You might wanna look at this.
The PS5 has a higher Raster number, as well as a higher pixel fill rate.
I know. I have known since they were revealed.
But these two don't determine a GPU strength.
There are other things such as texture fill rate, compute as well.
Then you have other capabilities which may or may not provide better graphics and performance.
I come to decisions on how I think things might play out due to the specs. Real life then will play out.
For instance, the PS5 has a faster SSD.
I think that should give the PS5 faster load times and faster respawn times in games.
Now at launch we have seen a number of examples of where the XSX actually has faster load times than the PS5. Now I look at that and say, well its launch and its not unsurprising to think some devs haven't got to grips with the hardware, and might not be optimising the SSD properly, so rather than say "see, the XBA is superior to the PS5 SSD", I stick by my original belief and will wait for a while before making a judgement.
Same goes for the power of the consoles.
The XSX has a more powerful GPU, a faster CPU, faster memory bandwidth, more advanced RDNA 2 features like VRS, Mesh Shaders, SFS and other extras such as ML.
Just like I did with the PS5 SSD, I'm not concerned with some rushed launch titles, I think the XSX will perform a little better, and so I will hold my fire and wait till things settle.
Its not a fanboy thing, its not a troll thing, its reading the specs and making a judgement on what I think will happen.
And if down the track the XSX loads games quicker than the PS5, or the PS5 has better performance still, then I will say "huh, looks like it didn't pan out like I thought".