http://ps2.ign.com/articles/643/643066p1.html
We're happy to report then that the most recent build shown at this year's Leipzig Games Convention is cleaner, crisper and smoother than any we've seen in the past, which leads us to believe Sony and its amazing development team are more than capable of making the constant 30 frames per second goal a reality.
Unfortunately, we didn't have time to check to see if all the improvements remained intact when the demanding colossi appeared on-screen. Some careless jerk who was at the kiosk just before us had led our hero too far from any colossus for us to get back in time and try things out. Those who know of Shadow will understand that the trek alone can take upwards of 20 minutes, which isn't so good in convention time.
We're happy to report then that the most recent build shown at this year's Leipzig Games Convention is cleaner, crisper and smoother than any we've seen in the past, which leads us to believe Sony and its amazing development team are more than capable of making the constant 30 frames per second goal a reality.
Unfortunately, we didn't have time to check to see if all the improvements remained intact when the demanding colossi appeared on-screen. Some careless jerk who was at the kiosk just before us had led our hero too far from any colossus for us to get back in time and try things out. Those who know of Shadow will understand that the trek alone can take upwards of 20 minutes, which isn't so good in convention time.