ULTROS!
People seem to like me because I am polite and I am rarely late. I like to eat ice cream and I really enjoy a nice pair of slacks.
http://www.andriasang.com/e/topics/2011/03/01/flying_get/
The Last Guardian said:Famitsu has a four page feature on The Last Guardian. It apparently includes a demo play session along with an interview of Fumito Ueda.
Here's some of the info that has leaked out of the feature:
- You initially can't communicate with Torico, so he'll quickly fall asleep.
- Torico can't eat everything. If he eats something he doesn't like, he'll spit it out.
- The game uses a collision system with similar capabilities to that of Shadow of the Colossus.
- Even if you're caught by the guards that fill the dungeons, the game doesn't immediately end.
- Torico may have a life gauge.
- They're currently looking into the possibility of showing gauges to support the player -- this is one area that Ueda is worrying over.
- In its impressions of the game, Famitsu commented that it exceeded expectations -- it's -real that exceeds real.
- Torico actions are very detailed -- down to the level of his reacting differently depending on the sound in the area.
- The game uses a fake language
- Famitsu commented that the boy main character's movements are also incredible. Ueda responded that when the boy approaches a wall, he will naturally extend his arms out, and as he approaches Torico, he will touch the creature. To show the feeling of existence for the characters, you need to show such actions that make it look like the character himself knows that there's a wall there.
Ueda also talked quite a bit about the game's expressive and physical computation power.
Regarding Team Ico's PS3 remakes, Ueda said that Shadow of the Colossus is amazing when you see it in 3D. For ICO, he said that they're remaking the opening scene.
Dark Souls said:This week's Famitsu has an updated look at Dark Souls, From Software's spiritual sequel to Demon's Souls.
The big point of note in this update is the "bonfire system." During your exploration, when you encounter a bonfire, you can use that as a starting point to explore further. If you die, you'll restart there. You can also recover your HP at the bonfires. The bonfire can also be used to collect a substance called Est which can be placed in jars and carried around.
Other points mentioned in the Famitsu article:
- When you're connected online, you can see the images of other players.
- There are some enemies who will chase you up ladders. You can kick them down.
- You can summon an undead cursed knight called Kurogane no Kishi, or Black Iron Night (the official English translation will probably be cooler sounding)
- Using magic, you can turn yourself into iron form. However, your movement becomes slow.
The magazine also introduces an NPC called "Mysterious Saintly Woman," a variety of enemies like the Dragon Zombie, and a variety of fields like the Giant Library, the Submerged Ruins, and the Marshes. These are all seamlessly connected, as previously announced.
Armored Core V said:A few details on Armored Core V in Famitsu this week:
When you start off, your team doesn't have any territory. As you acquire territory, you can customize it. As previously announced, this includes placing things like canons. Your customized territory is distributed to other teams who can try to invade it. In the event that someone on your team is logged in, they they can deal with the invaders.
For the invader side, it seems that there are multiple means of clearing.
You'll find over 500 customization parts. One example of a new part is "Recon," which can be used to search the area.
During combat, you can switch between battle mode and scan mode, the latter used for figuring out the abilities of your enemies.
As previously detailed, one member of your battle party serves as Operator. While not directly taking part in the battle, the Operator can view a special overhead view map that better gives an understanding of the current situation, and can give instructions to players via voice chat and markers.
NGP said:Following last week's in-depth feature on 3DS, this week's Famitsu has a feature on Sony's new NGP portable.
Included in the feature is some commentary from many third party VIPs. Here's some of what has leaked out from the commentary:
Square Enix's Yoshinori Kitase
Says he'd like to make an online RPG.
Sega's Satoshi Sakai (aka Mr. Phantasy Star)
Says he'd like to make a multiplayer game with online elements.
Crafts & Meister's Noritaka Funamizu
The NGP game they're making is of a different type than Wii's Earth Seeker.
Namco Bandai's Katsuhiro Harada (aka Mr. Tekken)
Said they'd probably include NGP in future HD multiplatform plans.
Konami's Akari Uchida (aka Mr. Love Plus)
He's forecasting a bold ¥24,980 price point. He is making an NGP game, he confirms, and says its a game where you communicate with friends. (I'm not sure if he's talking about real friends or in-game virtual friends.)
Level-5's Jiro Ishii (aka Mr. Time Travelers)
Said he's excited about the rear touch panel. He'd like to make an adventure game that you download and play one weekly chapter at a time.
The feature also has commentary from Suda 51, Jun Takeuchi (Capcom), Hiroyuki Kobayashi (Capcom), Toshihiro Nagoshi (Sega), Hiroshi Matsuyama (CyberConnect2), Yoshifumi Hashimoto (Marvelous), Yousuke Hayashi (Tecmo/Team Ninja) and others.