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Agents of Mayhem Patch 1.03 Released

lcap

Member
We are pleased to announce that the new update for Agents of Mayhem has released today on Steam, PlayStation 4 and Xbox One. This update includes bug fixes, audio improvements and HDR support for PlayStation 4. We can’t wait to hear your feedback on this update, be sure to let us know over at @aomthegame on Twitter.


GENERAL MISSION FIXES

Fixed enemy and vehicle spawning issues in missions (failed to spawn, spawning in unreachable areas, inside props, etc)
Fixed issue with dungeon doors not opening when mission objective updates
Fixed infinite load that could occur if player warps to ARK using Hub Menu while driving at high speeds during an Agent Personal mission
Fixed crash that could occur after restarting from checkpoint when all agents were downed in combat
Fixed soft crash that could lock out player controls when restarting from checkpoint immediately before a video playback
Fixed rare inability to load more than one mission in mission replay
Fixed possible crash when teleporting to the ARK during a mission replay post-game
SPECIFIC MISSION FIXES

Spinoff 2 – Fixed issue where player could fail for “leaving area” despite countdown being cleared
ARK Tutorial – Fixed issue where players could incorrectly receive resources for Gutterball Tech multiple times
ARK Tutorial – Fixed soft crash that could occur if player spent too much money or materials on Gremlin Tech when given materials to build “Crowd Pleaser” LEGION Tech
ARK Tutorial – Fixed soft crash that could occur if player exits game after building Gutterball Gremlin Tech then loads that save game
Heaven Sent 1 – Fixed issue where player could spawn multiple LEGION vehicles by leaving planetarium then returning
Heaven Sent 2 – Fixed crash that could occur while transitioning to dungeon
Heaven Sent 2 – Fixed infinite load that could occur if replaying the mission back to back in post-game
Heaven Sent 2 – Fixed issue with mission objectives not updating correctly
Heaven Sent 3 – Fixed soft crash that could occur when player attempts to start open world dungeon during third checkpoint of space laser portion of mission
Heaven Sent 3 – Fixed issue where Hammersmith could barely hit player if they stood still
Heaven Sent 3 – Fixed issue where Plasma Turrets could fire through force fields
Star Power 1 – Fixed issue preventing player from progressing if they leave the room without hacking
Star Power 1 – Fixed loss of controller functionality if intro cinematic skipped at certain time
Star Power 3 – Fixed crash if player moves near Gaunt immediately following cinematic that introduces boss fight
Star Power 3 – Fixed soft crash that could occur when returning to the ARK after running out of time during the race
Red Queen 1 – Fixed issue where enemy vehicle could be prematurely destroyed
Red Queen 3 – Fixed issue where AISHA could stop taking damage
Madhouse 2 – fixed issue with overlapping Friday dialogue
Madhouse 3 – Fixed issue with missing Boombot enemy spawns
Madhouse 3 – Fixed rendering soft crash that could occur if player dies right as Gremlin tank health zeroes out
Damocles 3 – Fixed crash when driving near TTX during mission
Damocles 4 – Fixed issue where player could fail the final objective while credits were playing
Rama Unlock – Fixed Agent vehicle not spawning during second hack objective
Rama Unlock – Fixed progression blocker after third hacking objective
Rama Unlock – Fixed an issue where player is unable to re-enter Gremlin workshop after completion of mission
Rama Personal – Fixed rare crash that could occur after completing mission
Special Investigation: Daisy – Fixed issue where player can take damage over time when coming in contact with Fracking Drill beam during initial hack
Special Investigation: Daisy – Fixed issue where restarting from checkpoint incorrectly teleported player to start of mission
Special Investigation: Daisy – Fixed Fracking Drill segment issues with crashing and streaming delay when driving to objective
Daisy Unlock – Fixed crash that could occur by being outside mission area when transition occurs
Daisy Unlock – Fixed rare crash when restarting mission from checkpoint
Daisy Unlock – Fixed soft crash caused by running to flashback point before flashback starts
Daisy Unlock – Fixed infinite fade if player leaves mission area as flashback is about to end
Daisy Unlock – Fixed camera sticking under the world after third objective if player enters the building from opposite side of the street
Daisy Personal – Fixed issue where LEGION vehicle AI could repeatedly drive into wall
Daisy Personal – Fixed soft crash if a ped vehicle destroys the LEGION vehicle before player damages it
Kingpin Unlock – Fixed soft crash that could occur during rooftop encounter
Kingpin Unlock – Fixed issue where Kingpin could spawn inside geometry when restarting from checkpoint
Kingpin Personal – Fixed issue with mission markers not updating correctly
Kingpin Personal – Fixed rare crashing issues during race
Special Investigation: Braddock – Fixed mission failure when player approached LEGION vehicle target
Braddock Unlock – Fixed issue where hack could be missing
Red Card Unlock – Fixed soft crash caused by missing objective indicator
Red Card Unlock – Fixed soft crash that could occur if player uses Ball Pit Gremlin Tech on Rudesheim players
Redcard Unlock – Fixed issue where game remained active underneath Hooligan tutorial
Scheherazade Unlock – Fixed issue where progression could be blocked after engaging initial enemies, leaving area, then returning
Scheherazade Unlock – Fixed missing boss that could occur if player stops to unlock a Relic’s Trading Company during mission
Special Investigation: Oni – Fixed rare crash issues during mission
Carnage A Trois Team mission – Fixed soft crash that could occur if player is trapped in elevator shaft
Firing Squad Team mission – Fixed missing indicators if player completes Damocles 4 before starting the team mission
MISC GAMEPLAY AND OTHER FIXES

Fixed missing and broken navmesh issues in the open world
Fixed various gameplay bugs, such as notoriety not wiping correctly, enemies misusing weapons, and other small tweaks
Fixed Wreck Room soft crash that could occur if player loses their final agent while in the air
Fixed crash when pausing in the first few frames of an agent swap animation
Fixed hacking soft crash that could occur if player hacked a computer that was clipping into another piece of geometry
Fixed LEGION Dungeon soft crash that could occur if player falls out of world
Fixed traversal soft crash that could occur if player warped back to ARK while using an ascender
Fixed crash that could occur while destroying props in certain city districts
Fixed infinite load that could occur after completing a LEGION Outpost
Fixed soft crash that could occur if player swapped agents during agent death but before death animation could play
Fixed crash when entering Seoul from a checkpoint restart and immediately getting hit with a beam weapon
Fixed random soft crash that could occur when player character vanishes in LEGION dungeon
Fixed an issue that prevented the final enemy from spawning in the Relic’s Trading Post gameplay
Fixed Gravity Dominator soft crash that could occur if Dominator placed player inside a building
Fixed issue with Doomsday weapons spawning consecutively into city
Fixed crash that could occur when approaching Gravity Dominator as Oni in the Mockingbird vehicle
Fixed crash when attacking an Outpost and a Gravity Dominator in same district at the same time
Fixed crash when driving a ped vehicle under a Gravity Dominator
Fixed issue with Gravity Dominators failing to complete if player destroyed the core before a boss cameo
Fixed rare infinite load on Mayhem Knows loading screen
Fixed rare soft crash that could occur when pausing or opening Hub Menu after swapping agents many times while Auto Target Gremlin Tech is active
Fixed Scheherazade soft crash that could occur when her teleport would place player inside a building
Fixed game freezing when controller is disconnected during a LEGION dungeon exit transition
Fixed random crash that can occur when moving around Seoul after Star Power 3
Fixed rare crash during max notoriety
Fixed rare crash that could occur when loading into Seoul after Spinoff 1
AGENT GADGETS AND LEGION TECH FIXES

Fixed “Captain on Deck” not increasing cash drop rate
Fixed “Action Force” not awarding health on machine gun kills
Fixed “Last Ditch Launcher” not reducing special cooldown if used when shields were already below 50%
Fixed issue with Braddock’s Elite Tech not correctly stacking
Fixed “Sitting Ducks” incorrectly increasing critical hit damage in addition to intended effect
AUDIO FIXES

Fixed various audio balancing issues, including volume levels, repetitiveness, and stuck audio
XBox One: Fixed audio dropping out if player exits to Home Menu while transitioning into a video
GRAPHIC FIXES

HDR support for the PlayStation 4 version
Better autodetection for PCs based on resolution
Resolution fixes for PC when switching monitors
Fixed placeholder structure models
Fixed camera issues during various cinematics
Fixed missing VFX and camera shake during certain gameplay
Fixed collision issues, including holes in the world
Fixed missing “xray” material on scannable objects throughout the city
Fixed Agent skins previewing in low resolution
Fixed several instances of lighting bugs
Fixed jitter with Yeti’s snowball
UI FIXES

Fixed incorrect elements displaying on weapons HUD
Fixed various issues with Agent and Vehicle skin previews and list sorting
Fixed HUD not updating with new objectives during various missions
Fixed disappearing icons from World Map
Removed incorrect persistent “New” flag from various UI elements
Fixed Global Conflict bugs, including UI incorrectly leaving elements locked when they are actually accessible
Fixed agent videos not playing in ARK after Gat DLC package installed
Corrected various text and localization
Tweaks to Doomsday weapon OIs to increase visibility
Added HUD message when Doomsday weapon spawns in Seoul
Added new Load Screen hint
PROGRESSION AND BALANCE CHANGES AND FIXES

Added shards on map when relevant Agency upgrade is purchased
Lowered difficulty of the foot race during Fortune Personal mission
Guaranteed Contract found in every Large Chest
Added chests to temple area
Changed rewards for mission replay
Fixed inaccessible chests
Fixed incorrect rewards granted after completing Outpost
Fixed player unlock of Yeti’s “Russian Frost” weapon skin
Balance change in Hollywood personal mission

http://www.deepsilver.com/en/agents-mayhem-update-live/

I'm really enjoying my time with the game and, considering it didn't set the charts on fire, I'm glad they keep supporting it, it just needs a 30 FPS cap on PS4 Pro imo.
 

Shaanyboi

Banned
When are they patching in the jokes?

I'm kidding... sorta.

Atleast this seems to have some sizable technical fixes.
 
Cool, game is underrated IMO

I found Destiny 2 just as "repetitive" as reviews call it but enjoyed that game a ton also
 
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