, will only delay further the release of Part III. I would not be surprised if it ends up being directly a PS6 early title, as they will most likely shift to a new IP first.

What high production value AAA game is there on the market right now with such visceral close quarters combat mixed with in with survival elements.

What they are bringing to the table is unique and worth checking out first before saying its a waste of time. If you look at the last gen they had PS3 remake of Last Of Us on PS4 before launching their first full next gen title in Uncharted 4.
Looks to be the same this time around.
 
IP doesn't matter in multiplayer.
Come on man.....you got a well known IP, created by a studio of extremely high pedigree who also work for a company who can afford plenty of advertising, against a bunch of unknowns..........I'm hedging my bets for the former.

I know unknown multiplayer games can sometimes be surprise hits but often times they are not.
 
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Men_in_Boxes

Snake Oil Salesman
Come on man.....you got a well known IP, created by a studio of extremely high pedigree who also work for a company who can afford plenty of advertising, against a bunch of unknowns..........I'm hedging my bets for the former.

I know unknown multiplayer games can sometimes be surprise hits but often times they are not.

Halo was/is a pretty big IP. How did that go?

Quality always wins in multiplayer.

IP matters with single player, not multiplayer.
 

kyliethicc

Member
Halo was/is a pretty big IP. How did that go?

Quality always wins in multiplayer.

IP matters with single player, not multiplayer.
If the upcoming Call of Duty was released as a new IP it would sell less. Undeniable.

Of course no IP can truly cover up for a game with shit design.

But it’s not a simple binary of IP does/doesn’t matter. More complicated than that.
 

DForce

NaughtyDog Defense Force
Halo was/is a pretty big IP. How did that go?

Quality always wins in multiplayer.

IP matters with single player, not multiplayer.
TLOU multiplayer has been active for years, so whenever Fractions 2 is released, it's going to have an active user base from the start.
 
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