how do you get prisoners out of being shackled? Or do you just have to wait until they eventually get around to taking them to solitary? On the next chapter with theand I'm killing off most of my inmates as they seem to stay shacked in their cells and never eat.riot
They'll stay shackled until they've been to solitary. You should have a task to build a solitary wing and start punishing prisoners once you've regained control of the prison, once they've been in for punishment they should go back to their cells and act normally.
Bought this on ps4 last night. I might be being totally thick but I have an issue on chapter 2 with the kitchen/canteen fire.
I've followed the tutorial and put the fire out and demolished the remains and now have to rebuild the canteen and kitchen but when I try and place the rooms back it pops up with a message saying that it must be built on existing foundations.
I then tried building walls round it as they were and adding the equipment needed but these aren't checked off on my to do list so it's like it doesn't recognise them as being a kitchen or canteen.
I'm obviously doing something wrong here and I'm thinking I should be doing something else after I do the initial demolish.
Anyone tell me what I should be doing lol
In the building section, where you're selecting walls, there should be an option in that menu page all the way to the left that's either build brick foundation or cement. Can't remember what's it's called, but basically you have to build a building foundation and then building the walls is for when you want to make individual shaped rooms inside the larger buildings.
yeah I did but half the solitary wing was empty. I think the guards were just so preoccupied opening doors that the prisoners never got sorted. Even the new intake I requested (because I was getting negative cashflow due to all the dead prisoners) just stood on the curb until about 9pm before they started getting taken away.
Some of that was me - I was stationing guards which apparantly fixes them in location so they can't do jobs.
All a learning experience but I like this campaign as it is teaching you the ropes in a fun way.
note to self - build the entire cell block before putting the doors in. Workers constantly getting stuck waiting for a guard to let them install things in cells. Would like to be able to drag to select an area and then lock all doors open.
Can't trigger the foundation education program because it says all rooms are booked. But that should be the only course that needs a classroom - workshop safety uses the workshop, spiritual uses the chapel, kitchen hygiene uses the kitchen. There is nobody in the classroom. Building a second one to see if that helps.
Is this out of early access?
How does it play/run on PS4? Anyone having any issues. I have been thinking about picking it up.
How does it play/run on PS4? Anyone having any issues. I have been thinking about picking it up.
Nothing? Any chance this game goes on sale soon either?
So I love simulation games and want this for PS4, but can we expect updates in the way of content and patches?
Also, how deep is the sim? Is it kind of easy after a while? Is it enjoyable like the Sims or Sim City, Rollercoaster Tycoon, Zoo Tycoon, etc?
I love the idea of micro managing things like finance, as well as building things.
$30 seems steep for PS4, but Im hoping it's a game I can come back to.