I love RE2 remake so I had to go through it with ray-tracing. To be honest though, I think I'd rather have turned off ray-tracing and increased the resolution and/or frame rate instead. On PC, using a 2080Ti, it didn't perform terribly well, though it was acceptable at 1440p (maybe not the image quality, post processing is a mess in this game and it looks rough at this res)
Effects generally are hard to spot and far from comprehensive since there are still remaining cube maps in fairly conspicuous places (the main hall bulletin board is an easy example). There's also a lot of graininess, especially as you move the camera to face a new surface and the game struggles to resolve it... this seems not worth it given the reflections on these surfaces are very subtle and barely perceived. The main benefit does seem to be the removal of SSR. Oh and this is all max settings except volumetrics are medium and lens distortion is off.
RE3 seems better so far, they seem to have gone a little crazier with putting reflections on things. Helps that RE3 presentationally is much better and looks fine at 1440p. I'm still not sure if I'd choose to run this way though if I wasn't testing it for curiosity's sake. RE3 is fun though... it got a bad rap for devolving into a more linear action game with less depth than 2 but it's a fun enough and better than 7, Village, probably any other mainline Resi game since 4, imo.