Kataploom
Gold Member
So, following the thread: https://www.neogaf.com/threads/xbox...and-more-immersive-experiences-–-dev.1589429/
I'll take another quote from same devs in a different article just so it gets a little more attention:
Source: https://gamingbolt.com/xbox-series-...t-game-development-warhammer-40k-darktide-dev
I'll take another quote from same devs in a different article just so it gets a little more attention:
“While the Series S will be yet another platform to contend with that will take some time in testing and quality assurance, many developers nowadays are used to a much more dynamic ecosystem of hardware,” the developer said “Even in the console space we have had different tiers of the same consoles for many years. The way Series S differs from Series X (memory amount and GPU horsepower, mostly) is for us much easier to adapt to than to for example the wide variety of PCs out in the wild or the way that the previous generation of consoles differed. Less memory and slower GPU are things that most game developers can dynamically scale for by scaling resolutions and graphics effects, while different storage solutions or widely varying CPU performance are much harder to adapt to. All in all we don’t think that the Series S will significantly limit the game development progress as a whole in any way.”
Source: https://gamingbolt.com/xbox-series-...t-game-development-warhammer-40k-darktide-dev
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