I pray that they will realise that people loved Splinter Cell for the stealth first and action/'panther gameplay' second. Ever since Double Agent the more they deviated from the formula from the first three games the worse it was for the game.
They also managed to make the idiotic mistake of getting rid of Ironside but keeping Sam I Blacklist, which combined with the poor marketing (cue the 'STEALTH' and AI gifs) led to bad sales on a best SC game we got since Chaos Theory.
However, knowing Ubi, they will most likely reboot or change the game to the point it is unrecognisable. I just want to stalk people slowly and methodically from the shadows like in the first three games, without that stupid Jason Bourne shit that started with Conviction (which IMO was a better game than Blacklist for the sole reason that it knew what it was at least) and led to levels being designed with it in mind.
I shiver at the thought of what they will do to Prince of Persia if they ever decide to revive that franchise. I'm starting to think it's a good thing they left it alone.
For the record, I'm a fan of Ubi games, I love most of them, but their business decisions are baffling most of the time.
After Chaos Theory:
"Hey, this stealth game sells a lot, let's make it reach more people and add some more combat elements!"
After Double Agent:
"Okay that didn't work, let's make it a modern day Assassin's Creed with some gimmicks! Social stealth, yeah!"
In the middle of development of Conviction:
"Nah, that doesn't work, let's just make it a Jason Bourne Simulator. Also, remove night vision goggles"
After Conviction:
"FINE, okay, we'll add stealth back. Here are RPG elements as well because why the fuck not. Oh, also, you can now just shoot your way through every mission. We also added an FPP shooter mission, you will love it!"
After Blacklist: ???
I'm really curious how this will all turn out.