Lupingosei
Banned
I linked you, it's NPD data. You're wrong, get used to it.
You base your whole argument of the success of a game on the US market alone?
I linked you, it's NPD data. You're wrong, get used to it.
I'd LOVE for an actual conversation on this forum about legit criticisms of the game. Instead all you get is "woke SJW trash that doesn't respect it's audience" and "story bad". Followed by any framing possible to make it look bad.I expanded on my original post
I don't go around defending a game at every moment if I thought the game was amazing
Yet I'm a hypocrite for pointing out what goes on pretty much everywhere online with this game
No criticisms or negative opinions allowed
No discussions about sales other than it is doing well while there is building evidence suggesting it is declining, mainly due to bad word of mouth
People loved the game, and because the game is very divisive, there are people who also hate the game or don't think it's all that amazing
I've accepted people love this game and it's storyIt's almost like cherry picking a statistic without context you can spin a story however you want.
I'd LOVE for an actual conversation on this forum about legit criticisms of the game. Instead all you get is "woke SJW trash that doesn't respect it's audience" and "story bad". Followed by any framing possible to make it look bad.
It's an amazing game, with some serious flaws. I'm amazed folks act like these both can't be true.
I was speaking specifically about the sales stuff. The story and direction of the game is a matter of personal taste, as is all games. My only issue is posters pretending it isn't selling well for agenda reasons.It's almost like cherry picking a statistic without context you can spin a story however you want.
I'd LOVE for an actual conversation on this forum about legit criticisms of the game. Instead all you get is "woke SJW trash that doesn't respect it's audience" and "story bad". Followed by any framing possible to make it look bad.
It's an amazing game, with some serious flaws. I'm amazed folks act like these both can't be true.
TLOU2, TLOU1 and GoT instead were released on June/July, so their first 2-3 months cover summer, the worst selling portion of the year. So it makes sense to compare their start in sales.It is selling so well, that it is not in any Top 10 charts anymore and sells less than Zelda on the Switch at the moment?
Selling more than Last of Us? How is it going to do that, when it is already more than 2 millions behind Spiderman in the same time period or over million compared to God of War.
Its the fastest selling exclsuives game in PlayStation history and number 3 best selling game of the year in 3 months since release.You base your whole argument of the success of a game on the US market alone?
You base your whole argument of the success of a game on the US market alone?
Right on time!There's that goalpost shift!
Its the fastest selling exclsuives game in PlayStation history and number 3 best selling game of the year in 3 months since release.
Get over it . Maybe better luck with tlou3 selling bad ?
TLOU2, TLOU1 and GoT instead were released on June/July, so their first 2-3 months cover summer, the worst selling portion of the year. So it makes sense to compare their start in sales.
This is also from the reeee thread
NPD August 2020: Madden #1, UFC 4 #2, PGA Tour #14,10 Switch exclusives in top 20; Switch #1 HW and best August ever in the US (in $ sales) Sales
Yes it could help, its really hard to say what's happening with TLOU2. Raw numbers are still okay, so if it stabilises here it will still probably leg on past 10M globally which is amazing but I think some people were expecting better. Also multiplayer could give the game a big boost depending...www.resetera.com
"The best the medium can offer?" A poor imitation of what Hollywood produces, and generic stealth gameplay we've seen since Splinter Cell and Metal Gear Solid from 20+ years back?
Gamings single greatest strength as a medium is that hunk of plastic with buttons on it. AKA player choice. TLoU2 isn't particularly interested in what choices it's players make. It's archaic design with top tier production values.
TLOU2 is still kicking alive and strong, living rent free in the haters' heads.
I've had some good discussions here, but I know what you mean.It's almost like cherry picking a statistic without context you can spin a story however you want.
I'd LOVE for an actual conversation on this forum about legit criticisms of the game. Instead all you get is "woke SJW trash that doesn't respect it's audience" and "story bad". Followed by any framing possible to make it look bad.
It's an amazing game, with some serious flaws. I'm amazed folks act like these both can't be true.
It sold amazing and its above 7 million copies sold till now in 3 months . Get over it and cry somewhere else budI like it how
It is the fastest selling, that is why is selling worse than Spiderman oder God of War? At the moment Ghost of Tsushima is also selling way faster. It sells so well, that it fell out of every Top 10 charts.
And it had the biggest sale drop and now sells less than 2 -3 year old games on the platform.
It will not make half of the sales of the original, get over it. It is just a game.
But I am sure it will win a lot of awards, so everybody can tell each other how great it is doing.
People like to compare sales number of games, usually it's more exclusives from one platform against another... but Sony has no real competition in the market they serve (and Nintendo just sells way too much to compare, this would be too embarrassing), hopefully MS comes back in the game making--seriously--business soon.It sold amazing and its above 7 million copies sold till now in 3 months . Get over it and cry somewhere else bud
^ On point
The unique strength of gaming as a medium is in player agency and interactivity. When people start throwing '10/10 masterpiece' 'GOTG' statements at titles which barely cater to either of those you have to genuinely to wonder whether they even game outside of a select few titles and genres.
Case in point I've been playing Crusader Kings III a lot, which is ostensively a strategy title but is fuelled by the personalities of the characters in the game. Anyway last night I started a new game as a lowly (but diplomatic) Earl in Viking era Ireland. First thing I needed to do was find myself a suitable wife and being in that period he could have up to four wives. I trawl through a whole bunch of different candidates and one I spot who I think would make for a great one who happens to be in the court of this aged Earl of a nearby county, however for various strategic and political reasons I need to build better alliances firstly, so I don't propose a marriage straight away.
However, once I've squared away a strong alliance with my primary wife, I then go to make the proposal to find out that the aged Earl has married her himself. I'm genuinely gutted. The smart play would have been, to let it go, but no my guy is like 'She's the one' so he secretly starts romancing her and after a long time eventually wins her heart and they form a strong bond together. However, then the aged Earl finds out and not only throws her in his dungeon but also publically denounces me which means all of my present wives absolutely despise me and hate her, and both of us are labelled adulterers which doesn't go down well with anyone in either of our families. Then to make matters worse I find out she's carrying my child and life expectancy in a dungeon isn't great. My current wives all tell me to give her up and that there's room in their hearts to forgive and forget but my guy is 'not in this lifetime' and goes full Robb Stark 'Call the Banners' and sets out to conquer the aged Earls Counties. I successfully manage to conquer one. However no sooner do I do that, then I get embroiled in fighting a bunch of invasions by Viking raiders in my own realm (which I've since expanded to a Duchy) so I'm forced to abandon freeing my heart's desire and rescuing my bastard son in order to keep the realm together.
Bloodied and bruised after about 3 years of constant warfare and the death of a good portion of half of my clansmen and my Brother in Law in the process I successfully manage to beat off the Viking threat with the help of the Prince of Wales and am just about to turn my attention to dealing with my rival when he himself gets usurped by a Viking invasion of his own. Thankfully my beloved and bastard son aren't captured and sacrificed to Odin and I manage to get them back to my court, however, she also brings along her three daughters and the aged Earl whose on his last legs with gout.
Understandably he absolutely hates my guts and who can blame him? I cucked him hard and helped bring down his Dynasty in the process and albeit there's only the one known bastard there's a dark cloud hanging over the legitimacy of at least one of his three daughters. Now having people like him in your court is never a good idea because they're free to get up to all sorts of schemes, especially given my wives aren't still aren't happy with me ( though as some time has passed I'm somewhat forgiven), but he's clearly dying at this point and already lost so much I just can't bring myself to throw him in the dungeon or have him discreetly murdered on the side. Instead, I set up his daughters with good matches and ensure that albeit his Dynasty won't necessarily likely ever rule again, at least it will persist and I put him to use educating some of the young children in my court (just not any direct heirs) within a year he passes and we're burying him in the graveyard and I'm finally free to marry my beloved, though I'm well aware that there are many at my court who still wish her dead and I will have to be ever watchful in that regard. Still with a powerful Viking ruler on my doorstep domestic matters might have to take a back seat for now as I try and navigate the choppy waters ahead and hopefully steer my Dynasty to greatest. Tonight the story continues. ...
All of the above happened in last night's play and everything that occurred was a result of player agency in terms of decision making throughout and the game responding to those choices and delivering consequences with some good old fashioned RND involved behind the numbers. The aged Earl might never have known about the affair, my romance might have resulted in being spurned, my beloved might have expired in the Dungeon earnestly waiting for me to rescue her, the Vikings could have taken her hostage and whisked her back to Sweden and either sacrificed her to Odin or held her for ransom, there were hundreds if not thousands of permutations as to how things could have played out. Emergent narrative all the way through, and although thematically many people who play Crusader Kings can undoubtedly regale you with similar tales of daring-do and Courtly intrigue, they'll never be exactly the same. Things will always be different and distinct, and that is the true power of gaming as a medium when it plays to its strengths versus attempting to continue to ape and play second fiddle to Film and Television.
The idea that someones unpleasant experience is somehow a 'win' for the creator is quite possibly one of the most fucktarded statements to ever grace this forum. I'm not entirely sure why people persist in saying it.
How can the game be out of the minds of fans, if it’s still living on so strongly in the minds of haters? Circular affirmation.“TLoU2 is dropping hard on sales. My hatred of the game is validated!”
“TLoU2 also still sold millions of copies. My love of the game is validated!”
Jesus Christ....
No lies detected.
I love this game probably more than anybody else on this forum but I can admit it is divisive. That being said many great things were divisive at the time of release and while it has many haters it also has many who love it. I would rather have a game like this than something safe that pleases everybody but doesn't really stand out.
NotaGamer post: 260146933 said:I wasn't going to engage because you seemed (really) mad, but I didn't say that it was a win for the creator. Just that some people can't seem to get over their hate for the game, most of us have moved on. Although I will say that people caring this much shows how good of a job they did the first time around.
The first game was a new IP and was released in a less divisive time. Also there were plenty of people who didn't like it and called it a movie game.There are plenty of things that please almost everybody and also stand out. Wouldn't that be better? Isn't that what the first game did?
LOL. I'm not mad, I'm just bemused. Whilst you've been dicking around trying to come up with more one-trick pony responses because you're under the mistaken belief I'm an Xbox fanboy (never owned one) I've been happily winning a few wars and murdering a few unfortunately ill-placed rivals in between my firstborn Son and Heir and an extremely advantageous marriage with the King of Wessex eldest and rather talented daughter. ¯\_(ツ)_/¯
Men_in_Boxes was completely on point with he said. It's very easy to get sucked in by the smooth leather of lush graphics and motion capture animations, but that alone doesn't make for a good game in most peoples eyes.
There are plenty of things that please almost everybody and also stand out. Wouldn't that be better? Isn't that what the first game did?
Sure they could have played it safe and sold 3mil more copies by now, but if that's not what's true to the writers and the creators, then thats not the product I want.
There's even some insider in the Ree thread that's dealing with all that NPD stuff saying the game is doing poorly. Just admit the backlash had a negative effect on its performance and move on.
There's even some insider in the Ree thread that's dealing with all that NPD stuff saying the game is doing poorly. Just admit the backlash had a negative effect on its performance and move on.
When did I say that?
I wasn't going to engage because you seemed (really) mad
Almost everybody? Folks got mad about Ellie being gay in the first game so.... I'm not sure I'd go as far as to say " almost everybody".
So I agree with W Woggleman with this one. I'd rather have a game that doesn't play it safe. I'm 100% fine with the developer making the game they wanted. So your just not going to please everybody by default, why compromise your vision to aim to do something that can't be done?
If you made a game, wrote a book, shot a film, show etc, I'd want you to make the fucking work you want.... not altering or changing the work based on what a fan is saying, even if that fan is me....
It sold amazing and its above 7 million copies sold till now in 3 months . Get over it and cry somewhere else bud
Of course people admit the backlash hurt it, thats not the debate. People are saying its a failure and didnt sell well, which obviously just isnt true.