DS sound is great. The stereo speakers are the best on any handheld console (including the PSP), and the sound card easily can put out N64 level-music, probably somewhere between N64 and DC level, in the end. (I especially love the virtual surround sound which has been supported in some games, including Kirby and Mario 64 DS)Vieo said:How is DS's sound in comparison to GBA's? I've never played any DS games before, but I did play a lot of GBA games and it sounded on par with SNES (and better in some areas).
GaimeGuy said:DS sound is great. The stereo speakers are the best on any handheld console (including the PSP), and the sound card easily can put out N64 level-music, probably somewhere between N64 and DC level, in the end. (I especially love the virtual surround sound which has been supported in some games, including Kirby and Mario 64 DS)
Argh! Most GBA games sound like something between NES to SNES.Vieo said:...a lot of GBA games and it sounded on par with SNES (and better in some areas).
uh huh, keep telling yourself that. :lolCO_Andy said:Argh! Most GBA games sound like something between NES to SNES.
Good thing Sony iz around, otherwise we'd probably would hav gotten crap sound on the DS as well.
gewd ting da english gramar waz ineveneted, otherwize weed hav peaople speakking like diz.CO_Andy said:Argh! Most GBA games sound like something between NES to SNES.
Good thing Sony iz around, otherwise we'd probably would hav gotten crap sound on the DS as well.
I don't see what's so funny.GaimeGuy said:uh huh, keep telling yourself that. :lol
IF PSP 2 comes around with quality speakers, I'll say "GOOD THING NINTENDO IS AROUND OTHERWISE WE'D HAVE GOTTEN SHITTY SPEAKERS FROM SONY AGAIN!"
So? That doesn't automatically mean everything Nintendo does is reactionary to Sony. :lolCO_Andy said:I don't see what's so funny.
The GBA doesn't hav a sound chip, which means developers for years now hav had to dedicate some CPU processing to musik and sound.
GaimeGuy said:So? That doesn't automatically mean everything Nintendo does is reactionary to Sony. :lol
but wasn't it clear that the DS was practically strickly reactionary to sony's PSP?GaimeGuy said:So? That doesn't automatically mean everything Nintendo does is reactionary to Sony. :lol
Hav you looked at the DS proto-type? Nintendo slightly redesigned the system shortly after the PSP's unveiling.GaimeGuy said:So? That doesn't automatically mean everything Nintendo does is reactionary to Sony. :lol
Lets see, sony first unveiled the PSP at E3 2003, didn't they?Date of Lies said:but wasn't it clear that the DS was practically strickly reactionary to sony's PSP?
CO_Andy said:Hav you looked at the DS proto-type? Nintendo redesigned the system shortly after the PSP's unveiling.
So i guess the GB Micro has nothing to do with Sorny's audience either, huh?
CO_Andy said:Hav you looked at the DS proto-type? Nintendo redesigned the system shortly after the PSP's unveiling.
yeah, I notice that. I dunno what it is, though.PanopticBlue said:Has anyone else had this problem? My DS speakers sound all scratchy if I have the volume low, it sounds like they are blown or something...if I turn the volume up though the problem goes away. It doesn't matter if its a gba or ds game either. It's really freakin annoying.
I'm speaking of cosmetic changes, but i'm sure Nintendo tinkered a bit mor with the hardware after some criticism in 2004's E3 (the PSP received honors, not DS that year).GaimeGuy said:Lets see, sony first unveiled the PSP at E3 2003, didn't they?
After E3 2004, we found out that many japanese developers had DS development kits by August 2003.
I don't think 2-3 months is long enough for Nintendo to get a system and development kits out to devs. (granted, we don't know the extent of the development kits. They could have been overclocked GBA dev kits for all we know, like they're doing for the rev kits atm)
That's true as well. the Arm 7's primary use in DS games is the sound, isn't it?Deku said:From my understanding, the DS benefits from good sound because of good speakers and its dual chip design. Both were in place before PSP.
The proto-type had mono sound.Deku said:From my understanding, the DS benefits from good sound because of good speakers and its dual chip design. Both were in place before PSP.
It still had the same sound chip, though. Aside from making the speakers stereo, was there any change?CO_Andy said:The proto-type had mono sound.
PanopticBlue said:Has anyone else had this problem? My DS speakers sound all scratchy if I have the volume low, it sounds like they are blown or something...if I turn the volume up though the problem goes away. It doesn't matter if its a gba or ds game either. It's really freakin annoying.
CO_Andy said:Just remember there iz no "third pillar."
Mejilan said:Ditto, GBA games sound just fine on my unit, and I have to keep my volume set to low, as my headphones are pretty freakin' great at driving the sound.
System sales are one thing, but this year's game line-upBreakyBoy said:US GBA SP sales numbers disagree with you.
Edit: Hell, just wait for your jaw to drop to the floor when you see how well the Micro will be received this holiday season in the US.
I get this too, drives me nuts. Although, I find that if I turn the volume up and let my ears adjust, I'm okay with it.callous said:Mine does that, and it's annoying. It only happens in GBA games for me though. SMB 3 is scratch city on my DS.
ProgramFighter said:What headphones do you use? I've been looking for a good pair, hopefully not too expensive.
Zelda: Minis Cap, Gunstar Super Heroes, WarioWare Twisted, Fire Emblem 8, Pokemon Emerald...decent one-year line-up for the system, probably better than 2004's.CO_Andy said:System sales are one thing, but this year's game line-up
Mejilan said:Sennheiser PX-200s. They used to retail for $65-70 US, but now can be found on Amazon for anywhere from $35-$45, IIRC. I swear, they are some of the most amazing portable headphones I've ever used, truly an amazing value. I've listened to headphones over 5x the price and wasn't as impressed. I've already turned a good 8 people onto these headphones, just by letting them listen to some of their favorite songs on their iPods or whatever, comparing the quality of their own phones (or worse yet, Apple's atrocious, white iPod pack-ins), and then listening to the song again on mine...
iPod, PSP games, DS games, GBA games... I use 'em for everything.
I chose these over other models because they have AMAZING isolation. I can actually hear my music and games even when on the loudest of subways... Hell, even when sitting near an engine of an airplane!
Edit - Amazon URL
http://www.amazon.com/exec/obidos/t...d_csp_1/104-2181303-4858349?v=glance&n=507846
Just got these from Amazon.com today in time to test out with my brand new 30 GB iPod. I'm not particularly thrilled with Apple's earbud style headphones since they become uncomfortable after only 10 minutes in the ear and the bass, though surprisingly strong, overwhelms the middle ranges and creates an overall "muddiness" to the audio quality.
The sound of the PX 200, on the other hand, is strong, vibrant, crystal clear, and encompasses a more full tonal range. To put them to the test I first listened to Van Halen's "Atomic Punk" -- the sonic power of Eddie's guitar was fully displayed but the bass was diminished. But I don't miss the heavy bass on these portable headphones...the sound actually seems more clear and authentic without it.
Previously I was using the Koss KTX-PRO but despite the good sound relative to their cheap price, they're cheaply made and the wires have come loose a more than one pair -- rendering them useless. The Sennheisers, on the other hand, are of superior quality. They obviously put some design effort into these and it clearly shows: the head band is metal, not cheap plastic so it has a good "grip," the padding is not cheapo foam but instead a thin padded vinyl material, and they fold up small and come with a handy plastic storage case.
Very comfortable to wear continuously for, well, hours (lots of tunes on my iPod!). Highly recommended headphones.
5/08/2003 - Update: I mentioned above about the weak bass of these headphones. I read somewhere that Sennheinsers may need time to "break in," whatever that means. Well, to my surprise the bass has since become more apparent...much stronger now than when fresh out of the box. Either that or I'm blowing a hole in my eardrum from iPod overuse. These are absolutely the most comfortable portable headphones I've ever owned. The PX-200's have it all...what a great buy!
Mejilan said:Those complaints? Hell no! I will admit that they DID produce a fuller sound after a few days of rather heavy use (and I particularly noted this when I bought my 2nd pair, which also took a few days to get properly broken in.)
I researched this purchase very heavily (particularly since I was, at the time, consider a pair that ran for about $130.) The folks over at the Headfi.org forums (I think that was the website) were very helpful, and they also had nothing but positive comments to say regarding my model.
I believe some of them did prefer the PX-100's sound (that's the earlier model), but I think that one also features much less isolation, which would cause subway noise to drown out the audio, hence I went with the PX-200s instead.
Edit - Yep. Headfi.org... http://www.headfi.org/
Edit 2 - I think this review from Amazon sums up my experience pretty damn well:
And yes, I did use a pair of Koss headphones before the Senns as well, not sure which one, exactly.
Mejilan said:Happy to help. But also, keep in mind that I was in the market for isolating PORTABLE headphones. Not a monstrous, $300 pair of studio cans.
CO_Andy said:I don't see what's so funny.
The GBA doesn't hav a sound chip, which means developers for years now hav had to dedicate some CPU processing to musik and sound.
RE4 vs. SH4 said:My needs sound very similar to yours. And the model is cheap.