Instigator
Banned
Toejam & Earl 2, the shunned sequel that dared to go into the more conventional route than the aimless original, is da shit. Yes, you heard me right. And don't even try to misquote me there.
I'm not going to take anything away from the original. I think it was novel and the split-screen play must have been among the first in gaming. But it just isn't much fun to play. I get exactly the same feeling from the Xbox game. It seems like a game that doesn't know what it wants to be.
Toejam 2 contained much of the spirit and humor from the TJ universe, but it just made it a much more coherent game. Art style aside, it played vaguely some of the known platformers of the day, but it definitely had its flavor and with some of its unique play mechanics.
And Toejam 2 was certainly much more pleasing to the eye than the original. Big characters on screen and fairly well animated at that. It also seemed the game had real art direction this time. Some of those levels were gorgeous. In terms of audio, it at least kept the same kind of upbeat hiphop from the original. No complaint there.
I will concede that the two-player play was compromized, having the share the same screen (something like Sonic 2 would have worked fine, but the TJ programmers probably weren't that skilled to make it run smoothly), but that would be the main flaw. With perhaps a bit of repetitiveness around the middle of the game being the other.
This is probably the only Western-developed platformer I ever liked. Oh yes, you heard me right, Sony brigade, so keep your Jax & Daxter, Ratchet & Clank and Sly Raccoon out of my thread.