The Cockatrice
Member
To be fair to both situations, The Day Before had only one small slice of a gameplay demo shown and they went radio silent for a long time until the other demo which was an obvious huge downgrade.
Wukong on the other hand has had consistency in graphics and gameplay since the second showing, and they have shown more and more lately in large gameplay increments(especially recently since it was shown off at a showcase in another country). It would be an immense waste of time to show this much for it all to be smoke and mirrors. This is at least an hour plus of gameplay footage. That's quite a lot of footage to completely make up.
At this point, what could be the smoke and mirrors here would be the game's length and structure. We've only seen a handful of biomes and my one worry is that this is a linear narrative experience being touted as something much grander than it is. I can't quite remember, but there was a game not long ago that appeared to be huge and open but you were still simply running down a linear path with just pretty environments to your left and right with no items/no level design/no exploration/etc. That would be the disappointment for me, or at least it would set my expectations that this is just a game about fighting enemies and nothing else.
Fair. In my eyes, best case scenario this is probably a boss rush kind of game. Worst case scenario, well, yeah. I hope it surpasses everyone's expectations, I really do.