Poorly managed studio. Sounds like Luke Smith's poor management which goes pretty far back. He was let go in 2024, most likely neck deep in Marathon's development which most likely set the stage for any delays. Dude is a wad of shit, always cocky in ViDocs and such.This is fucking absurd.
6 years, more than 200m and still release with only 3 maps?
This has to be money laundry. Insane incompetency.
Absolutely. When Sony bought these dumbasses I thought awe hell yea it's about to get real, thought time for destiny to kick back into high gear. HahahaIf they had just used that to make Destiny 3. Guaranteed would have at least made their money back.
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I'm not sure that would be a guarantee based on Destiny 2 dwindling numbers.If they had just used that to make Destiny 3. Guaranteed would have at least made their money back.
I dont follow Destiny, so all I can go on is what I've read and how they'd rip gamers with locked out content and pushing endless mtx and such. So maybe D3 wouldnt be a good fit anyone.I'm not sure that would be a guarantee based on Destiny 2 dwindling numbers.
Bungie as a company are out of ideas for Destiny and they've also burned their playerbase too many times. Reference how many times over the years, they've put a "we are listening" blog post.
Some players would definetly return for a new Destiny launch, but I also think they would quickly drop it again when they see that Bungie hasn't done enough to differentiate it from D2. And unless they've totally revamped their monetization model, I wouldn't jump back in either.
Didn't someone at bungie buy a shit ton of classic cars after the acquisition?This is fucking absurd.
6 years, more than 200m and still release with only 3 maps?
This has to be money laundry. Insane incompetency.
Im gona build big big gaas game that goes pow pow with pretty colors and make big big money buuurrrrrrrr deerrrpppBetween this, and Concord development costing $400 million, like what in the fuck was Sony possibly thinking? My god
If Marathon closes shop this year still is a bigger flop than concord considering the studio acquisition and pedigree.
This is fucking absurd.
6 years, more than 200m and still release with only 3 maps?
This has to be money laundry. Insane incompetency.
HR departments and diversity councils and a fragile group of devs working from home costs a lot of moneyThis is fucking absurd.
6 years, more than 200m and still release with only 3 maps?
This has to be money laundry. Insane incompetency.
He was working in a completely different game that was cancelled. But yeah just make up whatever the hell you want.Poorly managed studio. Sounds like Luke Smith's poor management which goes pretty far back. He was let go in 2024, most likely neck deep in Marathon's development which most likely set the stage for any delays. Dude is a wad of shit, always cocky in ViDocs and such.
Not the worst "Marathon dead" post I read today.Only question now is if it will be shutdown in 13.1 or 26.2 weeks.
You underestimate how many people in tech were hired in the last 15 years who contribute next to nothing to the final product.I don't believe this. Just like how Concord supposedly cost $400 million. Total BS. $100 million likely. $150 million possibly. But $250 million? No way.
People who claim marketing cost another $200 million make no sense. Where is that even going? Streamers?
Is $200 million really that big of a deal for a high profile game made within the last five years? I was always under the impression that a median between $150 to $300 million dollars was the norm for a typical 'high profile' AAA game, when you look at the number of people in the credits involved in any production.
Spider-Man 2 has a budget of $300 million, Cyberpunk had a budget of $350 million? The upcoming Wolverine game has a budget of $300 million. Typical COD game nos is getting close to $400 million all in? I guess an online extraction shooter with a stripped down story line seems like it would be $200 million.
This game started development in 2020 and was completed in 2026 with a crew of like.. 300-400 people? That seems about right. Even though there was a lot of weird shady shit around stolen art from a random twitter/ x.com user. At least they compensated the person for.
I do understand the money that has to be recouped from this project. I don;t even know what the numbers are like right now in terms of sales and long term prospects.
You can actually see the money spent in Cyberpunk (and one could argue that they still spent lot of unnecessary money on stuff like famous music artists and what not).Cyberpunk had a budget of $350 million?
That's just plain stupid. Somehow there are usually jobs and livelihoods tied to things like this.I love watching Sony lose money.
Yeah, the fairly low amount of modes and maps makes this even weirder. At least, I would've expected it to have a good chunk of content ready. But that doesn't seem to be the case. So I guess the development had to be one big clusterfuck.That's the sad thing. But the game was supposedly started in 2019/2020. So you got a chunk of Bungie working on it for 6 years. And that even includes a 6 month delay as the game was supposed to release in Sep 2025.
You'd think a lot of highly paid employees with Halo and Destiny experience would know how to make a shooter game that sells. Instead you got:
- A niche extraction shooter
- Crazy blinding visuals
- Plagiarized artwork
- No SP campaign
- 1 mode
- A handful of maps. And they arent even Tarkov or ARC map sizes
- No SBMM, which leads to good gamers with top gear curb stomping
- Trio focused teamplay where solo mode was tacked on during Xmas development, with Ranked and Cryo not even allowing solo
- No meaningful content until Season 2 which is three months from launch. In the these three months it's weekly gameplay tweaks to fill the gap
- $40
If the game launched on time in Sep, the game didnt even have solo queues or prox chat either. Add it up and who knows where the money went.
Plain stupid is your lala land pie in the sky comment... by your "logic" nobody should want any company or business not matter how incompetent and/or harmful to "loose money" ... if a company is polluting the waters of some city as soon as it closes the better and a lot of people will loose jobs and livelihoods whitout being at fault, if a company you invested time and money on their products and expected support now suddenly change focus and no longer consider you their consumer and gives you a big fuck you.... you rightfully can wish that it bombs , and guess what ? Its your god damn right because its a business and not charity, incompetence should not be rewarded ever specially in a capitalist business. Sux for the little guys but again its real world business and not the resetera retarded fantasy world.That's just plain stupid. Somehow there are usually jobs and livelihoods tied to things like this.
I get your point, but you're getting a little too emotional here. We're talking about Sony, a company that sells entertainment products - not the Roxxon Corporation secretly poisoning the planet. You can criticize companies without going straight into the "I hope they go bankrupt" mode while pretending all consequences magically don't affect real people.Plain stupid is your lala land pie in the sky comment... by your "logic" nobody should want any company or business not matter how incompetent and/or harmful to "loose money" ... if a company is polluting the waters of some city as soon as it closes the better and a lot of people will loose jobs and livelihoods whitout being at fault, if a company you invested time and money on their products and expected support now suddenly change focus and no longer consider you their consumer and gives you a big fuck you.... you rightfully can wish that it bombs , and guess what ? Its your god damn right because its a business and not charity, incompetence should not be rewarded ever specially in a capitalist business. Sux for the little guys but again its real world business and not the resetera retarded fantasy world.
Is $200 million really that big of a deal for a high profile game made within the last five years?
Shall we start a GoFundMe for them?I get your point, but you're getting a little too emotional here. We're talking about Sony, a company that sells entertainment products - not the Roxxon Corporation secretly poisoning the planet. You can criticize companies without going straight into the "I hope they go bankrupt" mode while pretending all consequences magically don't affect real people.
Is Fairgame$ still in development?
Hopefully that one will be a $400m budget, you know what they say Twice the Budget Double the Flop!Is Fairgame$ still in development?
Cyberpunk had a budget of $350 million?
Between this, and Concord development costing $400 million, like what in the fuck was Sony possibly thinking? My god
ThatMen_in_Boxes was right and that GAAS is THE future of gaming.
This is where I applaud the new Capcom and Konami... because they're paying attention to player feedback and have grown a lot...To think Sony are sitting on multiple dormant but beloved franchises that fans are literally begging for sequels, but they went all in on this.
Simply a masterclass in corporate incompetence.