This year we got Octopath 2 with FANTASTIC turn based combat, complete with job system.Looks fantastic.
Still wish it was turn-based.
The director has confirmed that each Eikon battle will be unique.I’m surprised to see how fast paced Eikons battles are, I guess each Eikons battles is going to be different From each other.
Yeah, the fight with Garuda was much more cinematic, but here Ifrit is dashing and jumping and doing combos.The director has confirmed that each Eikon battle will be unique.
Yeah man this game would be so much better if, instead of this awesome action combat, you just sat there picking “attack” from a menu over and over.Looks fantastic.
Still wish it was turn-based.
Aren’t they basically similar to Ostrich? They are not known to be carnivores.A bird that big would definitely prey on humans.
Yeah man this game would be so much better if, instead of this awesome action combat, you just sat there picking “attack” from a menu over and over.
Aren’t they basically similar to Ostrich? They are not known to be carnivores.
Eh? It wouldn’t just be about picking attack over and over, not even the worst turn-based RPGs are like that. It would be a different game, a more strategic game, you would have to be both offensive and defensive and plan ahead with the whole spectrum of moves for your group of characters to handle bigger fights.Yeah man this game would be so much better if, instead of this awesome action combat, you just sat there picking “attack” from a menu over and over.
A chocobo looks more similar to this extinct bird in mass and skull size:
If this bird saw me or you in an open plain it would chase us down.
They have similarities but these guys have much bigger beak compare to Chocobo.A chocobo looks more similar to this extinct bird in mass and skull size:
If this bird saw me or you in an open plain it would chase us down.
So, nothing like any of the Final Fantasy games? Maybe you should just play something elseEh? It wouldn’t just be about picking attack over and over, not even the worst turn-based RPGs are like that. It would be a different game, a more strategic game, you would have to be both offensive and defensive and plan ahead with the whole spectrum of moves for your group of characters to handle bigger fights.
Will definitely be the best Final Fantasy in a long long time.GOTY
Are you saying you can go through any of the older turn-based FF just picking attack over and over?So, nothing like any of the Final Fantasy games? Maybe you should just play something else
Ooh, kinky.dong combos
Attack, Magic, Summon, Defend, Item, Switch party member, etcYeah man this game would be so much better if, instead of this awesome action combat, you just sat there picking “attack” from a menu over and over.
Listen: I’m a fan of ARPG’s, ok? And XVI looks very fun, even though I’ve been a fan of the series for 21 years now.I’m surprised to see how fast paced Eikons battles are, I guess each Eikons battles is going to be different from each other.
This year we got Octopath 2 with FANTASTIC turn based combat, complete with job system.
Every thread about FFXVI people keep whining over and over again about not being turn based, at some point it just gets tiring. From very first trailer It showed FFXVI is going to be ARPG, so how long people going continue to cry about it?Listen: I’m a fan of ARPG’s, ok? And XVI looks very fun, even though I’ve been a fan of the series for 21 years now.
But you’re acting intentionally obtuse when you’re basically telling the user to shut up by suggesting Octopath Traveler 2. “I know you want FFXVI to be turn-based, but why complain? Here’s a SPRITE-BASED game with a vignette-based story. Be happy!” Come. On.
And why do you think that is? FF is at it’s 16th iteration by now and lots of people here has played them since the first one, and how many FF has been realtime ARPGs so far?Every thread about FFXVI people keep whining over and over again about not being turn based, at some point it just gets tiring. From very first trailer It showed FFXVI is going to be ARPG, so how long people going continue to cry about it?
This, I understand. Trying to get people to shut up by saying “here’s Octopath Traveler 2, or (insert low-budget weeb game),” I don’t understand.Every thread about FFXVI people keep whining over and over again about not being turn based, at some point it just gets tiring. From very first trailer It showed FFXVI is going to be ARPG, so how long people going continue to cry about it?
I recommend Octopath 2 because it’s fantastic RPG with turn based combat if you craving for one. Currently it’s one of my favourite game this year.This, I understand. Trying to get people to shut up by saying “here’s Octopath Traveler 2, or (insert low-budget weeb game),” I don’t understand.
Yeah, while FF is still by far and away my favorite series, at some point there has to be more than just chocobos and magic spell names that the games have in common. I get giving FF directors a good degree of creative freedom but we’re going from an open world camping simulator with multi-media (dogshit) storytelling to a very action-oriented, story-focused, self-proclaimed “rollercoaster ride” of a game.And why do you think that is? FF is at it’s 16th iteration by now and lots of people here has played them since the first one, and how many FF has been realtime ARPGs so far?
Nobody should be surprised that there are complaints. Try make Street Fighter turn-based and see how that goes. Even if the quality is top-notch it’s not the same game.
I don’t think it’s hard to understand that people who are disappointed in XVI not being turn-based might think your suggestion of OT2, a sprite-based, much lower budget game, with vigette storytelling, is silly.I recommend Octopath 2 because it’s fantastic RPG with turn based combat if you craving for one. Currently it’s one of my favourite game this year.
I don't see anything in the OP's post that pointed the thread in this direction. I don't see any hint that the OP wanted this thread to be yet another Turn based vs action FF thread. On the contrary, this derail started at post number 3.At some point, the fans that yell “STOP WHINING ABOUT CHANGE” might end up having things they love removed in another FF and they’ll change their tune.
The future is now, old manLooks fantastic.
Still wish it was turn-based.
That had absolutely nothing to do with anything I said.I don't see anything in the OP's post that pointed the thread in this direction. I don't see any hint that the OP wanted this thread to be yet another Turn based vs action FF thread. On the contrary, this derail started at post number 3.
The people who are asking others to stop whining aren't clicking into the thread to make this take, they're responding to the whining that already took place before they even entered.
Thats only way we gonna see turn based RPG. Unfortunately they are niche and wont sell as much.I don’t think it’s hard to understand that people who are disappointed in XVI not being turn-based might think your suggestion of OT2, a sprite-based, much lower budget game, with vigette storytelling, is silly.
Like I said, I understand your frustration and point-of-view. For the last time, I just think you trying to get the people whining to shut up by suggesting games with a much lower budget, is silly.Thats only way we gonna see turn based RPG. Unfortunately they are niche and wont sell as much.
I LOVE turn base combat and I will always support games like Octopath for that reason but you won’t see me whine about it every fucking thread about why FFXVI is not turn based.
Nobody should be surprised that there are complaints. Try make Street Fighter turn-based and see how that goes. Even if the quality is top-notch it’s not the same game.
I'll be more direct with my take. Danjin44 is right in the response that was made. It's way more constructive to recommend other games than counter-whining. The fact that a game recommendation was even made in the first place to someone who came into a thread just to whine and derail the topic is admirable.That had absolutely nothing to do with anything I said.
On one hand, I agree that, especially at this point, whining about XVI not being turn-based is the most unproductive thing in the world. On the other hand, I do think that SE should take a large amount of the blame for cultivating such a perpetually unhappy fanbase. Minus the, um, Yoshi-P stans (referring to the XIV fans lol).I'll be more direct with my take. Danjin44 is right in the response that was made. It's way more constructive to recommend other games than counter-whining. The fact that a game recommendation was even made in the first place to someone who came into a thread just to whine and derail the topic is admirable.
The cold truth is that FF is too transformative of a brand to be what any fan(of any game within that brand) wants it to be.On one hand, I agree that, especially at this point, whining about XVI not being turn-based is the most unproductive thing in the world. On the other hand, I do think that SE should take a large amount of the blame for cultivating such a perpetually unhappy fanbase. Minus the, um, Yoshi-P stans (referring to the XIV fans lol).
Still wish it was turn-based.
Persona also drastically changed after Persona 2 with Persona 3 and so did Shin Megami Tensei after Nocturne.For some reason certain fans can’t seem to realize this, and instead want the brand to be the same formula again and again like Persona, which is an example of a franchise that turn based FF fans should be rooting for instead.
They(Persona) were all turn based titles.Persona also drastically changed after Persona 2 with Persona 3 and so did Shin Megami Tensei after Nocturne.
Well I would too but I’m not an old fan. With FF it’s different, FF is without a doubt my favorite JRPG serie but lately it’s just not FF anymore from my point of view, it’s more about my own action game skills than the skills of the characters. I’ll still play the new ones as usual but I doubt they’ll convert me to think they’re better than the old ones. To evolve the mainline FF they could’ve dived deeper into the strategy instead with action points for movements plus turn-based combat, and kept the side story FF for realtime DMC action.I would play the hell out of turn based Street Fighter.
Sure but there was a drastic change to Persona’s structure and before SMT Nocturne there was no such thing as press turn.They(Persona) were all turn based titles.
You’re going down a different rabbit hole here and diluting the larger point, while also hurting your own point that I was trying to help with my long post lol.Sure but there was a drastic change to Persona’s structure and before SMT Nocturne there was no such thing as press turn.
My original point was that things will always consistently change, no one can’t stop it, that’s life.You’re going down a different rabbit hole here and diluting the larger point while also hurting your own point that I was trying to help with that long post lol.
Basically you trying so hard to correct me and be right on a larger point that is very clear(that Persona is a turned based series) is having the opposite effect on your own prior argument.
There’s no actual other way to see Persona as anything other than turn based. There are other ways when it comes to Final Fantasy.