levyjl1988
Banned
So many companies have tried breaking into the video game industry and just failed completely.
We know the top 3 gaming hardware companies as: Nintendo, Sony, and Microsoft.
On PC the preferred platform of choice is Steam and GOG, but mostly Steam.
Companies like Google and Apple are known for their app store and mobile market but they will never break into AAA gaming ever.
Amazon doesn’t know what the fuck they want, yet they own Twitch and Prime Gaming.
What is it that you think makes these companies fail?
When I observed Stadia, it was a groundbreaking concept. Streaming AAA games and using any device. The obvious problem is input lag, internet connection speeds, and pricing. When Stadia came out, it had so much potential but totally failed. They were charging like full price for games that were easily accessible on competitor system for cheaper and without constant online only and input lag, so the choice was clear. Initially I thought they would go the route of Netflix subscription, boy was I wrong. Their business model crippled and was forgotten completely. What boneheaded decision, now no one wants Stadia.
Apple and Android have app stores for their mobile. Mobile games are known for their microtransactions, loot boxes, exploitative psychological strategies in getting people to make small payments that all adds up. A lot of gamers disregard mobile as true games. They are not masterpiece titles like Shadow of the Colossus, Legend of Zelda Breath of the Wild, God of War, The Last of Us, Spider-man, etc. If movies were games, AAA games are like hard hitting movies that forever change the industry like Jurassic Park, Aliens, Avatar, Terminator, and mobile games are those indie movies that barely make a blip in the radar, they merely exist to profit and not make that cultural shift to change and challenge expectations. People who get into mobile gaming often do it for the wrong reasons and butcher the perception.
Amazon is known to me as an online store. But it has made me look at Amazon Prime streaming due to huge shows like The Boys and Invincible that satisfies that dark mature itch similar to Watchman that is not found elsewhere and I can watch it as I already have Prime. That is a smart business strategy as I can enjoy it already without being convinced.
Now if Sony integrated CrunchyRoll with PS Plus already it would be smart than an additional option. If anything I can Sony raise PS prices a bit and include CrunchyRoll rather than make it a secondary option than to have it added at an extra cost.
Anyway what are your thoughts on why and how these companies failed to break into the industry. What is your perception?
We know the top 3 gaming hardware companies as: Nintendo, Sony, and Microsoft.
On PC the preferred platform of choice is Steam and GOG, but mostly Steam.
Companies like Google and Apple are known for their app store and mobile market but they will never break into AAA gaming ever.
Amazon doesn’t know what the fuck they want, yet they own Twitch and Prime Gaming.
What is it that you think makes these companies fail?
When I observed Stadia, it was a groundbreaking concept. Streaming AAA games and using any device. The obvious problem is input lag, internet connection speeds, and pricing. When Stadia came out, it had so much potential but totally failed. They were charging like full price for games that were easily accessible on competitor system for cheaper and without constant online only and input lag, so the choice was clear. Initially I thought they would go the route of Netflix subscription, boy was I wrong. Their business model crippled and was forgotten completely. What boneheaded decision, now no one wants Stadia.
Apple and Android have app stores for their mobile. Mobile games are known for their microtransactions, loot boxes, exploitative psychological strategies in getting people to make small payments that all adds up. A lot of gamers disregard mobile as true games. They are not masterpiece titles like Shadow of the Colossus, Legend of Zelda Breath of the Wild, God of War, The Last of Us, Spider-man, etc. If movies were games, AAA games are like hard hitting movies that forever change the industry like Jurassic Park, Aliens, Avatar, Terminator, and mobile games are those indie movies that barely make a blip in the radar, they merely exist to profit and not make that cultural shift to change and challenge expectations. People who get into mobile gaming often do it for the wrong reasons and butcher the perception.
Amazon is known to me as an online store. But it has made me look at Amazon Prime streaming due to huge shows like The Boys and Invincible that satisfies that dark mature itch similar to Watchman that is not found elsewhere and I can watch it as I already have Prime. That is a smart business strategy as I can enjoy it already without being convinced.
Now if Sony integrated CrunchyRoll with PS Plus already it would be smart than an additional option. If anything I can Sony raise PS prices a bit and include CrunchyRoll rather than make it a secondary option than to have it added at an extra cost.
Anyway what are your thoughts on why and how these companies failed to break into the industry. What is your perception?