Holammer
Member
AI assisted graphics: Character modeling
As a fun little prototype, I wanted to see how much work would it be to use AI to create as much of the art for a 2.5D point and click style game as possible.
www.traffickinggame.com
Finnish game developer Jussi-Petteri Kemppainen made a small experiment and wrote a devblog about it.
It's a fun read, but the tl:dr; he used AI to generate model sheets, textures, backgrounds to assist him in creating this small demo and he concludes:
"On minimum the AI saved me 2 days of work on the character and 3 on the location. As per my estimation."
The conclusion is going to turn a few heads. Had the experiment been a little bit more ambitious he could have used solutions like AIWA for music and MURF.AI for speech, both mature solutions compared with AI generated art. Either way, this is a preview of what we can expect for game development, tv and comics going forward. The tools will only get better.