Spooky Scary Skeleton
Member
The demo was "ok". I'm just hoping there are more to combat mechanics because demo just felt way too basic for me.
The demo was "ok". I'm just hoping there are more to combat mechanics because demo just felt way too basic for me.
Standard game design practice for Capcom to complicate the combat scenarios and mechanics as the game progresses. The only scenario this would be an issue is if this game is too short. Which, admittedly, could be a shame - but at the same time expected given the turbulent development cycle. Hopefully they didn't have to throw too much away when delays became necessary.
I'm 100% in for a zero filler experience.If this game is longer than 10 hours i'd be VERY surprised.
But i'd prefer a ~10 hours journey than a 15/20hr one with copypasted levels.
If this game is longer than 10 hours i'd be VERY surprised.
But i'd prefer a ~10 hours journey than a 15/20hr one with copypasted levels.
I feel you. I don't mind open world games with lots of stuff to do (Crimson Desert for example), but I don't need those kind of hours for every game. Less is more in this case.I personally prefer 10-20hr games, I don't have time for 100 hr JRPG's, apart from the occasional MonHun or Elden Ring adventure, I love it when games don't overstay their welcome. RE Requiem was perfect imo.
It's just a demo, bro. Why don't you guys play the demo and think "this is a demo, not the full game" and already go full "omg, this is so basic." Why the hell a demo would have all the features?The demo was "ok". I'm just hoping there are more to combat mechanics because demo just felt way too basic for me.
Why do you weirdos get triggered over a demo reaction? I already mentioned I'm "hoping there will be more features" after playing the demo, since the demo felt like vanilla as fuck that didn't really excite me.It's just a demo, bro. Why don't you guys play the demo and think "this is a demo, not the full game" and already go full "omg, this is so basic." Why the hell a demo would have all the features?
From its mysterious lunar setting to the unique blend of puzzle and action combat on offer, here's everything to know about Pragmata.
Capcom's newest IP—PRAGMATA. An all-new Science Fiction action adventure with its own unique hacking twist! It is the near future, and protagonists Hugh and his android companion Diana, must work together as they make their way through the cold lunar research station.
6 to 7 hours for a single playthrough would be perfect imo. Add to that some unlockables such as a higher difficulty or a seperate mode and I'm sorted.Hope its not too short..
For some reason im not expecting it to be that great of a game. I think the hacking gimmick will get really old really quick.
Also Saros comes abit later and i definetely will play that day1 on ps5 pro.
I did beat the Pragmata demo 3 times..it was extremely short. We will see i guess.
I hope im wrong and its great and it has replay value.
Shit i just hit 50h on ny third re9 run,i unlocked SOOO much extra content and finally finished the final puzzle earlier.
60 euros is now budget price. Fucking lmao.Pragmata is sort of budget priced. It looks unique. I'll support B-tier projects like these.
60 euros is now budget price. Fucking lmao.
Thank you for letting us know.Not going to buy it on day 1, but maybe someday. Hopefully after the release of this game, we'll hear way more news about Onimusha and whether it's coming this year or not - way more excited to play it, even though I wasn't all that impressed with what they showed so far combat-wise.
I think it's best to pick the game from day one, because with the way the world Regarding the Iran war... is these days... It was really hard to get the Resident Evil Requiem one... And even more so because of that "controversy" kind of thing, like the Rule of Rose.I keep getting closer to pull the trigger on this, the demo was great, all my skepticism comes from the full game but you can only know when it comes out.
I dont often buy day 1 anymore. Only sure things like Saros, but something is pulling me towards this one
Well yes, sort of.
New retail games normally go for 80 these days. Esp from publishers like Capcom. 25% lower I'd consider budget in the current climate.
It's absolutely fucked that people now perceive $60 as some sort of budget price.Any reason why this game only costs 60? I hope its not super short
I mean it is what it isIt's absolutely fucked that people now perceive $60 as some sort of budget price.
Probably an incentive for people to purchase a new IP in the year 2026.Capcom games are 80 now no? So why is this 60 is my question
This is the first time I have encountered anyone who bought the game.I also bought ExoPrimal.
I got the Plat. It was fun for a while.This is the first time I have encountered anyone who bought the game.
Likely a combination of it being a new IP using some mechanics that aren't typical in the genre (risky) and a lower budget than their flagship titles but not quite as niche/low budget as Kunitsu-Gami was.Capcom games are 80 now no? So why is this 60 is my question
I have a feeling something bad/sad is gonna happen in this game.
I have a feeling something bad/sad is gonna happen in this game.
Pragmata is AA so I thing Cap would be okay with 1-2 million sales.Likely a combination of it being a new IP using some mechanics that aren't typical in the genre (risky) and a lower budget than their flagship titles but not quite as niche/low budget as Kunitsu-Gami was.
Capcom likely has seen and considered the performance of other games, not just their own, at the $70 range and think pricing Pragmata in that range would net them less sales/money.
Users are going to get sick of hearing the cyborg kid make noise.I have a feeling something bad/sad is gonna happen in this game.
I have a feeling something bad/sad is gonna happen in this game.
I have a feeling something bad/sad is gonna happen in this game.