cash_longfellow
Member
But why? …when you can sell it for full price for the next three generationsShit should be F2P
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But why? …when you can sell it for full price for the next three generationsShit should be F2P
I get that, but the initial factions had no place in the original game either. Of course that was a time in gaming where a lot of devs tried to force multiplayer into their games.
But why? …when you can sell it for full price for the next three generations
TLOUP1 was pitched by San Diego Sony VASG and at the start they were the lead studio of the project, with ND overviewing and supporting. According to Bloomberg in late 2019 when Hermen got promoted to his current position and saw this project he didn't like it and thought they were spending too much budget on it, so asked Sony VASG to go back to their original/typical support team role and asked ND to become the lead studio to complete its development faster, better and cheaper.Dam I hope it's not that long. 4yrs for an MP only game..
I know they worked on Tloup1 but naughty dog San Diego did some on work on that too didn't they?
Source please.The MP game is apparently the largest ND project ever
I guess I should have further explained. I mean it didn’t have a place because I thought it was terrible. I know some folks enjoyed and some didn’t, but that’s more what I meant with that comment.It's going to get a late 2023 date, then get pushed to 2024. That's how gaming releases work now.
Why didn't it have a place?
It was a new IP so there was no pre conceived notion of it being single player only. And both Uncharted 2 and 3 had multiplayer so it wasn't a new thing for Naughty Dog either
Unlike single player games, GaaS thrive on having a bit active community.
It's not unprecedented but in the current market it's going to be interesting to see if a $70 multiplayer only game will find a big lasting audience. Specially if it only launches on Ps5 at first.
The source is Neil Druckmann the only time they shown and said something about it:Source please.
The original was a Gaas game.
Maybe a CG trailer at Keighleys
- Success of games like TLOU2 did help them grow to work on more projects at the same time than they ever been
- This was a MP mode that evolved into a standalone game because they wanted to go beyond they at ND ever did before
Q4 2023
They haven’t announced one.I also wonder whether it will have a split-screen mode.
Naughty Dog is going to have a **** ton of competition over the next couple of years with Factions.
He didn't say that 'got inspired'. He said that -as usual, it's super common- there was a part of the game that was getting out of scope, it was getting too big. Typically in game development when this happens what you do it's to axe its scope, remove parts of it until you get something you can ship on time and on budget.This is hilarious.
They announced the exclusion of Factions from TLOU2 in September 19th, 2019.
The release date for TLOU2 was Feb 2020 (before covid delayed it to June).
So you're telling me that 6 months out from product release during a 6 year development cycle, you "got inspired to go beyond what you've ever done before with Factions?"
It was in development hell, got axed and they rebooted it (which is why Neil said it's been in development for only 2 years at summer games fest instead of all those years it was being worked on for TLOU2)
2024 is my guess
This is hilarious.
They announced the exclusion of Factions from TLOU2 in September 19th, 2019.
The release date for TLOU2 was Feb 2020 (before covid delayed it to June).
So you're telling me that 6 months out from product release during a 6 year development cycle, you "got inspired to go beyond what you've ever done before with Factions?"
It was in development hell, got axed and they rebooted it (which is why Neil said it's been in development for only 2 years at summer games fest instead of all those years it was being worked on for TLOU2)
At the game awards or sooner? It feels like a big project at this point
Naughty Dog is going to have a **** ton of competition over the next couple of years with Factions.
Naughty Dog is going to have a **** ton of competition over the next couple of years with Factions.
Naughty Dog is going to have a **** ton of competition over the next couple of years with Factions.
i feel like its gonna be next summer for E3/SGF with a release in the fall
Sony said they want to release 10 GAAS by 2025, if this doesn’t release next year its releasing alongside 8 other multiplayer titles in 2024. Which is unrealistic
Factions is one piece of their big GAAS strategy. I think they got like 10 GAAS games in development and that excludes whatever games Bungie is working on.I'm annoyed that they made this multiplayer thing into such a big deal. As fine as the first multi was, TLOU was always conceived as a single player experience heavily reliant on storytelling, first and foremost.
They're milking the IP way too much; this Factions thing, along with the already released remake and the upcoming HBO series, will only delay further the release of Part III. I would not be surprised if it ends up being directly a PS6 early title, as they will most likely shift to a new IP first.
I think they got like 10 GAAS games in development
Unless these games all get majorly delayed, you may literally have about 10 PS5 GAAS games on the market within 3 years. And add Bungie games on top of it.
That's pretty crazy when you think about it. One or two of those games is bound to strike gold.
Yup. Jim Ryan (or one of the other execs) said the same thing. All they need is 1 or 2 to be a big success and that would cover the rest if they fail.That's pretty crazy when you think about it. One or two of those games is bound to strike gold.
Yup. Jim Ryan (or one of the other execs) said the same thing. All they need is 1 or 2 to be a big success and that would cover the rest if they fail.
They took a break during the PS4 era but it looks like they are back like the PS3 era where they shotgunned a ton of shooters hoping something sticks. In modern day, it's less risky as games sell more and you got shitloads of mtx that can float the boat. Back then, all you had were $60 games and map packs as revenue.
Bungie game will def blow up. Factions i think will be good if its a big in scope as they are saying.
Twisted Metal, eh….. although i am excited to see what they do to modernize it. Haven and Firewalks game is a big question mark even though they got good talent there.
Deviation i feel will be a competent good shooter they got too many big Call of Duty vets on the team. Guerrrillas game will be good since its on Decima.
Then you got helldivers 2, and Insomniacs game which are big maybe’s.
Naughty Dog is going to have a **** ton of competition over the next couple of years with Factions.
ah yeah...much stronger and known IPs for sure, lmao.
It's the other way around.
I'm annoyed that they made this multiplayer thing into such a big deal. As fine as the first multi was, TLOU was always conceived as a single player experience heavily reliant on storytelling, first and foremost.
They're milking the IP way too much; this Factions thing, along with the already released remake and the upcoming HBO series, will only delay further the release of Part III. I would not be surprised if it ends up being directly a PS6 early title, as they will most likely shift to a new IP first.
Come on man.....you got a well known IP, created by a studio of extremely high pedigree who also work for a company who can afford plenty of advertising, against a bunch of unknowns..........I'm hedging my bets for the former.IP doesn't matter in multiplayer.
Come on man.....you got a well known IP, created by a studio of extremely high pedigree who also work for a company who can afford plenty of advertising, against a bunch of unknowns..........I'm hedging my bets for the former.
I know unknown multiplayer games can sometimes be surprise hits but often times they are not.
If the upcoming Call of Duty was released as a new IP it would sell less. Undeniable.Halo was/is a pretty big IP. How did that go?
Quality always wins in multiplayer.
IP matters with single player, not multiplayer.
Halo was/is a pretty big IP. How did that go?
Quality always wins in multiplayer.
IP matters with single player, not multiplayer.
TLOU multiplayer has been active for years, so whenever Fractions 2 is released, it's going to have an active user base from the start.Halo was/is a pretty big IP. How did that go?
Quality always wins in multiplayer.
IP matters with single player, not multiplayer.