So my point was right.
Honestly gaffers need to go outside more.
Gamepass is broken in to multiple categories for revenue.
1: Subscription fees. Which increases as more users subscribe.
2: game sales. Any user that buys a gamepass game, would generate a revenue.
3: Mtx. This is the best revenue. Since most gamers aren't tracking their spending habits, it's easy for them to spend $60 on a mtx. Especially when the game is available on gamepass.
4: DlC. Gamepass doesn't give you dlc content, aside of complete games. So if you want to play the dlc, you need to buy it.
Since last gamepass revenue sub was at almost 3b. This means the rest would increase that revenue.
But this is just the beginning. The more users sub to the service, the more money it would make.