Except the critical attacks like when he stunned the dragon. Yeah, it does look like he is hitting some sorta hard object without any impact at all and the enemy was just attacking through his hits. Maybe the combat would feel completely different if you could cause physical marks? I don’t know if they need more push back/hit stun. It sure would make you feel more in control of the boss.Now, this game looks pretty good. The amount of detail is very impressive.
The gameplay is a letdown though. It looks kinda clunky and the attacks lack impact.
The design is all over the place with narrow paths that the character slide through and animations that take way too long to finish (e.g. pick items up)
China has a strong workforce, but they need to invest in game design as well. Sheer power is not enough.
Joking?The gameplay visual is not that good for 9th gen standard, the cutscene looks pretty nice (not the character model) but its just typical UE5 stuff
Some of example you have given I wouldn't consider 9th gen either, especially when you put Sifu in there, it had amazing gameplay, same goes Elden RingJoking?
Graphics here look way better than other curent game ex sifu, stray, gotham knights, watch dog legion, far cry 6, elden ring, halo infinite, cod vanguard, etc
Honestly what impressing me about this game is not the graphics but rather its creature designs, they look very mystical and fascinating.Don't get me wrong a Journey to the West game would be nice, but I think the game is a bit overhyped for its graphic,
Yeah, this I totally agree, but we should also be a bit more fair, game that is based on Chinese mythology especially as grand as Journey to the West (I'm a huge fan of the JTTW novel by the way, its basically a guide book for Chinese monster design next to Shan Hai Jing, think it as how Lord of the Ring affected western fantasy) haven't had any triple A treatment in the past, to western audience its something totally fresh. The cultural shock value should not be ignored. Imaging if triple A game based on Chinese myth is as common as western fantasy, by that point people might probably burned out.Honestly what impressing me about this game is not the graphics but rather its creature designs, they look very mystical and fascinating.
One of my biggest issue with GOW 2018 is that not only enemy/boss verity was super lacking but the actual creature design was somewhat dull and boring in my opinion and it nothing to do with graphics or tech.
Yeah this makes me think western devs are kinda stuck when it comes to design, not talking about GOW here but many western devs are focusing so much on reality and soldiers and guns that they miss out on using the medium to the max and just letting their imagination go wild.Honestly what impressing me about this game is not the graphics but rather its creature designs, they look very mystical and fascinating.
One of my biggest issue with GOW 2018 is that not only enemy/boss verity was super lacking but the actual creature design was somewhat dull and boring in my opinion and it nothing to do with graphics or tech.
Yeah, in my opinion western devs focusing too much on realism is really killing art direction and designs for me, and it getting worse as tech and graphics becoming more advance. I personally dont play video games for realism I want to get immersed in mystical fantasy world.Yeah this makes me thing western devs are kinda stuck when it comes to design, not talking about GOW here but many western devs are focusing so much on reality and soldiers and guns that they miss out on using the medium to the max and just letting their imagination go wild.
Yeah this makes me thing western devs are kinda stuck when it comes to design, not talking about GOW here but many western devs are focusing so much on reality and soldiers and guns that they miss out on using the medium to the max and just letting their imagination go wild.
This reminds me of a derogatory catch phrase in Chinese basically means "Car,Gun,Ball", its how Chinese audience view western triple A game in general, to them its always about Car and Gun and SportsYeah, in my opinion western devs focusing too much on realism is really killing art direction and designs for me, and it getting worse as tech and graphics becoming more advance. I personally dont play video games for realism I want to get immersed in mystical fantasy world.
The gameplay visual is not that good for 9th gen standard, the cutscene looks pretty nice (not the character model) but its just typical UE5 stuff
Why are you cherypick only playstation games for comparison those three are way better class above most multiplat games these days fukin haters gona hate
Show me these standard games that look as good as this.
Sure TLOU2 looks amazing but that isnt the standard is using baked lighting and cant match this geometry detail.
Horizon Foribidden West gets trumped by this on pure geometry detail let alone art direction.
Demons Souls Remake looks early gen while this looks mid gen, you can see advancement in lighting, texture detail, clutter density and geo quality.
And none of these games are standard....cuz they are stand outs.
So what standard games exactly are you talking about that trump this?
Cuz those are the games Starforce chose to mark the "standard"........I wanted him to list these standard games and he mentioned a bunch of PS first party titles?Why are you cherypick only playstation games for comparison those three are way better class above most multiplat games these days fukin haters gona hate
Even some of the already released stuff I found at least rivals it if not better, for example Horizon Forbidden West, Demon Souls, Last of Part Us part 2 etc
Forza, Call of Duty, FIFA? While I don’t think it’s quite that bad western devs could certainly learn a thing or two from these new eastern devs, just avoiding to have a human as a main character feels fresh to me. Could’ve gone even further though but they’re staying within the myth so it’s understandable. The enemies are awesome too.This reminds me of a derogatory catch phrase in Chinese basically means "Car,Gun,Ball", its how Chinese audience view western triple A game in general, to them its always about Car and Gun and Sports
Atleast theyve shown in running in editor.Looks incredible! Bullshit detector keeps going off though. I feel like we're in for some major downgrades when it releases. Anyone else find themselves making this face everytime they see this game?
Tbh I see nothing in this gameplay trailer that looks fake, the previous one at the unveil got me curious though.Looks incredible! Bullshit detector keeps going off though. I feel like we're in for some major downgrades when it releases. Anyone else find themselves making this face everytime they see this game?
It's called offline rendering in UE5, it's rendered in engine, but at like 1 frame per second with all detailed maxed out. Hellblade 2 did it in the first trailer released.wtf is this running on? has to be a 3090 or something similarly powerful
Same, in terms of visuals alone though, this is definitely up there with what I was expecting for "next-gen", although I feel like everything is sort of melting into one now. Last gen looked good we just needed higher res textures, stuff like full ray tracing and more consistency with the model quality (ie not just having high poly/detail main characters and then (in relative terms) mr potato head-looking NPCs and cardboard box environments).There is something about this game that just screams vaporware to me.
About as many as running around with top end iphones and android phones........... I'm really not sure what that has to do with things, it will be sold on steam/egs/ whatever to the world. It's still gotta be over a year away at least so the 3000 series gpus will be long out of production and people will be arguing about if the 4060 has outsold the 3060.How many people in China are gaming on a top end RTX graphics card? What is their target market?
How many people in China are gaming on a top end RTX graphics card? What is their target market?
The design of this game is just amazing.
Animation looks great. But i think Wukong attack animation maybe too fancy compare to enemy. It make him looks floaty and doesn't have weight while attacking.
Was suprise how they design the Spider lady is an old hag lol. She supposed to be one of the most beautiful woman in the lore.