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I know it'll take a while, not convinced it'll take as long as you think, maybe with the current way of doing VR, which is clearly a stop gap at best until someone comes up with something far more viable. Like I said, I like the current iteration, but it leaves a lot to be desired. Of course some of the things I want are not viable anytime soon, but a man can dream!
Well DK1, now approaching a decade old and built by a highschool kid in his garage, is still fundamentally identical to modern headsets. Displays and lenses have only seen minor iterative progress, we still don't have working eyetracking/foveated rendering, no varifocal systems, and no high FOV lenses (that aren't warped and distorted trash). We don't even have HDR displays, and no longer have OLED panels. The only meaningful advancements in all that time was bundling some Wiimote/Moves with the headsets.
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