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Bokeh Game Studio founders Q&A video part two – Slitterhead creature design, game engine, music, story structure, and more

Kdad

Member
In part two, the creators discuss how Slitterhead compares to previous creations such as Silent Hill and SIREN, creature design, the game engine, music, collectibles, difficulty, story structure, and more.




Youtube is subtitled

Full english transcript at Gematsu above
 

CamHostage

Member
Moved to Unreal Engine, interesting.

The trailer for this was curious (some intriguing choices of technical design and graphic style in there already,) I'm into to see how this develops.
 
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