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Xbox Series X Velocity Architecture Will “Greatly Help” Open World Games, Says Developer

IbizaPocholo

NeoGAFs Kent Brockman

Jan Kavan, co-founder of CBE Software, developers of the psychological horror game Someday You’ll Return. In a recent interview with GamingBolt, Kavan talked about how the Xbox Series X’s Velocity Architecture will be a big benefit to larger and open world games.

“This will greatly help large games – especially open world – because streaming is always an issue to deal with,” he said. “It’s not only about reading from SSD, but also providing the assets for the game. So yes, having hardware-level decompression and asset preprocessing might bring in a very interesting point for the overall smoothness.”
 
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Shodan09

Unconfirmed Member
Sounds promising. I hope they show something that demonstrates this in the July show. Ratchet and clank did a decent job of it for PS5.
 
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