Victor Omega
Member
![](https://i.ibb.co/MGDDzzh/aaa-jpeg.jpg)
This is the Fugaku supercomputer, the fastest supercomputer today.
it uses an A64FX 48C 2.2GHz Processor, ARM.
[Misconception: ARM is not powerful, ARM were designed solely for Mobile]
How does ARM define itself toward gaming?
For decades, Arm has been a leading contributor to the mobile gaming industry. As the gaming industry experiences a shift toward being ‘mobile-first,’ mobile games now earn far more revenue than PC and console-based games. This phenomenal growth is driving more premium PC and console gaming titles to mobile with users expecting a similar experience with a consistently high frame rate and no lag.
Arm technology plays a key role in transforming console and PC gaming into an exceptional mobile experience. We provide the technology, tools and software for mobile devices to run high-quality AAA games dependent on powerful graphics, compute (both single thread, sustained, and low power), machine learning (ML), and connectivity.
Arm technology plays a key role in transforming console and PC gaming into an exceptional mobile experience. We provide the technology, tools and software for mobile devices to run high-quality AAA games dependent on powerful graphics, compute (both single thread, sustained, and low power), machine learning (ML), and connectivity.
Whereas console and PC gaming has had the keys to gaming for decades, ARM seems to be entering into the industry in a backdoor approach, and with consoles crafting their tech to reach PC quality experiences, PC itself seems to become the third wheel. With the loss of big developers like Besthdesa that push PC techs like OpenGL and Vulkan, PC MMOs adopting or fully migrating to Mobile, PC, once a dominant platform, now only seems like a "companion" to Console and Mobile.
Are the future of VR and exclusive projects like Star Citizen the only experiences left to need PC gaming? Or is it best for PC gaming to fully adopt ARM for the future?