stickkidsam
Gold Member
I understand why people were upset over the change to gameplay. Action combat just isn't a lot of people's jam and for them it may take away from their ability to enjoy the story.If you want the original story, just go play the original.
I can do this too.
The point is that they strayed far from the original as early as the battle system reveal, but fans of turn based combat were told "it's better, it's not a big deal, get over it". Just having a few sweet revenge laughs.
I'd argue consistency in story is more important than keeping to the same genre of gameplay though, at least for Final Fantasy games. You need to keep the things that made original's gameplay special of course, but Action vs Turn based never felt like the core of Final Fantasy VII to me. You could switch it out for any genre of gameplay but maintain the surrounding gameplay elements (e.g. mini games, combat systems, materia, items) and it would still feel like Final Fantasy VII because the genre is a vehicle to drive through the narrative.
The story sits above the mechanics of the game because without the story it loses what makes it stand out among other games. Now we are finding out that not only is the genre not the same, but the story may very well be completely different too. Kinda changes what people were expecting out of a remake.
Now we're asking the real questionspost the damn tifa lewds before i piss myself