Summary:
- "Seriously downgraded on last gen"
- Texture quality has been hugely simplified across the board, various textures are simply missing and can take upwards of 10 seconds to load
- Geometry complexity is also simplified, various geometry items are missing in places
- Shadow maps, hair quality etc also reduced drastically
- Despite the above, in a vacuum, the final results look decent for a PS4/XBO gen game
- Additional resources on PS4 Pro and One X doesn't manifest much other than better post processing, self shadowing and depth of field (tied to resolution)
- One S: 720p to 900p
- PS4: 864p to 1080p, generally close to 1080p
- Pro and One X: Target 1440p, Pro can drop but One X is seemingly locked
- PS4 Pro and One X are neck and neck in terms of image quality and features
- The cut-scenes on last gen have a 24 FPS cap
- One S does a poor job of maintaining 30 FPS game play. Can drop to low 20s in combat
- PS4 can also drop to low 20s but holds to 30 more often. More serviceable than One S
- PS4 Pro and One X are generally 30 FPS experience with Pro having some drops to mid 20s in some places and One X generally locked to 30 during game play
- PS4 / Pro / One X offer a decent serviceable experience whereas One S is not recommended.