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Souls games - which did you find most difficult/challenging overall?

Which souls game was most challenging/difficult for you?

  • Demons Souls

    Votes: 6 4.7%
  • Dark Souls I

    Votes: 6 4.7%
  • Dark Souls II

    Votes: 3 2.4%
  • Dark souls III

    Votes: 10 7.9%
  • Bloodborne

    Votes: 16 12.6%
  • Sekiro

    Votes: 73 57.5%
  • Elden Ring

    Votes: 9 7.1%
  • All were around the same level of difficulty for me

    Votes: 4 3.1%

  • Total voters
    127

Naked Lunch

Member
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Ok big dawg. I always see this from internet gaming tough guys but never see the rebuttal. I say this as someone who 1cced Radiant Silvergun and Battle Garegga. Sekiro is a difficult game in comparison to nearly anything out there.
 

FrankWza

Member
Yeah, Demons Souls only difficult first time through when you don’t know anything, once you learn it it becomes very easy. Most bosses in Demons have one fatal flaw and once you figure that out they very easy to get through because they build those fights like a puzzle.
Not when it first came out. At least not for me. I wasn't conditioned forbthat shit at all
 

Ogbert

Member
Actually, whilst I remember, Demon Souls is the easiest, but Holy Shit did I rage on Satsuki.

Yeah. Heal to full health. Good one Satsuki. Good one.
 

RiccochetJ

Gold Member
For me it was Demon's Souls because neither I nor anyone else knew what the hell was going on when it first came out in 2009. When I bought it at release, there was zero community to speak of.
 

Raven117

Member
DS3 for me. I felt that they didn’t quite nail the speed of the game.

Either go slow and plotting like DS or DS1, or go super fast, bloodborne/sekiro.

Ds3 felt weirdly in the middle.
 

Danjin44

The nicest person on this forum
Not when it first came out. At least not for me. I wasn't conditioned forbthat shit at all
Like I said first time when you don’t know anything yeah it can be tough, especially when it first came out in 2009 when back then most games were super easy and hand holding.
 

R6Rider

Gold Member
The first one you've played is the most difficult
Demon's Souls was the first I played, and it's the easiest by far.

Hardest was probably DS3 or BB, but depends on the build.

Elden Ring has some bosses that are basically impossible with some builds (like Greatshield only Malenia), but overall wasn't too bad.
 

FrankWza

Member
Like I said first time when you don’t know anything yeah it can be tough, especially when it first came out in 2009 when back then most games were super easy and hand holding.
I know. Im just saying the difference was pretty big at the time. It felt like the whole game was going to be the castle area and losing all your souls was demoralizing.
 

Lux R7

Member
the first playthrough of Sekiro for sure, however i was very proud that on the third playthrough i was a friggin monster. The learning curve was amazing.
 
Sekiro without a fucking doubt lol. That game is the definition of pure fucking skill and patience. At least in souls games, you can get pretty OP but in Sekiro? Nah brother. You literally have to git gud. And it's the most satisfying experience of them all when u succeed.
 

MiguelItUp

Member
Don't mean to echo, but while not really full fledged Souls game, Sekiro. I had many more attempts against various bosses in it more than I ever did in a Souls game. Completing it felt nice.
 

digdug2

Member
The difficulty spike in those last few bosses in Elden Ring absolutely fucking wrecked me. Sword Saint Isshin is awful too.
 

SCB3

Member
I'm of the same mind as others and separate Sekiro from the rest, its alos my least liked one, once you master the Parry system it gets easier but theres something about the game that didn't click with me, and its not the setting as I loved Nioh

As for my personal hardest, I have to say Demons Souls, there are times where it is just unfair and you are actively punished for dying, that Red Phatom mechanic feels like its the wrong way round tbh
 

SeraphJan

Member
Demon's Souls was the first I played, and it's the easiest by far.

Hardest was probably DS3 or BB, but depends on the build.

Elden Ring has some bosses that are basically impossible with some builds (like Greatshield only Malenia), but overall wasn't too bad.
This can be tricky, as there are so many factor affecting first playthrough, take Demon Souls for example, Mage build are totally broken in this game, in fact Demon's souls is the most breakable out of all souls game.

What I'm saying is in general, there will always be exception

Take me for example, I also had some personal experience some one else might not have. Dark Souls was my second Souls game, but this game I personally had the most trouble with, because I did many things in the "wrong way", for example I tried to venture into Catacomb in the very beginning and went pretty far (before I finally gave up). I also beat the Tomb of Giant without light source in my first playthrough, because I didn't know how, this is harder than anything other Souls game could throw at me.

In fact I find Sekiro to be the easiest, because the structure of how this game was designed, its almost impossible to play it the "wrong way" like what I've mentioned above. Of course, since I also had previous experience of beating every Onimusha games on Issen mode, the parry in Sekiro is an absolutely joke compare to that. However, that didn't prevent Sekiro becoming my favorite Fromsoftware game, this game just had so many quality I liked outside of its difficulty, I liked the theme, the music and the lore.
 
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Fuz

Banned
Ok big dawg. I always see this from internet gaming tough guys but never see the rebuttal. I say this as someone who 1cced Radiant Silvergun and Battle Garegga. Sekiro is a difficult game in comparison to nearly anything out there.
Oh I don't disagree with this. Sekiro is quite hard for modern standards.
 

kicker

Banned
Have you played Sekiro?
"Belief" lol

The game plays largely NOTHING like any of the Souls games.
Uses a set character, doesn't have multiplayer, lack character customization, etc.

I'm not saying it as a way to say it's less of a game or anything. Just the fact that lumping it with the others that ALL have those things and more is ridiculous.
Well, to start with, this is an informal subgenre so I understand people can have their own definitions. I understand why Sekiro is unique. This is me from another thread:
- First with a working pause function
- Combat focused around a singular parrying playstyle
- Relatively straightforward narrative
- No multiplayer or summons whatsoever
- Closest these games have come to a real-world setting
- An actual skill tree
- Allows resurrections multiple times after dying
- Rot mechanic to encourage urgency
- HESITATION IS DEFEAT posture-based boss fights
This question comes down to what people believe makes a souls game a souls game. Is it certain mechanics or the gameplay experience those mechanics bring out? And that's why I asked what your reason for that belief is. What is it that makes a 'souls game' a 'souls game' that Sekiro lacks? (maybe this topic should be its own thread, but, eh).

I've seen this opinion a lot across discussions and excluding Sekiro completely just confuses me.
To me, Sekiro is what happens if you take a souls game and hyperfocus on a certain playstyle within souls games. As in, most of the aspects people seem to think exclude it just seem like hyperfocused souls-game features to me.
The features that are new in Sekiro just seem like additions and subtractions to/from the base of a souls game, the way horse-riding, ashes, and the mimic are in elden ring, or the way no shield, dual weapon forms, and rally mechanics are in bloodborne.

To me, In terms of combat mechanics:
It's a souls game with a focus on bladed souls-game melee combat, a souls game with a focus on souls-game parrying, a souls game with a focus on the souls-game bosses that were fast and aggressive, a souls game with a heavy focus on the posture/stagger mechanics that all souls games secretly have, a souls game with outright skills that serve the same purpose as special weapon effects, a souls-game that doesn't let you grind but rewards you with the same experience level-up potential when you defeat a boss.

And In terms of themes and overall narrative, I'll quote myself from another thread:
I consider it a part of the others because they all share common themes through gameplay and narrative (or whatever narrative they try to put together) working together. Death, undeath, rebirth, rulers and the ruled, changing of the times, things that are insurmountable only really appear that way until you overcome them, etc. Those are core parts of souls games far more than summoning or stats will ever be, to me

I get it, in a way. Sekiro is very unique even among the unique souls games. That uniqueness is different enough for you that Sekiro is a separate game. But based on the above, you can probably see why I think saying it isn't a souls game is odd
 

Pelao

Member
Minus the initial shock of not having experience with the game dynamics on your first Souls game, it seems to me that they all have a relatively similar difficulty if you take advantage of all the tools that the game gives you. Yes, the games are not easy, but they are not these insane obstacles that are impossible to overcome.
I've been able to get through the FromSoftware Souls games I've played relatively smoothly. In comparison, there's still some NES shit I can't beat without save states.
 

Danjin44

The nicest person on this forum
I get it, in a way. Sekiro is very unique even among the unique souls games. That uniqueness is different enough for you that Sekiro is a separate game. But based on the above, you can probably see why I think saying it isn't a souls game is odd
To me saying Sekiro is souls games it’s like saying Catherine is Persona game. Catherine also shares elements from Persona and even SMT but it’s not related to those games at all, it just Hashino and his team brought their experience making Persona to Catherine.

Same thing with Sekiro and upcoming Armored Core VI, FROM just bringing their experience making Souls games to their new games but it doesn’t make Sekiro or Armoured Core VI “Souls” game.
 
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begotten

Member
Demons Souls PS3 > Bloodborne > Sekiro > Dark Souls 3 > Dark Souls 2 > Dark Souls > Elden Ring > Demons Souls PS5

Sekiro is only hard if you somehow never parried and played the previous games just mashing roll to dodge and bruteforcing bosses, which looks like how 100% of GAF have played these games.
 
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NeoIkaruGAF

Gold Member
DS3. Infinite stamina mobs, magic pretty much useless until NG+, not much really OP stuff, inexistent poise for your character, absolutely ridiculous enemies like those crabs in the swamp, absurd combos from enemies and bosses with no hint at how long the attack is going to be (that 5-part combo from the final boss and the Dancer's spinning were something else). It simply follows different rules compared to DS1 and 2, it's visibly influenced by Bloodborne's gameplay but your character isn't really made for that. I hated pretty much every moment of it. ER has several DS3 moments, but at least it has so many ways to cheese almost everything.

Sekiro's worst moments were all due to the horrible camera and some really awful non-combat setpieces (that fucking snake, my God). The game proper is somewhat manageable if you have some sense of timing, even if it really does go overboard in the final stretch. I never beat the final boss though, I'm just too twitchy to get through all that in a sigle fight.
 

ungalo

Member
Dark Souls because it's the first i played i guess. I eventually obliterated the game with my build but the learning was very hard, this game is still intimidating to me because of that.

Or perhaps Dark Souls 2 Scholar of the first Sin, oh my god...Sekiro might be tough on the beginning but it's a walk in the park compared to this fucking SotFS.

Immediately in my second playthrough of Sekiro i could rush through the game in like 3-4 hours. I could never do that in any Souls, those games still scare me. In Sekiro the areas are inoffensive when they don't put a miniboss in front of you. You just have to learn bosses and minibosses in this game, that's it. Your character is smooth and fast, you learn how it works and become untouchable.
 

Thief1987

Member
Demon's Souls, because it was first. It was weird, hard, cryptic, unfamiliar. Next games, by not changing much in mechanics, lost a big chunk of "difficulty" and were a breeze in comparison.
 
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bender

What time is it?
Demon Souls. I love, love, love the Souls games, but nothing compares to your first entry in the series. The more you play the games, the more you learn the bag of tricks that From utilizes and you are far less prone to be surprised by them.
 

DelireMan7

Member
Just dropping by to say Sekiro isn't a Soulsborne game.
This.

Love the Soulsborne (and Sekiro) but difficulty is not what make them so good.
Objectively, I'd say Sekiro is the hardest of all due to the absence of "build" and you have to adapt to the game combat system. In the other games, you can always choose what suit you best.

Also Demon's Souls has a lot of "dirty" areas, settings or traps that makes it so frustratingly hard (not in a good way for me). "Ho look ! A poison swamp heavily reducing your mobility, removing your dodge ability and we added a black phantom that will one shot you !", "Let's put a very narrow starcase just before a boss, with 2 red version of the squid guards. Like that if you miss the timing to dodge throw their paralysing beam, you're dead !"
 
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Danjin44

The nicest person on this forum
Demon Souls. I love, love, love the Souls games, but nothing compares to your first entry in the series. The more you play the games, the more you learn the bag of tricks that From utilizes and you are far less prone to be surprised by them.
The thread is bout which Souls is more challenging, not which one is your favourite. I like Demons Souls but compare to other Souls series came after...I dont know it feels much more basic.

Most of that game's challenge comes when you playing for very first time and you dont know anything but after the first playthrough its becomes a cakewalk and honestly little boring in my opinion.

This.

Love the Soulsborne (and Sekiro) but difficulty is not what make them so good.
Objectively, I'd say Sekiro is the hardest of all due to the absence of "build" and you have to adapt to the game combat system. In the other games, you can always choose what suit you best.
FROM wasn't trying to make "Souls" with Sekiro, it was their take on action game and FROM put their experience making Souls games to Sekiro and they are currently doing same with Armoured Core VI.
 
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DelireMan7

Member
FROM wasn't trying to make "Souls" with Sekiro, it was their take on action game and FROM put their experience making Souls games to Sekiro and they are currently doing same with Armoured Core VI.
Fully agreed on that. I just don't get why Sekiro is often categorized in "Soulsborne" game/genre.
It's definitely an action game.
 

bender

What time is it?
Then I dont understand how Demons Souls can be considered more challenging?

Because by the time Dark Souls came around, I had the experience of playing Demon Souls and had a better understanding of the mechanics and design philosophies From often employs. And by the time Dark Souls II came around, I had DeSo and Demon Souls under my belt. And so on and so forth. It's really not a difficult concept to grasp.
 

Danjin44

The nicest person on this forum
Because by the time Dark Souls came around, I had the experience of playing Demon Souls and had a better understanding of the mechanics and design philosophies From often employs. And by the time Dark Souls II came around, I had DeSo and Demon Souls under my belt. And so on and so forth. It's really not a difficult concept to grasp.
So because it first Souls game came out? Even with that I would say Bloodborne was more difficult because it played very different than pervious Souls games and you couldn't rely on your shield to protect you.
 

Jigsaah

Gold Member
Sekiro was 100% the hardest just because it was a departure from the typical souls gameplay, even morethan Bloodborne. The bosses were Brutal. I remember seeing the 2 monkeys together and literally lost my will to fight.

The last boss was very difficult as well. Probably took me over 30 tries.

I cannot wait til they put it on gamepass so I can play it on PC.
 

bender

What time is it?
So because it first Souls game came out? Even with that I would say Bloodborne was more difficult because it played very different than pervious Souls games and you couldn't rely on your shield to protect you.

No, because it was the first Souls game I played. Jesus.

I didn't think Bloodborne was all that difficult, relatively speaking, outside of the DLC.
 

Danjin44

The nicest person on this forum
No, because it was the first Souls game I played. Jesus.

I didn't think Bloodborne was all that difficult, relatively speaking, outside of the DLC.
Demons Souls on PS3 was also my first experience with Souls game and first playthrough it was challenging without a doubt but only my first playthough, Dark Souls 1-3 and Bloodboren can still give you decent challenge if on NG+ run but Demons Souls losses all that after first playthrough.
 

bender

What time is it?
Demons Souls on PS3 was also my first experience with Souls game and first playthrough it was challenging without a doubt but only my first playthough, Dark Souls 1-3 and Bloodboren can still give you decent challenge if on NG+ run but Demons Souls losses all that after first playthrough.

It's almost like different people have different experiences and why the OP asked the question in the first place. Shocking, I know.
 

Shut0wen

Member
Definitely demon souls because it ran like shit, sekiro is just all reflexes, though id say ninja gaiden black was a million times harder then sekiro
 

unlurkified

Member
I don’t think Sekiro should be included in the list. Entirely different formula and style of difficulty. I voted DS1 because 15fps Blighttown.
 
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