I liked XIII, but not XIII-2.
I don't however agree that these two games regardless of their quality somehow cancel out Dissidia, Birth By Sleep, Dream Drop Distance, TWEWY, Type-0, Theaterythm, Dragon Quest VIIr, Dissidia 012, BDFF, and CC FFVII. Just because these aren't on consoles and don't have the budgets of XIII doesn't mean they are any lesser in my eyes. Each and everyone of those titles were good to excellent and all very much worth the asking price.
Not having them localized, doesn't stop them from being quality products that SE has produced over the last few years. 2 titles by a crap director doesn't really change the fact they've had some amazing output.
Console v. Handhelds notwithstanding...
But that's the thing; I can say that I know DQVIIr and Bravely Default are "most likely" good games. But when considering that a lot of people in English speaking forums can't really play them in a cost-effective or intelligible fashion, the conversation for those titles kinda stops there. At that point, that becomes more of an issue with how Square-Enix does not seem to be pushing their higher quality titles on handhelds; they absolutely exist, but with the company's lack of emphasis on them and the collective lack of experience with them, it can't really effectively rebut the things that Square has put their focus on in the last several years. (Hell, I would go as far as saying that people shouldn't even be begging for things like Type-0 and Bravely Default in the first place).
At a certain point, the conversation in this area can only really progress due to exposure.
Now titles like Dissidia 012, Dream Drop Distance, and Crisis Core, I would say that they're fun games, but not quite Square's best efforts (and the former of the two are Square's most recent localized efforts outside of the XIII titles with the exception of Theaterythm).