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Please trust me when I say I'm trying to come at this from as non-bias of a standpoint as I can. But are you are saying that Sony is willing to take a loss in next gen software sales but not hardware? Or are they going to take a loss on both?
Dunno, just my guess but I guess is a possibility they are looking for earning money from other sources. I should recommend watch this DF video. They have a more mature service to backup all this lost this time.
Here - 7:55
Little reminder. Both Sony and Microsoft sold PS4 and Xbox One at loss for one year or more. There is no magic or miracles anymore. Those components are expensive this time. And I'm using the bloomberg article. $450 is just the start of the manufacture price point. People are taking this $450 as some sort of 'wow PS5 will cost this', but no, $450 is where the cost start.
Agree, but again, different times. This loss compared with PS4 could be very high for them to accept. Actually current gen games are already very cost.The reason the prices are important to the manufacturers is that the higher the price of the next gen consoles, the lower the adoption rate will be. The lower the adoption rate, the less they will make off of software sales (the biggest money maker as far as I know.) coming from those specific consoles.
Next gen AAA games are going to cost a lot to develop if current gen AAA games are anything to go by. Less adoption rate means making less money to cover that cost.
Smart not always means lucrative. Sony and mainly Nintendo have being locking their game for system sellers porpuses. Besides, we can't prove this theory without numbers, with unfortunately, Microsoft deny to show.The way to mitigate this would be to not have software that was locked to a specific console. Which is why I think MS are smart for putting their games on as many of their consoles as possible right now, even though they won't be utilizing the full potential of their machine right off the bat. And less people miss out newer games while they save up to have more bells and whistles if they want. Which to me is more "comfortable" as you put it than Sony's approach of next gen console only games.
Reminds me one very old tweet of my saying 'with is good for consumers not always are good for devs'.
100% Agree, but I guess both companies have their own analysts for doing that.Not to mention how this complicates the split in marketing between next gen only and current gen games. Which are you going to prioritize? Current gen, where you get most of your software sales atm? Or next gen where, if your first party games are locked, you are trying to push adoption rates to make up for the crazy amounts of money you are spending developing it's software? The higher the bar to entry the harder the ladder is going to be. So then split the diff. Either way, it's more of a risk and a money sink.
I can be wrong, but are some games stop running on Windows 10 (Have many issues with old games like Rise of the Triad running in modern Windows 10 patch updates. I not alone in this problem)? Besides, people have some problems when we talk about PC. When I talk PC, I talking about a personal computer, not a computer running a Windows operation system with Steam installed.And unless I'm misunderstanding you, your analogy about PC doesn't make sense in that, your library ALWAYS comes with you and is instantly upgraded if there are settings to turn up. Which, imo, is the most comfortable of all when talking about transitioning gens.
My days of PC user are gone. Now I just use a notebook. Last time I updated both CPU and GPU I was forced to buy a compatible motherboard.
No problem. English is not my main language. You're not wrong at all. Just my guess, but IMO both company have mature measures to counter all those problems, at least for a period of time. Maybe after one year PS5/seX manufacture components get cheap.Again, sorry if I misunderstood. I'm actually in the middle of a project and taking a break bc my brain hurts.
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