OmegaSupreme
advanced basic bitch
Console players always pay more.While paying the same or more for the game.
Console players always pay more.While paying the same or more for the game.
Are you assurdum 's alt?OLED LG owners in 30 mode , anyone tried truemotion to help with smoothness?
Star Ocean 6 does this.Fixed hardware with pre-compiled shaders. It's easy on consoles because all consoles are the same. There are also pre-compiled shaders for the Steam deck for instance.
It's not possible to do that on PC but what is possible is to let the game compile the shaders the first time so that way it doesn't exhibit stutters every time it has to compile new shaders. The drawback is that it's quite a long process but it makes for a smoother experience.
Tried both gotta be honest, on PS5 the fidelity drop-off from 30 to 60 fps is drastic. I'm currently playing it in 30fps graphics mode and I do prefer most games at 60fps. You lose a lot and I mean a lot in the swap.I'mm be honest, I genuinely believe aside from @rofif most people here are gonna play it in the 60 FPS mode.
Change the isPlayStation line in the config files to "YES".What does that large day one patch do?
I'mm be honest, I genuinely believe aside from @rofif most people here are gonna play it in the 60 FPS mode.
OLED LG owners in 30 mode , anyone tried truemotion to help with smoothness?
Optimize properly for Xbox? Official dev response.
OLED LG owners in 30 mode , anyone tried truemotion to help with smoothness?
I will for sure.
I mean, of course I do hate losing all that ray traced eye candy, but... 30 fps is a no for me if I have another option. If only the devs had offered a 40 fps mode...
But you can only turn on True motion outside Game Mode, right? That will increase imput lag a lot. Maybe it's not that important in this type of game, but it's something to bear in mind.
Samsung does have a frame interpolation feature that you can actually use in Game Mode and only increases input lag a few millisecond. It's not 100% perfect and it can cause some artifact in static elements like the hud, but mostly it works fine. In fact you've just given an idea I might try...
What are you implying?
I get the S not having it but cmon this has to be on purpose
I’m gonna wait until the Dead Space remake hits the EA Play service, and play that through game pass.Pretty safe to assume what the lead console was.
Will wait for a new patch for XSX or bypass and wait for Dead Space remake.
A year or soI’m gonna wait until the Dead Space remake hits the EA Play service, and play that through game pass.
How long do EA games usually take to get on that service?
I get the S not having it but cmon this has to be on purpose
Cool. Thanks.A year or so
150 Sony employees putting those tools hard at work. Unacceptable for Xbox versions. Patch it up! it’s laughable to look at.
I get the S not having it but cmon this has to be on purpose
What's with that blurriness on PS5?
I get the S not having it but cmon this has to be on purpose
Hope you’re not gaming and typing at the same time. Your PC needs all the power it can get to run Unreal Engine 4.I enjoyed it too. I had an objectively superior experience to yours. I hope you enjoyed your cinematic framerate.
What's' your definition of "optimize"? If PS5 quality mode also didn't have RT reflections and was exactly like XSX, would you question the optimization efforts?
What's' your definition of "optimize"? If PS5 quality mode also didn't have RT reflections and was exactly like XSX, would you question the optimization efforts?
Series S runs the game at 30fps better than Series X while also not ray tracing just like Series X. Do I need to go any further about what's wrong with that picture?
Series S runs the game at 1080p/30fps with lower asset quality so it makes sense to me at surface level, at least. Btw, I'm not taking a position whether Series versions are suboptimal or not. Just wanted to understand how you came to that conclusion but I digress.
Asking honestly don't knowSeries S runs the game at 30fps better than Series X while also not ray tracing just like Series X. Do I need to go any further about what's wrong with that picture?
What's with that blurriness on PS5?
You're still here? I figured you'd leave out of embarrassment at this point. What's defragging these days? Don't think I've done one of those in over a decade. Kinda became useless once ssds became the norm. You're just now experiencing that of course. We've had it for years.Hope you’re not gaming and typing at the same time. Your PC needs all the power it can get to run Unreal Engine 4.
Maybe you should take a break and do a defrag (at 100FPS of course).
It's because of that banned source, unless the Series S is sharper than the PS5, too...The omission of reflection aside, SX has an IQ advantage.
Probably once the RT is restored on SX, the IQ might take a hit there too.
As a staunch Xbox player, it's clear that as we go deeper into the generation that the Xbox Series X simply won't be able to compete with the PS5.
The idea that they forgot to turn the RT on for the Xbox is laughable. It's obvious that the machine simply can't run the game with it on, because it is so much less capable than the PS5. The developers are hoping that we just forget about it in time. It's obvious.
The painful truth is that the PS5, with its 5.5 teraflops per second SSD, is a technological triumph.
150 Sony employees putting those tools hard at work. Unacceptable for Xbox versions. Patch it up! it’s laughable to look at.
As a staunch Xbox player, it's clear that as we go deeper into the generation that the Xbox Series X simply won't be able to compete with the PS5.
The idea that they forgot to turn the RT on for the Xbox is laughable. It's obvious that the machine simply can't run the game with it on, because it is so much less capable than the PS5. The developers are hoping that we just forget about it in time. It's obvious.
The painful truth is that the PS5, with its 5.5 teraflops per second SSD, is a technological triumph.
Apparently the absence of RT on Series X is neither a bug, nor a memory/hardware issue according to NXGamer (his video still processing):
I wonder if that is editing... if it is, why would someone even watch that guy's content... what a childish thing to do BRUHIt's because of that banned source, unless the Series S is sharper than the PS5, too...
But even the SS is sharper!The omission of reflection aside, SX has an IQ advantage.
Probably once the RT is restored on SX, the IQ might take a hit there too.
Thank god for cerny.Basically DX12 shit the bed.
But even the SS is sharper!
For PC version, don’t AMD or Nvidia fucking check on this before slapping their logo and promo for these shit shows?